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[A1] New Bounties

Anyone else getting "Bot Thread Ended. Was this requested?" It's only happening on this profile. both trinity and questtools is updated

EDIT: nvm, its working
 
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everytime I go into the Karzha den I get an error... ok it's not letting me, because I think it is to big so let me downsize it

EDIT: In the meantime I just used the zerg one from here https://www.thebuddyforum.com/demon...e-bounties-community-edition.html#post1512570

what ever happened with this because I was just watching it again and same error

looks like this might be causing it???

17:30:40.113 ERROR BotMain Exception during bot tick.
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuestTools.Helpers.TrinityApi.GetStaticPropertyFromType(Type type, String propertyName) in c:\Users\FRU5TRAT3\Desktop\DB QT3.4.16 T2.84\Plugins\QuestTools\Helpers\TrinityApi.cs:line 54
at QuestTools.ProfileTags.CombatSettingTag.<CombatSettingTask>d__2.MoveNext() in c:\Users\FRU5TRAT3\Desktop\DB QT3.4.16 T2.84\Plugins\QuestTools\ProfileTags\CombatSettingTag.cs:line 91
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---









- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
17:30:43.915 INFO YARPLUGIN [YetAnotherRelogger] Crash Exception detected
17:30:43.936 ERROR BotMain Exception during bot tick.
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuestTools.Helpers.TrinityApi.GetStaticPropertyFromType(Type type, String propertyName) in c:\Users\FRU5TRAT3\Desktop\DB QT3.4.16 T2.84\Plugins\QuestTools\Helpers\TrinityApi.cs:line 54
at QuestTools.ProfileTags.CombatSettingTag.<CombatSettingTask>d__2.MoveNext() in c:\Users\FRU5TRAT3\Desktop\DB QT3.4.16 T2.84\Plugins\QuestTools\ProfileTags\CombatSettingTag.cs:line 91
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
17:30:43.979 INFO YARPLUGIN [YetAnotherRelogger] Crash Exception detected
 
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UP UP UP
WW Barb
get 60-70 caches in 24 hrs
no crash, no restart,
very smooth
thanks WiN!
 
I am using the standard DB#404.
WW Barb
get 60-70 caches in 24 hrs
no crash, no restart,
very smooth
thanks WiN!
 
I am using the standard DB#404.
WW Barb
get 60-70 caches in 24 hrs
no crash, no restart,
very smooth
thanks WiN!

Wish I knew how you did that... mine freezes up on all the new bounties, I'm lucky to get 1 cache an hour
 
what ever happened with this because I was just watching it again and same error

looks like this might be causing it???

Looks like a trinity problem - I will try to replicate it when i get home this evening.
 
Wish I knew how you did that... mine freezes up on all the new bounties, I'm lucky to get 1 cache an hour
freezes? use more words and a log if possible please.
 
You can edit the act1.xml file: isPrivate="True" and set it to false - I think you would still have to join public games initially - it is risky.
 
freezes? use more words and a log if possible please.

For instance:
Queens Dessert - DH runs in, runs back to zone in and stands there until game logs out. When it does this, I can get it to start running the instance by starting it along a bit. The next thing it will do is run to a central spot of the map and then just stop and stand there, unless I prod it into going to find more cocoons.



Log not available, I will try and watch to snag one.

Trinity: 2.8.4
Quest Tools: 3.4.16
Also using Kadala 2.6
DB Build is 1.1.2273.404


*** Don't get me wrong, I am not ungrateful for your efforts. I completely admire and respect what you do. I looked into making profiles, to see if I could help resolve issues, and that was a resounding no - So thank you very much for what you do sir!
 
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For instance:
Queens Dessert - DH runs in, runs back to zone in and stands there until game logs out. When it does this, I can get it to start running the instance by starting it along a bit. The next thing it will do is run to a central spot of the map and then just stop and stand there, unless I prod it into going to find more cocoons.



Log not available, I will try and watch to snag one.

Trinity: 2.8.4
Quest Tools: 3.4.16
Also using Kadala 2.6
DB Build is 1.1.2273.404


*** Don't get me wrong, I am not ungrateful for your efforts. I completely admire and respect what you do. I looked into making profiles, to see if I could help resolve issues, and that was a resounding no - So thank you very much for what you do sir!
I will need logs for this - please - just start up DemonBuddy, run the bounty, go to your logs directory and grab the file it just created and upload here please.
 
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