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xzjv is it maybe possible u help jubisman with hota problem? its getting worse release by release since trinity .36+
Toon is standing ?afk? waiting for something to hit but is surrounded by 10+ enemies in hota range. Dunno whats the problem is but looks like the bot want to kill something out of range and is dying because charge is not ready to reach this target enemie. As long charge is not on cd its barely working.

Another problem is I set "minimum trash mob pack size" to 4 but the bot very often walk back to kill one single trash mob for no reason, cost a lot of time. I bot on gr lvl 58 but with that problems the bot need mostly too much time to complete
the grift in time. With .35 the bot was always in time 11 to 13 min now its 15 - 18 min.

For breath of death and key farming I use my speed whirlwind barb and there are old bugs again like in trinity as rixx was still around. Stuck here stuck there whirling against walls locked to some target far away. Boss spawns far away the whirlwind build is not able to reach the boss, the boss have to come for the barb or inactivity timer will hit. This bug was fixed in the end of 2.2 but is back now.

I always use the latest beta build .571 and the latest svn updates from Trinity 2 / Adventurer and make always a fresh install on big changes.

Beside this problems thanks to all of you xzjv, jubisman, TarasBulba and the buddy staff for the best botting times I ever had, demonbuddy was never as good as today!

i can say for WW barb...there is no problem in rifts etc...completing every rift in 2-3 min...the hota problem i will test later :)
The problems with keyfarming...its no trinity problem mostly i think, its a profile problem, some stucks are public and in adventurer forum part! The stucks at doors etc i dont really saw that kind of stucks longer time
 
i can say for WW barb...there is no problem in rifts etc...completing every rift in 2-3 min...the hota problem i will test later :)
The problems with keyfarming...its no trinity problem mostly i think, its a profile problem, some stucks are public and in adventurer forum part! The stucks at doors etc i dont really saw that kind of stucks longer time

Can you post ur settings for Combat > misc tab? WW Barb is mostly working nice (got 3 min acm TX with bot, solo) but in some levels with lots of walls and when rift guardian spawn too far away it will get stuck for me. Keywarden farming is very nice I mean "rift keys" in my first post, sorry. ;) - Hota need really some real rework / fix.
 
stil the same shit

[Trinity 2.13.60] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
[Trinity 2.13.60] Waiting for town run timer (Target Check)
[Trinity 2.13.60] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
Using town portal
Using town portal
Townportal successfull, we are in town!
Using town portal

it keeps spamming townportal we cant quest its a mess im done for now til this gets fixed and yes i did a clean instal
 
xzjv is it maybe possible u help jubisman with hota problem? its getting worse release by release since trinity .36+
Toon is standing ?afk? waiting for something to hit but is surrounded by 10+ enemies in hota range. Dunno whats the problem is but looks like the bot want to kill something out of range and is dying because charge is not ready to reach this target enemie. As long charge is not on cd its barely working.

Another problem is I set "minimum trash mob pack size" to 4 but the bot very often walk back to kill one single trash mob for no reason, cost a lot of time. I bot on gr lvl 58 but with that problems the bot need mostly too much time to complete
the grift in time. With .35 the bot was always in time 11 to 13 min now its 15 - 18 min.

For breath of death and key farming I use my speed whirlwind barb and there are old bugs again like in trinity as rixx was still around. Stuck here stuck there whirling against walls locked to some target far away. Boss spawns far away the whirlwind build is not able to reach the boss, the boss have to come for the barb or inactivity timer will hit. This bug was fixed in the end of 2.2 but is back now.

I always use the latest beta build .571 and the latest svn updates from Trinity 2 / Adventurer and make always a fresh install on big changes.

Beside this problems thanks to all of you xzjv, jubisman, TarasBulba and the buddy staff for the best botting times I ever had, demonbuddy was never as good as today!
Uh, have you tried a fresh install? I've been running HotA for around 24 hours now and I don't see the problems you're seeing at all. That being said, there's something else I can do that i think will help. I'll probably push it tomorrow.
 
Could you please tweak the "ignore elites" option? Currently it still includes Elites in the "minimum trash mob pack size" - or that's what it feels like. Even if there is only 1 trash mob in a bunch of elites it will try to kill it - completely ignoring the elites and being blocked by them. With some evil modifiers this often results in death.
 
Uh, have you tried a fresh install? I've been running HotA for around 24 hours now and I don't see the problems you're seeing at all. That being said, there's something else I can do that i think will help. I'll probably push it tomorrow.

Yes I have fresh installed with 2.13.59 but not with the latest svn updates but I will fresh install soon for testing. I play hota http://www.diablofans.com/builds/60754-seasonal-uberjagers-istvans-hota-gr71 with 2x 1h weapons maybe thats the problem?
 
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Oh, it could very well be. I wasn't really aware of this variation, so there's no special code to make sure it works properly. I'll try to gear up ASAP and see what gives.

Thanks jubisman for your fast reply, will try a clean / fresh install anyway, maybe it's fixed then.

Edit: Yes i know .60 is released I update every 6 / 12 hours the svn but I do not fresh install every svn update, only delete the CompiledAssemblies folder and restart ;)
 
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Cool, lmk how it goes. Also, keep an eye on SVN as I'm going to push some stuff for barb soon.
 
Can you post ur settings for Combat > misc tab? WW Barb is mostly working nice (got 3 min acm TX with bot, solo) but in some levels with lots of walls and when rift guardian spawn too far away it will get stuck for me. Keywarden farming is very nice I mean "rift keys" in my first post, sorry. ;) - Hota need really some real rework / fix.

elite range 150
kill elites 40%

untick all and tick attack mobs in AOE

pack size 15, radius 30

Thanks jubisman for your fast reply, will try a clean / fresh install anyway, maybe it's fixed then.

Edit: Yes i know .60 is released I update every 6 / 12 hours the svn but I do not fresh install every svn update, only delete the CompiledAssemblies folder and restart ;)

can you give me the working SVN link pls?
 
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hello.

i wonder if you will find a way for hexing pants stutter step.

ty for your work
That is the kind of thing that is just beyond my abilities as a coder. Maybe xz jv will take pity on us mortals someday and do it.
 
stil the same shit

[Trinity 2.13.60] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
[Trinity 2.13.60] Waiting for town run timer (Target Check)
[Trinity 2.13.60] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
Using town portal
Using town portal
Townportal successfull, we are in town!
Using town portal

it keeps spamming townportal we cant quest its a mess im done for now til this gets fixed and yes i did a clean instal


Its best when reporting a trinity issue to post a log file in the trinity forum or latest trinity thread, with verbose logging turned on in DB settings, and in Trinity settings under advanced tick the logging boxes for BotBehavior, Avoidance, Movement, Targetting and any other logging options you think might relate to your issue.

Then we might be able to identify the issue, have enough information to fix it.
 
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Its best when reporting a trinity issue to post a log file in the trinity forum or latest trinity thread, with verbose logging turned on in DB settings, and in Trinity settings under advanced tick the logging boxes for BotBehavior, Avoidance, Movement, Targetting and any other logging options you think might relate to your issue. i completly reinstalled the beta of diablo 71 and updated evrything but this annoying bug keeps coming back to me

Then we might be able to identify the issue, have enough information to fix it.

i did that already befor but then they come with useless pms like update trinity update this while its updated you guys know those issue are there i cant quest in diablo my classes it keeps doing the townportal here is a logfile i hope u investigate this because im done with diablo atm if this keeps happning i dont know why i have this bug but it keeps happning with questing and tony always says useless things to update this that while i have it updated you guys never fixed this issue and this bug keeps coming back to me even when i completly reinstal it
 

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could you add a option under Items for pickup Death's Breath only? At the moment you must use material level "yellow"...so bot loots veiled crystals too <.<
 
Its best when reporting a trinity issue to post a log file in the trinity forum or latest trinity thread, with verbose logging turned on in DB settings, and in Trinity settings under advanced tick the logging boxes for BotBehavior, Avoidance, Movement, Targetting and any other logging options you think might relate to your issue.

Then we might be able to identify the issue, have enough information to fix it.

i wil do that then one more time because it keeps happning with evryinstal i do
 
here another one with all those options enabled it keeps doing the Townportal spam i enabled all log options you said its verry annnoying i cant even lvl my classes to 70 this way once its on the questing zone it wil Townportal back since short i have this issue with evry diablo bot i instal here with the log options enabled as you said
 

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Cool, lmk how it goes. Also, keep an eye on SVN as I'm going to push some stuff for barb soon.

Updated svn, run for 2 hours now, it's working very good now! Less than 2 death per hour on grift 58. No more stucks, thx!

[Adventurer][Rift] All done. (Total Time: 10 mins 19 seconds)
[Adventurer][Rift] All done. (Total Time: 8 mins 8 seconds)
[Adventurer][Rift] All done. (Total Time: 12 mins 15 seconds)
[Adventurer][Rift] All done. (Total Time: 10 mins 52 seconds)
[Adventurer][Rift] All done. (Total Time: 9 mins 12 seconds)
[Adventurer][Rift] All done. (Total Time: 11 mins 37 seconds)
 
Dear xzjv,

Thank you and Team for your work and effort.

Unfortunately Trinity 2.13.60 (and some versions older that 2.13.50 i think) confirmed by me and several friends as broken in a part of - Trash Combat Settings, regarding Trash Pack Size etc.
This issue actually forbidding any high GRift runs, because with any setting - Trinity forcing bot to kill 1 mob packs wasting a lot of time.
I think, and many users will agree, it's very important to fix this issue, because Trash Combat Settings is an initial and basic options of Trinity.
When project have errors in it's fundamental parts, it's leading to further mistakes.

Thank you in advance.

:confused:
 
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