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QuestHelper

Thanks, that works perfectly well!

If somebody wonders, that is how it would look like done:

<PickUpQuest QuestId="7103" QuestName="Grim Scavenging " CreatureId="33967" CreatureName="General Tusk" MapId="1658" X="-28246.71" Y="-700.280762" Z="-28744.85" IgnoreState="true" />
 
What am I doing wrong? I can't turn on Questhelper, in plugins section.
 
From now on im only using questhelper tags ^^
 
Last edited:
Currently unable to join m13 normal just spams the joining error


Code:
Queued up for game ID 1319 as solo.
Exception during execution of profile tag <While Condition="1 == 1" /> (Line #2)Buddy.Wildstar.Game.LuaException: [string "?"]:11: attempt to index field 'wndJoinGame' (a nil value)
   at Buddy.Wildstar.Game.GameLua.GetRawValues(String lua)
   at Buddy.Wildstar.Game.ConfirmActionButton.()
   at Buddy.Wildstar.Engine.PerCachedValue`1.get_Value()
   at Buddy.Wildstar.Game.Matchmaking.Join()
   at Buddy.Wildstar.BotCommon.ProfileTags.Matchmaking.MatchmakingJoinTag.<ProfileTagLogic>d__11.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.Engine.Profiles.IfTag.<ProfileTagLogic>d__15.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.Engine.Profiles.WhileTag.<ProfileTagLogic>d__21.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.ProfileBot.ProfileBot.<CoroutineImplementation>d__17.MoveNext()
 
Make sure that you're not already in a group. I've noticed that if something crashes or a DC happens occasionally I'll still be in the expedition group when I log back in and the profile couldn't handle it. I also added a <MatchmakingLeave /> at the start of the profile before attempting to join the match to ensure I leave any old groups.
 
what is the url of the repository plz sir? :)
i also need it for your questing profile to if possible plz <3
 
Hello, I am trying this plugin, but I don't understand how to use it:
- I know you can not select it
- but how does it trigger?
- do I need to load a profile or another command?
 
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