19:08:04.868 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Selected new power=Monk_CripplingWave pos=x="0" y="0" z="0" acdGuid=-687931331 preWait=0 postWait=0 timeSinceAssigned=0 timeSinceUse=1580.0022 range=30 charges=0
19:08:04.868 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=ZombieSkinny_C, Type=Unit Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:04.868 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is ZombieSkinny_C, Type=Unit Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:04.868 DEBUG Logger [Trinity 2.13.74][Behavior] Monk_CripplingWave Found target by ACDGuid
19:08:04.878 DEBUG Logger [Trinity 2.13.74] Used Power Crippling Wave (Monk_CripplingWave) on -687931331 Range=0 (Generator Other) Delay=50/50 TargetDist=6.960207 CurrentTarget=ZombieSkinny_C charges=0
19:08:04.878 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:04.958 DEBUG Logger [Trinity 2.13.74] HandleTarget Tick
19:08:04.958 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:04.978 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Selected new power=Monk_CripplingWave pos=x="0" y="0" z="0" acdGuid=-687931331 preWait=0 postWait=0 timeSinceAssigned=0 timeSinceUse=100.0002 range=30 charges=0
19:08:04.978 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=ZombieSkinny_C, Type=Unit Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:04.978 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is ZombieSkinny_C, Type=Unit Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:04.978 DEBUG Logger [Trinity 2.13.74][Behavior] Monk_CripplingWave Found target by ACDGuid
19:08:04.988 DEBUG Logger [Trinity 2.13.74][Behavior] Failed to use Power Crippling Wave (Monk_CripplingWave) on -687931331 Range=0 (Generator Other) Delay=50/50 TargetDist=6.960207 CurrentTarget=ZombieSkinny_C CurrentAnimation=Monk_Female_DW_FF_DebilitatingBlows_01
19:08:04.988 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.058 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.088 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Selected new power=Monk_CripplingWave pos=x="0" y="0" z="0" acdGuid=-687931331 preWait=0 postWait=0 timeSinceAssigned=0 timeSinceUse=210.0003 range=30 charges=0
19:08:05.088 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=ZombieSkinny_C, Type=Unit Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.088 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is ZombieSkinny_C, Type=Unit Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.088 DEBUG Logger [Trinity 2.13.74][Behavior] Monk_CripplingWave Found target by ACDGuid
19:08:05.088 DEBUG Logger [Trinity 2.13.74][Behavior] Failed to use Power Crippling Wave (Monk_CripplingWave) on -687931331 Range=0 (Generator Other) Delay=50/50 TargetDist=6.960207 CurrentTarget=ZombieSkinny_C CurrentAnimation=Monk_Female_DW_FF_DebilitatingBlows_01
19:08:05.098 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.208 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.225 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.226 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.226 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.227 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.283 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.300 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.301 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.301 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.302 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.377 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.397 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.407 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.407 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.407 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.467 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.487 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.487 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.487 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.487 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.557 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.567 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.567 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.567 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.567 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.627 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.637 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.637 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.637 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.637 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.707 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.727 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.727 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.727 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.727 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.817 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.837 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.837 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.837 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.837 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:05.907 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:05.927 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:05.927 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.927 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:05.927 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.007 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.027 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.027 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.027 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.027 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.087 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.097 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.097 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.107 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.097 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.167 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.187 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.187 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.187 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.187 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.247 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.267 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.267 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.267 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.267 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.347 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.357 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.357 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.357 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.357 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.417 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.437 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.447 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.447 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.447 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.487 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.497 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.507 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.507 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.507 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.567 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.587 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Waiting for loot to drop, delay: 1500ms
19:08:06.587 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] Object in Range: noRangeRequired=False Target In Range=True stuckOnTarget=False npcInRange=False power=Monk_CripplingWave target=WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.587 DEBUG Logger [Trinity 2.13.74][Behavior] CurrentTarget is WaitForLootDrops, Type=Avoidance Dist=0 IsBossOrEliteRareUnique=False IsAttackable=False
19:08:06.587 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Running to tree from HandleObjectInRange ForceTargetUpdate
19:08:06.657 DEBUG Logger [Trinity 2.13.74][Behavior] Not Selecting Ability WaitingForPower=False WaitingBeforePower=False CurrentPowerNull=False CurrentTargetNull=True
19:08:06.667 DEBUG TrinityDebug [Trinity 2.13.74][Behavior] HandleTarget returning Failure to tree from CurrentTargetNull2 ForceTargetUpdate CurrentTargetIsNull
19:08:06.687 DEBUG Logger [Adventurer][Navigation] Moving towards <888.75, 1308.75, 0> (Distance: 36.65468)
19:08:06.757 DEBUG Logger [Trinity 2.13.74] TargetCheck Tick