Which bounty is it leaving? This profile has them all so this should happen.how do i get this to stop ending after 4 bounties? everytime i reach 4 bounties it says ending profile, reason: done or wahtever and it tries to leave the game without completing the last bounty and collecting the cache.
Any logs for this? Also are you using the latest Trinity?Templar Inquisition doesnt work, just runs around and kills the enemies at the capture location but never frees them
Unable to connect to a repository at URL
'https://www.assembla.com/code/act1-bounties-community-edition-2-2/subversion/nodes/2/trunk'
'/code/act1-bounties-community-edition-2-2/subversion/nodes/2/trunk' path not
found
[QuestTools][<MoveToObjectiveRoutine>d__1] Blacklisting Objective Marker for 60 seconds
[QuestTools][MoveToObjectiveTag] Found Unexplored Scene SceneHash=57655 Name=trDun_Cath_NEW_01 Exits=North,East,West UnexploredExits=West
[QuestTools][SceneSegmentation] Route Point: <720, 840, 0> Distance=166,3281 Direction=SouthEast
[QuestTools][SceneSegmentation] Route Point: <840, 840, 0> Distance=267,33 Direction=SouthEast
[QuestTools][SceneSegmentation] Route Point: <840, 720, 0> Distance=242,6169 Direction=South
[QuestTools][SceneSegmentation] Route Point: <840, 600, 0> Distance=273,9719 Direction=SouthWest
normal version works falwless for me (fresh char so no items only doing t1-3 atm)
tried also the zerg version in the folder. it is not really zerging and needs to work better. goes around killing everything.
but normal version works good. thanks for the good work!
all the Act 1 bounties - yesso is this profile doing all the possible bounties at this point?
normal version works falwless for me (fresh char so no items only doing t1-3 atm)
tried also the zerg version in the folder. it is not really zerging and needs to work better. goes around killing everything.
but normal version works good. thanks for the good work!
I included the original zerg code from the previous communities edition - so it is pretty much the same as before - the new bounties require more killing around an area so it is harder to zerg.