Personally I find the bot lacks or is worse off with EP if your simply doing T6 rifts as opposed to using WoL by itself, if doing grifts sure EP helps a bunch. Anyhow onto what I wanted to post
Rrrix - goblins, obviously as you know there are many new goblin types. I see the bot set to kamikaze after every treasure goblin it sees no problem. Is there some name check, or ID check and with the creation of new goblins they are new ID or nothing has been added as far as name/item goes for new ones? Adding a kamikaze for blood thief/malevolent tormentor/gem hoarder/odious collector would be extremely useful, or just bunch it all into one. I have seen numerous times where my bots furthest range attacks hits a goblin IE blood thief, which sets him in motion to "escape" usually the only way they are killed are by sheer brute force of sentry auto target dmg, or they are sitting next to a bunch of other monsters. But the stray goblins sitting alone in a corner all by itself can be ignored if its not a treasure goblin I found.
Just a suggestion if you haven't already given thought or looked into this. Really its not TOO big of an issue, I would say you lose anywhere from 2-4 of 10 of these goblin types per run in due to it. Blood Thief is obviously the biggest, Along with Malevolent Torment(Guaranteed 1leg+)
Barbs are stupidly powerful running a phys + pain enhancer + toxin + trapped. But mine feels like a glass cannon though it can bot up to 37-38 before it starts dying higher. Ignore Pain is 95% uptime with a 4s pride belt. I am using him now to spit out 33-36 trial keys for easy botting exp on my DH since he can bot up to 40-41 without much issue as long as kite etc is set. Whereas pre patch, running grift 26s+ was huge exp hence the nerf in 2.1.2 patch, Now you can simply do the same but run 33-36 grifts. Quick and simple for the bot to deal with, esp with a DH who can tear up shit and has full ancient/krider and capable of grift 47 solo but I still use fire multishot DH for this botting just like my t6 botting. Pulls in more exp/hr then t6 rifting but doesn't match in lph at all. Rift bot full is the best for LPH i think sitll with 16-18LPH.
@Rest of you, Still running DH/monk/barb 2.3.3 trinity with .398 zero issues aside from the game creation bug that RARELY happens but will be nice when its fixed for sure. For t6 monk I remove EP off my bar entirely and slap something else in place.
@offtopic from trinity related - really wish there was a fully working kadala plugin, I use kadalaspree it works as good as it gets but ie I want to gamble shoulders only but that bugs out the gamble process. So I also need to gamble gloves, but gambling both just feels like I am wasting shards on gloves when the major upgrade would be a new ancient mara shoulders with good stats. Got 743dex 10% CC 50% CHD 7% RCR gloves, only ancient pair is 976 dex 9.5% CC 41% CHD 8% CDR. Take that RCR over 8cdr anyday, the ancient is like 1% dmg upgrade but at the loss of .5 cc 9chd and 7rcr which puts me around 63.14% RCR