# v1.0.0.502
* Flight logic is improved yet again. Its a lot more clever now. Climbing over mountains should be fixed.
* New anti-stuck behavior for trees and such objects during flight.
* It will no longer land on buildings, rocks etc.
* It now loads an empty profile upon starting bot.
* Mounting in water is improved.
* Nerubian and Vrykul artifacts are now supported.
* Druids will now use flight form regardless of survey distance
You had me until you said "difficult". It just annoys me that blizzard puts in these awful timesinks of repetitive grinding for some shiny rewards at the end.....oh wait, thats the whole premise of the modern mmorpg....
Is it only for LIFETIME users ?
My flying mount dismount ~~
what does judicious mean?
english - second language
[22:37:44:43] Cleared POI
[22:37:44:170] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:44:170] Cleared POI
[22:37:44:302] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:44:302] Cleared POI
[22:37:44:433] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:44:433] Cleared POI
[22:37:44:566] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:44:566] Cleared POI
[22:37:44:695] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:44:695] Cleared POI
[22:37:45:87] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:45:87] Cleared POI
[22:37:45:220] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:45:220] Cleared POI
[22:37:45:349] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ArchaeologyBuddy.ArchBuddy.PathLength(WoWPoint destPoint)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[22:37:45:349] Cleared POI
[22:37:45:475] Start/Stop button pressed.
[22:37:45:487] Stop called!
[22:37:45:550] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
[22:37:45:552] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[22:37:45:553] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()
Have you read any of the previous post mate ?![]()
I'll assume you're talking to me. The answer is - Yes, I have read *some* of the previous posts. Have I read through all 122 pages of this thread? Absolutely not. If you have pertinent information, how about pointing me in that direction.
Well alot of the pages is pointing to that it is not AFK-able atm and there is alot of bugs. Figures as it has been out for about only a week. Raphus posted about 2-3 pages back that a new release will be out in a few hours (probably today or tomorrow) with all the posted bugs fixed. The " effort " he made in this past week is outstanding IMO. When I saw the release of Cataclysm and Archaeology with it, I thought " this will never be bot-able " but what do you know raph did it. Cut him some slack and the time, he will get there
EDIT: Ceduna beat me to it![]()