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Honorbuddy 2.0.0.3626 Discussion Thread

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new Ib version here
Instancebuddy - A Dungeon Finder Bot
what problems do you have on mixed?

After I join in a BG or in Dungeon with the newer version of IB i am getting this ->

14:38:15:863] Start/Stop button pressed.
[14:38:15:872] Starting the bot!
[14:38:15:913] Starting MixedMode.
[14:38:15:955] Cleared POI
[14:38:16:21]
[14:38:16:21] >>> STARTING ShamWOW v4.2.09b by Bobby53
[14:38:16:498] This profile does not contain any profiles fitting the character!
[14:38:16:498] Stop called!
[14:38:16:528]
[14:38:16:528] >>> STOPPING ShamWOW v4.2.09b by Bobby53
[14:38:16:534] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at Styx.Logic.BehaviorTree.TreeRoot.Stop()
at Styx.Logic.Profiles.ProfileManager.get_CurrentProfile()
at Styx.Logic.AreaManagement.AreaManager.get_CurrentGrindArea()
at Styx.Logic.Targeting.Pulse()
[14:38:16:536] ThreadAbortException caught inside.
[14:38:16:537] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[14:38:16:537] ThreadAbortException caught outside.
[14:38:16:537] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()


And thanks for quick answer tony ;-)
 
After I join in a BG or in Dungeon with the newer version of IB i am getting this ->

14:38:15:863] Start/Stop button pressed.
[14:38:15:872] Starting the bot!
[14:38:15:913] Starting MixedMode.
[14:38:15:955] Cleared POI
[14:38:16:21]
[14:38:16:21] >>> STARTING ShamWOW v4.2.09b by Bobby53
[14:38:16:498] This profile does not contain any profiles fitting the character!
[14:38:16:498] Stop called!
[14:38:16:528]
[14:38:16:528] >>> STOPPING ShamWOW v4.2.09b by Bobby53
[14:38:16:534] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at Styx.Logic.BehaviorTree.TreeRoot.Stop()
at Styx.Logic.Profiles.ProfileManager.get_CurrentProfile()
at Styx.Logic.AreaManagement.AreaManager.get_CurrentGrindArea()
at Styx.Logic.Targeting.Pulse()
[14:38:16:536] ThreadAbortException caught inside.
[14:38:16:537] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[14:38:16:537] ThreadAbortException caught outside.
[14:38:16:537] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()


And thanks for quick answer tony ;-)

are you on the latest Hb version?

thats a problem with the profile
are you on a custom pvp profile?
 
are you on the latest Hb version?

thats a problem with the profile
are you on a custom pvp profile?

I have the HB version 2.0.0.3626 and using IB v3.0.1.188
I have the Default Profiles for the BG's. And loaded the Horde 1-60 Grind New World Profile.
 
I have the HB version 2.0.0.3626 and using IB v3.0.1.188
I have the Default Profiles for the BG's. And loaded the Horde 1-60 Grind New World Profile.

open profiles with notepad and make sure that the the min-max lvl for char is 1-86
 
Getting a load of freeze lock ups of wow using the latest HB.

Usually in BGs.

Also Tony, Am getting an issue with large mobs (spamming facing the wrong way, HB isn't targetting them correctly, not a CC issue as I've tested it with a few now)
 
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Can you guys fix that problem related to mob engaged by either friendly npc/aggressif npc or even mob. The problem with the new world is that tons of quest right now are a mess by this guard fighting mob, mob engaging some others kind of mob, friendly npc engaging mob etc....right now HB stand infront of them waiting til the mob is dead to move, doesnt blacklist it and neither move to it properly. Once the mob die, HB resume ( lets call this some fake aggro...)

Zuruss
 
I believe that its not =) Set it to kill a mob and if that mob is already fightning a NPC, it just stands there waiting, unless attacked.

Made a profile in hyjal right outside the starting tree, killing earth elementals. Works fine but he usually just looks at the already attacked mobs.
 
I believe that its not =) Set it to kill a mob and if that mob is already fightning a NPC, it just stands there waiting, unless attacked.

Made a profile in hyjal right outside the starting tree, killing earth elementals. Works fine but he usually just looks at the already attacked mobs.

I made a profile to do these elementals. Kick probably already knows this.

It is unfortunate that people blame the profile for the poor CCs used.

However, it seems that most of the CCs have this issue. I have not encountered one class that does not have this problem (so it might be a HB issue?) when testing it out.
 
it really sucks i had 2 times in a row a crit error and it couldnt restart it verry sucks
 
This lack of ghost flying mount support is getting f*cking annoying now.

Fed up of HB failing on end northrend and cata content on corpse runs. Devs please implement it IMMEDIATLEY. This is becoming a joke that u can't do certain areas because of lack of basic corpse run flying mount support.
 
This lack of ghost flying mount support is getting f*cking annoying now.

Fed up of HB failing on end northrend and cata content on corpse runs. Devs please implement it IMMEDIATLEY. This is becoming a joke that u can't do certain areas because of lack of basic corpse run flying mount support.

which areas you talking about ? Because my HB happily runs to his corpse on the ghost flying mount.
agreed he doesn't fly, but he runs all the same.
 
which areas you talking about ? Because my HB happily runs to his corpse on the ghost flying mount.
agreed he doesn't fly, but he runs all the same.

Icecrown, Twilight Highlands.

Anything that has a few hills= impossible, mount hits some air and HB goes spastic.
 
Now WoW got bug. If you put in a random battle, go to him, play, and then quickly put in place again for a random battle, then turn dependent until exit from the game. Need to do to bot waited 10 seconds before queued.
 
We updated the meshes for the new BGs a few days ago. (Could have sworn MaiN made a post about it)

Delete your meshes for for the new BGs, and let HB download new ones.
 
This bug in WoW, and with out bot if u fast after "If you put in a random battle, go to him, play, and then quickly put in place again for a random battle u too turn dependent until exit from the game. This bug from 4.0 and Blizz don't fix it, u need wait time before requeue 10-15sec. It's only with random battleground
 
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Can apoc or nesox or whoever say who is to blame about that problem which a lots seem to complain so we know who to ask to fix this issue plz.

Can you guys fix that problem related to mob engaged by either friendly npc/aggressif npc or even mob. The problem with the new world is that tons of quest right now are a mess by this guard fighting mob, mob engaging some others kind of mob, friendly npc engaging mob etc....right now HB stand infront of them waiting til the mob is dead to move, doesnt blacklist it and neither move to it properly. Once the mob die, HB resume ( lets call this some fake aggro...)

Zuruss​
 
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