xzjv
Community Developer
- Joined
- Mar 17, 2014
- Messages
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Hi Everyone,
Bug fixes, combat and quality of life tweaks for you.
Requires DB Beta 573+
Improvements:
Trinity 2.13.75 - changes since 2.13.62
Recommended Plugins\Profiles
How to Update.
It is best to do a 'fresh install' for all new plugin versions. Go into the plugins folder and delete Trinity and other plugins you intend to update. Download new version of your plugins and extract them to the plugins folder. This ensures that there are no old files which could cause conflicts.
There is an issue with DB's auto updater not replacing trinity properly; if you encounter issues after updater has run. Try DELETE your old plugins\trinity folder and then use the new version attached to this post below.
Big thanks to our Tester Group for volunteering your time to testing, we really appreciate it.
Bug fixes, combat and quality of life tweaks for you.
Requires DB Beta 573+
Improvements:
Trinity 2.13.75 - changes since 2.13.62
- Barbarian
- Added checkbox to force always WW for movement on non-BK builds.
- Added Slider to set the range to stop WW for picking up items/interacting.
- Monk
- Added settings 'Non-Stop Blinding Flash' and 'Non-Stop Inner Sanctuary'
- Static Gen monk should now make better use of the .75 proc rate of the first hit of WotHF (Jubisman - thanks shewmanylj and AdamLee147)
- Fixed monk not using Dashing Strike OOC when Ingeom was equipped (jubisman)
- Wizard
- Added Black Hole logic for the new Archon buildless (jubisman)
- Teleport - Calamity should now be cast OOC if the user chooses to (jubisman)
- Reworked settings UI a bit (jubisman)
- DemonHunter
- Preparation Punishment should be cast a lot more often now (jubisman)
- Added some checks to avoid Strafing into AoE like it's going out of fashion. (jubisman)
- Lowered minimum Vault delay to 200 ms (jubisman)
- Combat
- Remade ClearArea behavior when trying to use a portal spell.
- Unit ignore settings should no longer prevent corrupt growths from being destroyed.
- Bot should recognize that things are dead, used or destroyed much faster
- Added experimental Bane of the Stricken snapshotting support (Settings -> Combat -> Misc) (jubisman, xzjv)
- Weighting
- Removed auto-ignoring of solitary trash enemies (jubisman)
- Fixed cluster radius not being checked properly in units nearby calculation (jubisman, xzjv)
- TrashInRangeOfUnit now counts trash near other trash, instead of near the player (jubisman - thanks bombastc!)
- Fixed bot not ignoring trash mobs when trying to TP if Health/DoT criteria were met (jubisman)
- Increased door weight when units are behind them ahead of kill all max distance weight.
- Removed some more things that were setting weight to 100 for no clear reason
- Items
- ItemList: Armor property should now be checked properly
- Added deaths breath pickup checkbox to Items> Pickup > Misc Pickup Options
- ItemList: Added Max: Arcane Power, Discipline, Fury, Mana, Spirit, Wrath (Jubisman)
- ItemList: Added Chance on hit to: Blind, Freeze Immobilize, Stun (Jubisman)
- Other
- Gems: added missing Bane of the Stricken to Gems.cs (jubisman)
- Bot shouldn't get stuck on demonic forges as much.
- Added warning on town run backpack space slider
- Added warning on itemlist panel when Itemlist is not the current rules engine.
- Fixed Dashing Strike unknown TVar error
- Technical
- Added helper class for tracking 'Snapshots'.
- Added Gizmo mode for Attributes test
- Fixed sliders to 1 decimal place
- Snapshot slider is hidden when option is off.
- Developed a way to know which spells are being cast by player (detecting portal/waypoint/teleport).
- Excluded ProgressionGlobes from LowPriorityCache
- Units are now refreshed in the cache even when combat is disabled.
- Future/InProgress
- Phelon has been spending a huge amount of time refactoring weighting.cs, hoping it will be in next version.
- [3x] Rebuild CacheUI and RadarUI into one window with lots of new features.
- [3x] Targetting/Weighting now runs off the UI and saved for each routine.
Recommended Plugins\Profiles
For bounties i recommend you check out the Adventurer plugin!- Check the Plugins\Trinity\Plugins\ folder for Cow and Goblin level Profiles
How to Update.
It is best to do a 'fresh install' for all new plugin versions. Go into the plugins folder and delete Trinity and other plugins you intend to update. Download new version of your plugins and extract them to the plugins folder. This ensures that there are no old files which could cause conflicts.
There is an issue with DB's auto updater not replacing trinity properly; if you encounter issues after updater has run. Try DELETE your old plugins\trinity folder and then use the new version attached to this post below.
Big thanks to our Tester Group for volunteering your time to testing, we really appreciate it.
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