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[Plugin] Trinity Fork (Kite/Avoidance)

Yeah, RNG is rough. I've been running Raekor, and it seems to work okay. The exception seems to be when against elites and small packs, then it refuses to cast Charge hehe xD. Also doesn't seem to utilise the pull from Stomp ( might not be using the max 24 yard range and doesn't take advantage of the Charge frontal cone attack (into the pulled pack)). I don't even know how it's using auto attacks, since there are no melee attack abilities (this gets you one-shot at high grifts lol, for no real gain). It seems to run worse when using the "melee" misc settings, which is bizarre. Do those trash pack size and radius settings apply to Barb as well?
 
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My Barb is randomly stutter-stepping between mobs for some reason. It only started after I did a fresh install. Anyone encountered this who knows how to fix it?!

@Sylencer90 This x1000. Can't wait for the Raekor update! My brand new Barb is already clearing T6 rifts in minutes when playing manually. BuddyMe, tell us if we can do anything to help :p. Something you should definitely consider if you haven't, is that you should only spam fury spenders (battle rush) if your Ignore Pain rune is Ignorance is Bliss, otherwise it's a waste of fury. I love the rune though, with good usage it gives a gorgeous survivability bonus.
 
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My Barb is randomly stutter-stepping between mobs for some reason. It only started after I did a fresh install. Anyone encountered this who knows how to fix it?!

@Sylencer90 This x1000. Can't wait for the Raekor update! BuddyMe, tell us if we can do anything to help :p.

I figured out that barb is un-botable in the current state of this trinity "modification". That random stutter thing is one of the biggest issues, in addition the barb does stupid decisions (charges on an elite - to an trash mob and back into elite (while taking the whole aoe damage) & dies from the incoming damage (avoidance was configured correct). Im really exited if the upcoming promised updates (which will work fluently i hope). But what i can say that the whole trinity is kinda not designed for melee based classes, as what i can see from my botting sessions (not talking about key, boss or any farm profiles) - talking about rifts n' shit. Obviously ranged classes are better in botting since kiting is what they do mainly. Using the bot for almost 2/3 years now and DH/ wizard was best so far. Haven't played WD yet since im totally not into it. Can't wait for the 2.2 patch when wiz is playable again.

But back to topic.

Im glad that BuddyMe took a deep look into trinity and brought us a piece of heaven. Apart from the whole DB dev community seems quite dead, no wonder why. Didn't they got paid for their work at all? I highly doubt that guys like rrrix would have done their stuff for nothing, so my question would be why they dropped developing?! Or haven't they? I don't see any updates from QT,Trinity - simply the whole rrrix stuff but it's highly requested by the community. I don't force people to justify for what they do or don't do, but what would like to see is sth. like a short statement from the DB dev's since people pay for the BOT but they get a zip file with some almost only oudated plugins, without profiles or recommended stuff to use with DB. The customer has to crawl through the whole forum seeking for plugins/profiles which might work / have worked since alot "hobby" dev's quitted. So im sitting here using outdated trinity, questtools & rift profiles - non beta version of the bot, without seeing a fancy future at all. I stopped counting my clean installs since aids(ez)updater messed up many times, even tho alot stuff doesn't even get updated with ezupdater - getting some error's with no fix in the forum at all. So after like 2 weeks i managed to fix the handle target 416 shit, got almost 24/7 working bot, but used like almost 6-10 hours figuring out what profiles/plugins work and which not - bookmarked 5 topic's with avoidance settings & builds for DH.

And that's what some guides or statements could've cleared upfront, but there weren't any.


Well i guess that doesn't fit in here that well but what can i do when im on a poetic trip today :D


If any mod or dev reads that - i appreciate every answer - if not. Just read it and think about it :D.

Cheers
 
Just noticed something a bit baffling when playing Barb...my tps hovers between 5-6, when it's set to 15. :confused:
 
Don't be discouraged by all the negative comments. I personally see this as the future of trinity. Allowing a bot to charge in over and over again and die is ok for some, but why not have the bot play smarter.

Good work and it has real potential.
 
Don't be discouraged by all the negative comments. I personally see this as the future of trinity. Allowing a bot to charge in over and over again and die is ok for some, but why not have the bot play smarter.

Good work and it has real potential.

This actually is the future of trinity since almost no1 continues to update/improve trinity atm.
 
Do you guys run this in the DB beta or release version? It's hard to find info on what is and isn't compatible/optimised.
 
I was just an idea for improvement that takes me time (I see the end), approach to next release and I want to avoid errors.
Next beta REALLY soon :)
Thank you for returning, even though I do not necessarily take the time to reply to all
 
I was just an idea for improvement that takes me time (I see the end), approach to next release and I want to avoid errors.
Next beta REALLY soon :)
Thank you for returning, even though I do not necessarily take the time to reply to all

I literally cannot wait. #hype

I'm curious though, at some point are you expecting your improvements to be merged into Trinity itself? Once enough testing has been done on them that is.
 
Do you guys run this in the DB beta or release version? It's hard to find info on what is and isn't compatible/optimised.
running the stable version since there's almost no difference between beta & stable at all.
 
Updated ;)

CHANGE LOG :
beta v0.6.9.2
- Up to 2.5.0
- Pick up fix
- Grid map generation quality/performance++
- Some monk ranges adjustments, no significant in game play
- Monk WoL better
- Monk serinity new cast condition
- Vault adjustments (see settings)
- Fix LOT of little bad things
- Clean up everything
 
Thanks for the update! Man you seriously need a donation button or something xD
 
:p

Nop the community still KeyBot across the throat, and I understand them.
Besides, I may be soon updating it (for free this time).
 
While you're here, what does the Low Priority Object Cache "Refresh Rate" do exactly? I noticed you upped the default's for both that and the TPS.
 
After several tests I found that the bot is more fluid like this.
 
Fair enough. Can you think of any reason why my DB is showing me at ~5 tick/s all the time, regardless of my settings?
 
you can try the beta version of demonbuddy
Do a clean install with beta, questtool and this beta (and settings on the first page) (anything else)
If the problem persists, replace your machine !
 
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