Your confusion stems from the fact that it's not a plugin, which is why it's not running like one xD. At one point it was a plugin but BuddyMe has since integrated several features into his Trinity fork, and it's now a regular profile, which means it can be saved anywhere you want it to be. You run it the same way you would any other .xml profile (like R-Rift for example). There's nothing more to it than what you've seemingly already done; download the latest Assembla build of the Trinity fork, change the misc combat settings to match those described in the first post, and run the profile (like other profiles, it doesn't even have to be in your DB folder). After it starts and creates a game, an Inferno tab will appear in Trinity which will show various run statistics. Hopefully that's cleared things up a bit for you.
I have done with multiple times and it does not seem to be installed properly.
Everytime I run UnifiedTrinity.sln I get an error about
C:\Users\****\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Sources\GilesTrinity.csproj : error : The project file could not be loaded. Could not find a part of the path
C:\Users\****\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Sources\GilesTrinity.csproj'.
C:\Users\****\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Sources\GilesTrinity.csproj
C:\Users\****\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\GilesBlankCombatRoutine\TrinityCombatRoutine\TrinityCombatRoutine.csproj : error : The project file could not be loaded. Could not find a part of the path 'C:\Users\****\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\GilesBlankCombatRoutine\TrinityCombatRoutine\TrinityCombatRoutine.csproj'.
C:\Users\****\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\GilesBlankCombatRoutine\TrinityCombatRoutine\TrinityCombatRoutine.csproj
I dont know if I didnt download this right. If I have done it correctly and I try to load the keybot xml as the profile, it gives me an error like this
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\Cache\CacheUIObject.cs(12,18) : warning CS0660: 'Trinity.Cache.CacheUIObject' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\Combat\Enemies.cs(156,37) : warning CS0108: 'Trinity.Combat.TargetCluster.GetTargetWithoutDebuffs(System.Collections.Generic.IEnumerable<Zeta.Game.Internals.Actors.SNOPower>)' hides inherited member 'Trinity.Combat.TargetArea.GetTargetWithoutDebuffs(System.Collections.Generic.IEnumerable<Zeta.Game.Internals.Actors.SNOPower>)'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityUnit.cs(73,20) : warning CS0108: 'Trinity.LazyCache.TrinityUnit.RActorGuid' hides inherited member 'Trinity.LazyCache.TrinityObject.RActorGuid'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityUnit.cs(277,21) : warning CS0108: 'Trinity.LazyCache.TrinityUnit.IsInvulnerable' hides inherited member 'Trinity.LazyCache.TrinityObject.IsInvulnerable'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityMonster.cs(22,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsElite' hides inherited member 'Trinity.LazyCache.TrinityUnit.IsElite'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityMonster.cs(27,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsRare' hides inherited member 'Trinity.LazyCache.TrinityUnit.IsRare'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityMonster.cs(32,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsUnique' hides inherited member 'Trinity.LazyCache.TrinityUnit.IsUnique'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityMonster.cs(47,40) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.MonsterAffixEntries' hides inherited member 'Trinity.LazyCache.TrinityUnit.MonsterAffixEntries'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityMonster.cs(117,21) : warning CS0108: 'Trinity.LazyCache.TrinityMonster.IsUntargetable' hides inherited member 'Trinity.LazyCache.TrinityObject.IsUntargetable'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\LazyCache\TrinityPlayer.cs(385,21) : warning CS0108: 'Trinity.LazyCache.TrinityPlayer.HasDebuff(Zeta.Game.Internals.Actors.SNOPower)' hides inherited member 'Trinity.LazyCache.TrinityUnit.HasDebuff(Zeta.Game.Internals.Actors.SNOPower)'. Use the new keyword if hiding was intended.
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\Cache\TrinityCacheObjectUtils.cs(19,38) : error CS0117: 'Trinity.Trinity' does not contain a definition for 'LastTargetACDGuid'
Compiler Error: c:\Users\Adam\Desktop\Bot\DemonbuddyBETA 1.1.2273.518\Plugins\Trinity\ProfileTags\InfernoStatusTag.cs(30,33) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Failed to load profile: Element InfernoStatus is not supported. Please check your XML and try again. (<InfernoStatus questId="1" runStatus="InTown" />) Line 37
System.Exception: Element InfernoStatus is not supported. Please check your XML and try again. (<InfernoStatus questId="1" runStatus="InTown" />) Line 37
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)