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demonbuddy isnt working anymore network problem

check this

14:03:57.107 INFO ZetaDia Deactivating the overlay because Desktop Composition is disabled which causes a significant drop in FPS while overlay is active. We recommend enabling Desktop Composition because the overlay provides a safe way for Demonbuddy and 3rd party extensions to display in-game notifications and UI elements
 
check this

14:03:57.107 INFO ZetaDia Deactivating the overlay because Desktop Composition is disabled which causes a significant drop in FPS while overlay is active. We recommend enabling Desktop Composition because the overlay provides a safe way for Demonbuddy and 3rd party extensions to display in-game notifications and UI elements

what do i need to do to fix that? btw i didnt lost fps drops its all fine but i wil enable that to see
 
tony im stil getting this and my trinity is updated i use the svn the game just disconnected a network problem never seen this befor

Zeta.Game.Internals.ACDAttributeLookupFailedException: ACD was disposed or invalid! Cannot lookup attribute: AttacksPerSecondTotal
bij Zeta.Game.Internals.FastAttribGroupsEntry.*‪‫‏*​‏**​*‬*‬​*‫‪*‫*‪*[](Int32 , ACD )
bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
bij Zeta.Game.Internals.Actors.ACD.‎*‎*‏**‪‏*‬​*​‎​‫‪‎‪‫*‏*‬‏*()
bij Zeta.Game.PerFrameCachedValue`1.get_Value()
bij Zeta.Game.Internals.Actors.ACD.get_AttacksPerSecondTotal()
bij Zeta.Game.Internals.Actors.DiaPlayer.get_AttacksPerSecond()
bij Trinity.Combat.SnapShot.Record() in c:\DBquesting-eu\Plugins\Trinity\Combat\SnapShot.cs:regel 31
bij Trinity.Trinity.GameEvents_OnWorldChanged(Object sender, EventArgs e) in c:\DBquesting-eu\Plugins\Trinity\Helpers\GameEvents.cs:regel 130
bij Zeta.Bot.GameEvents.​***‫***‏‫*‏*‪‎​***‬*‎***​‫**[](EventHandler`1 , Object ,  )
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Zeta.Game.Internals.ACDAttributeLookupFailedException: ACD was disposed or invalid! Cannot lookup attribute: LoopingAnimationEndTime
bij Zeta.Game.Internals.FastAttribGroupsEntry.*‪‫‏*​‏**​*‬*‬​*‫‪*‫*‪*[](Int32 , ACD )
bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
bij Zeta.Game.Internals.Actors.ACD.‫**​‬*‎‪‬‫*​*‬*‎*‎‎***()
bij Zeta.Game.PerFrameCachedValue`1.get_Value()
bij Zeta.Game.Internals.Actors.ACD.get_LoopingAnimationEndTime()
bij Zeta.Game.Internals.Actors.DiaActivePlayer.get_LoopingAnimationEndTime()
bij Trinity.Trinity.TargetCheck(Object ret) in c:\DBquesting-eu\Plugins\Trinity\Combat\TargetCheck.cs:regel 106
bij Trinity.Helpers.BotManager.<MainCombatTask>d__6.MoveNext() in c:\DBquesting-eu\Plugins\Trinity\Helpers\BotManager.cs:regel 119
--- Einde van stacktracering vanaf vorige locatie waar uitzondering is opgetreden ---
bij System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
bij System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bij Zeta.Bot.ActionRunCoroutine.q9cYkx\&(#lWGJ\[B`k\[yzN4j)!.2U{\[!>P%A$ Cz4FCeR#sc\.kh#.MoveNext()
--- Einde van intern uitzonderingsstackpad ---
bij Buddy.Coroutines.Coroutine.‪‫‎‎‏‏*‎‬**‏‪​‫‏*‪‪‪*****‏*‏***(Boolean )
bij Buddy.Coroutines.Coroutine.‫*‪*‎*​*‎*‏​‪**‪*‪‬‎‪****‏‏**(Boolean )
bij Buddy.Coroutines.Coroutine.Resume()
bij Zeta.Bot.ActionRunCoroutine.Run(Object context)
bij Zeta.TreeSharp.Action.RunAction(Object context)
bij Zeta.TreeSharp.Action.P@b/ae)^\.l)?8<517\,9\*tQv$5.MoveNext()
bij Zeta.TreeSharp.Composite.Tick(Object context)
bij Zeta.TreeSharp.PrioritySelector.V %6}1LM_~\[NgG{\,\&4\&yEI(@\&.MoveNext()
bij Zeta.TreeSharp.Composite.Tick(Object context)
bij Zeta.Common.HookExecutor.Run(Object context)
bij Zeta.TreeSharp.Action.RunAction(Object context)
bij Zeta.TreeSharp.Action.P@b/ae)^\.l)?8<517\,9\*tQv$5.MoveNext()
bij Zeta.TreeSharp.Composite.Tick(Object context)
bij Zeta.TreeSharp.PrioritySelector.V %6}1LM_~\[NgG{\,\&4\&yEI(@\&.MoveNext()
bij Zeta.TreeSharp.Composite.Tick(Object context)
bij Zeta.Bot.BotMain.​*‏*‫‫***‪**‬‪​‏‬*‪**‪**()
 
i figured out the questing profiles is giving me errors when i start farming on rifts no error at all?
 
whats your OS?

windows 7 64 bit but farming works i can do rifts on my lvl 70 chars and farming but when ever i do quest to lvl up a new char it gives me those errors quest profiles are broke the bot works but when ever i try to quest its giving me that error and one more thing can i run 2 demonbuddy? with demonbuddy 449 and 448 i could quest profile lvl up toons with no issue it started with 450 version that i can not lvl up classes other toons with questing profiles
 
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