Ah, the town portal issue. I thought it was fixed already, but I'll check again.infight it works like a charm with both boxes checked but when the fight ends and it comes to the base port it dont work i hope you got me![]()
Ah, the town portal issue. I thought it was fixed already, but I'll check again.infight it works like a charm with both boxes checked but when the fight ends and it comes to the base port it dont work i hope you got me![]()
Hm, I'll take a look. As for the bloodshards, I could look into to it too, but do you really want to ignore bloodshards?Also, I've noticed the bot will TP on top of health globes after killing an elite and looting even though I have set Trinity not to pick them up.
Sometimes when it dies too much it'll try to leave the game, but i've never seen it trying to leave otherwise. The oculus ring one is interesting, so I'll make a note of it. The other two are known issues, but unfortunately not very easy to fix, so it'll probably take a while before you see it working properly 100% of the time.2.4.19 (wizard)
-after killing elites, not picking the globes, only sometimes (3 of them, very close but it prefered to jump to trash mobs)
-sometimes after dying, it tries to leave the game.
-forget to kill last elite mob, jumped to trash cluster. (i intervened here, pull back it to kill last one) it did but didnt care for the globes
-oculus on follower. it tries to avoid the damage buff area.
Hm, I'll take a look. As for the bloodshards, I could look into to it too, but do you really want to ignore bloodshards?
2.4.19 (wizard)
-forget to kill last elite mob, jumped to trash cluster. (i intervened here, pull back it to kill last one) it did but didnt care for the globes
ignore minions? xD
That's correct, it's what the option does.Hmm yeah I have it on but shouldnt it mean leave guys around yellow but kill yellow?
Can you add some kind of logic to the new wave of light monk build to keep distance between it and all monsters so my sweeping wind stacks don't fade off? I see it constantly dash right on top of rare mobs and guardians. for the belt to work sweeping wind cannot do any dmg to keep our 1,500% dmg on wave of light.
Newest update not working for me because when I open demonbuddy it's not putting it under the plugins tab. Older versions aren't working either and still nothing happening when I repair it. Says process is frozen or out of sync ? Not sure if this is a mistake with the update or what
Yeah that would be nice !
Same here latest version not working , Compiler Error View attachment 196846
I had no issues with the older version.
Took back the original trinity that comes with DB - Trinity v2.14.1 no problems .
try deleting the Trinity folder in it's entirety and then pasting the new version in the plugins folder. It has been fine for me. Typically the compiler errors are because somewhere somehow an old file is still in there and is not compatible with the new version.
Your statement about vault is false, it has several purposes, and not only in the dh.cs, that you've missed. It has also been improved and there are several big improvements coming in the following trinity updates, so stay calmWhat are the chances of support for http://www.diablofans.com/builds/69843-2-4-bounty-farming-build-up-to-430-movement-speed being added? It's not top tier for farming GRs or Neph rifts, but at the moment it's the best DH build for farming bounties. At the moment it can't beat the boss bounties because it doesn't seem to use vault offensively against them. (I looked in the DH combat routine and it seems to only use vault in combat as a way to close the distance for fan of knives).
The check for the build could be having The Danetta crossbows equipped and having the unhallowed essence set bonuses. (I don't think any other builds use that combination). Ideally with this build the bot would be spamming vault constantly using it to kite around enemies hopefully keeping at least 10 yards away from all enemies while using the other abilities pretty much how it already uses them.
My settings are currently default so kiting is set to Always, 15, and 100, while my vault is set to anytime.
Uh well first of all, it's not really false because what I said was that it doesn't seem to use vault offensively as an attack taking into account the crossbow set, since that crossbow set changes the resource vault uses and makes it deal a lot of damage, so spamming it constantly actually doesn't cause you to run out of resources at all. I didn't say it had no other uses, just that I didn't see any in the demonhunter combat cs file. And that the demonhunter combat file doesn't have any checks in place for the Danetta crossbow set.Your statement about vault is false, it has several purposes, and not only in the dh.cs, that you've missed. It has also been improved and there are several big improvements coming in the following trinity updates, so stay calm
As for the bounties I suggest you go http://www.diablofans.com/builds/69830-2-4-fastest-torment-10-build-ue-fire and just go with illusory boots or the cindercoat in cube with the fire rune on vault.
Trust me it's just as efficient and you won't run out of resources either and you will easily clear any boss fights as well. Consider swapping the belt for your choice.