What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Plugin] Trinity Fork (Kite/Avoidance)

For the moment you can use the last release (v0.6), the last vault/avoidance logic working fine.
The actual beta logic has lot of more potential but i have make some mistakes on the last beta, fix in next up
BuddyMe, right now I'm using the release version.
It has quite good avoidance system I must say. Great work.
But now bot sometimes stuck between two actions, for example between picking an item and moving forward - just running between two points until the inactivity timer.
Also it stuck between shrine usage and door destructive for example, just running hither and thither.
This happens quite often. Is there any option you can suggest to prevent this?

Also it can run around dead mob for minutes trying to avoid something that is't really exist.
 
Last edited:
gonna try it out on my dh g-rifts now. Current state is useless for barb to use, only normal rifts...
 
gonna try it out on my dh g-rifts now. Current state is useless for barb to use, only normal rifts...

aM17yLx_460sa.gif




ontopic:
i like the combat logic of the latest beta *9.1, safepoint logic is awful though... sticking to 0.6 for high grifts while semiafk.
 
Hello friends,

Sorry my n00b question but BuddyMe has not yet uploaded the release with pickup and vault fix, right? I couldn't find it on assembla link.
I can't wait for the further versions :D
Again, thanks and have nice weekend you all :D

@jezzz: lol that gif ^
 
my dh doesnt use preparation at all. Could have saved his ass couple times i guess
 
how close are you to the .70 release im looking forward to trying the monk serenity build
 
Hello BuddyMe,

So I took a screenshot of a place where the bot gets stuck every time it reaches there and then DB restarts due inactivity. Also, about the demonic forges (fire turrets), the bot no longer tries to avoid them as you already fixed it, but it is placing and wasting sentries o their locations, maybe considering them as "hit-able", with no other enemies around.
Waiting anxious for new releases :D
Thanks.
Stuck.webp
 
Last edited:
Should the bot be running past mobs to pull more packs?! I'm at the level where I pretty much get one shot by white mobs, so this of course can lead me to a continuous cycle of death (thankfully not often). Also, is there Taeguk support for DH? This is my first time using DB, and I'm absolutely blown away so far. I don't know if it's just DB itself, or your improvements, but this is so many miles ahead of the last bot I used that it's not even funny.
 
Last edited:
buddyme, just putting in some input as well, I am observing bot stopping when it sees the obvious traps and stops before it and dont move (as if its waiting for the trap to activate however those traps dont trigger unless u walk into it.
 
I love that idea, to have input to be able to press to pause the bot !!
 
I've noticed that the bot casts Smoke Screen when under the effect of the Shielding Pylon. It's mostly a minor annoyance, although in some cases wasting the Discipline can lead to being starved when the shield drops.

I'm making a Barb right now...and WOW Furious Charge is legitimately the funnest skill to play with. Can't wait to Raekor xD.
 
Last edited:
Yes, atleast for me it's working perfectly with hexing pants.

I'd run that setup, but I have a really nice ancient Pride's Fall, and a pretty iffy pair of Hexing Pants :(. What Barb build works best with this right now (since it says Raekor is on the to-do list)?
 
Last edited:
I'd run that setup, but I have a really nice ancient Pride's Fall, and a pretty iffy pair of Hexing Pants :(. What Barb build works best with this right now (since it says Raekor is on the to-do list)?

Well if i had a nice Pride's Fall i would use that but since i dont have a good one yet, Hexing Pants are working very nicely also. :)
 
Back
Top