xzjv is it maybe possible u help jubisman with hota problem? its getting worse release by release since trinity .36+
Toon is standing ?afk? waiting for something to hit but is surrounded by 10+ enemies in hota range. Dunno whats the problem is but looks like the bot want to kill something out of range and is dying because charge is not ready to reach this target enemie. As long charge is not on cd its barely working.
Another problem is I set "minimum trash mob pack size" to 4 but the bot very often walk back to kill one single trash mob for no reason, cost a lot of time. I bot on gr lvl 58 but with that problems the bot need mostly too much time to complete
the grift in time. With .35 the bot was always in time 11 to 13 min now its 15 - 18 min.
For breath of death and key farming I use my speed whirlwind barb and there are old bugs again like in trinity as rixx was still around. Stuck here stuck there whirling against walls locked to some target far away. Boss spawns far away the whirlwind build is not able to reach the boss, the boss have to come for the barb or inactivity timer will hit. This bug was fixed in the end of 2.2 but is back now.
I always use the latest beta build .571 and the latest svn updates from Trinity 2 / Adventurer and make always a fresh install on big changes.
Beside this problems thanks to all of you xzjv, jubisman, TarasBulba and the buddy staff for the best botting times I ever had, demonbuddy was never as good as today!
i can say for WW barb...there is no problem in rifts etc...completing every rift in 2-3 min...the hota problem i will test later

The problems with keyfarming...its no trinity problem mostly i think, its a profile problem, some stucks are public and in adventurer forum part! The stucks at doors etc i dont really saw that kind of stucks longer time