macedawg
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- Nov 19, 2012
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I dont have this issue, but try to disable "Use Furious Charge OOC" under barbarian settings in Trinity.
i did this. solved the problem hehe. was about to post

I dont have this issue, but try to disable "Use Furious Charge OOC" under barbarian settings in Trinity.
I am having the same issue too. is there anyway to prevent that from pausing while furious charge is on cooldown?
do u think pain enhancer or stricken gem can replace taeguk? i find the stacks fall off too much to be efficient
I thought about it and tried Bane of the Stricken, figured I started dying more often so even if taeguk drops "too often" imo it's still giving me more efficient runs.
i did this. solved the problem hehe. was about to postits going hard now
Dudes this post is made to help people to set up their setting to maximize the progression, it's not a thread to solve all your bugs and problems.
I cant help you with this, might be a Trinity issue. I dont know.i keep getting this error when it comes to my barb in pathway or narrow passage with multiple mobs, it will stand around and die, fix the position, then stand and die, itll do this about 3 to 4 times if its alot of mobs. What might be causing this issue?
here is the code: [Trinity] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.HandleTarget() in c:\Users\Ronnie Abell\Documents\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 85
Hi guru,
I have an issue whereby the skill 'Call of the Ancient' is not using when not on cooldown. Basically it just use once and never re-cast on top. Anyone know the secret please share with me.
I have the 6 pieces bonus of IK and saw this on the console:-
[Trinity] ------ Set: Immortal King's Call : 6/7 Equipped. ActiveBonuses=3/3 ------
[Trinity] Item: Chest: Immortal King's Eternal Reign (205613) is Equipped
[Trinity] Item: Gloves: Immortal King's Irons (205631) is Equipped
[Trinity] Item: Boots: Immortal King's Stride (205625) is Equipped
[Trinity] Item: Legs: Immortal King's Stature (205645) is Equipped
[Trinity] Item: Belt: Immortal King's Tribal Binding (212235) is Equipped
[Trinity] Item: Helm: Immortal King's Triumph (210265) is Equipped
I'm on below version:-
Demonbuddy 1.1.2636.427
Trinity 2.13.17
Adventurer 1.1.0.107
I also using the default + settings & BarbarianCombat.cs from Bamse:-
Trinity settings:
Mostly default, but some important settings you need to change.
- Set "Minimum Trash Mob Pack Size" to 4
- Untick "Ignore monsters while reflect damage buff is active"
- Untick all avoidance settings, except "Attack Mobs in AoE"
- Turn on "Fury Dump Always" under barbarian settings to spam battle rage for LPFS heals.
- Untick "Use Furious Charge OOC" under barbarian settings, this prevents the bot from waiting for Furious Charge cooldown.
- Wrath of the Berserker settings: Use when not on cooldown
- Under Items->Pickup->Ignore item situations: Turn on everything except "ignore two handed weapons" and "ignore legendary in AoE" (this shouldnt really matter for GRs anyway, but nice for speed rifts)
- Turn on "Give higher priority to shrines" (I think this is on by default)
Regards,
Minori
Im having an issue with my barb constantly standing still for 4-5 secs after it kills a mob group causing it to die standing in fire...etc. Anyone have a fix for this please? Im using the most current avdenturer and trinity 2.
What combat trigger ranges are you using?
even with the host fix they are still pushing that much?Whatever happened to demonbuddy today added about 5min to clear times. 6-7min clears from earlier today got pushed out to 10-12min. Hopefully the team will have DB running efficiently again.
even with the host fix they are still pushing that much?
Tried Taeguk and it is losing the stacks all the time. Is there some fix for this?