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[Plugin] GearSwap Reloaded

Hello toNyx,

Well, this is very weird. I'm using all things on latest versions (DB BETA, GSR, Trinity, QuestTools, etc). Tried fresh install many times. Also, I have your GSR on my EZUpdater plugin so I believe it's getting all files from the source you specified. One thing I noticed is that the file "Target.cs" is not present on my entire DB folder. The "closer" ones I see are "TargetCheck.cs" and "TargetUtil.cs" on Trinity/Combat and none of those have "IsCurrentTargetCorrect" on them. Are those the ones needed by your plugin or not? If not, where can I get/find that one you mentioned above? As I said, all other functions on your GSR is working here, besides nemesis bracers (at least the ones I'm using). I really would like to figure that out and make it to work because nemesis bracers adds more chances for drops :)
Again, thank you for the help.

EDIT

Oh, never mind. I just downloaded the zip file on first page manually and I see that there are also some files for the Trinity folder and Target.cs is there o0. The problem is when you use "automatic" install/update via EZUpdater, those files are not being replaced on Trinity folder as supposed... I'll do it now and I hope it works.
Thank you again.

Yup, consider using the ZIP files when major changes happen, it includes Trinity's GSR branch. It should work like this :)
 
newer gearswap :

03:37:12.829 ERROR BotMain Exception during bot tick.
System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 01C5B824, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_IsLoadingWorld()
at Zeta.Bot.BotMain.()
 
with newest beta = no switch of nemesis bracers at pylon's...

Any partial log/suggestion why it would happen? nothing special changed.

newer gearswap :

03:37:12.829 ERROR BotMain Exception during bot tick.
System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 01C5B824, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_IsLoadingWorld()
at Zeta.Bot.BotMain.()

It's not related to GSR, but the bot itself ;)
 
looks great! which DB&Trinity version recommend to use this plugin?
 
Latest I guess, since most of the logic is independent.



Which fix?

the problem with nemesis bracers & pylons:

newer gearswap :

03:37:12.829 ERROR BotMain Exception during bot tick.
System.Exception: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen, at addr: 01C5B824, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(Int Ptr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at GreyMagic.MemoryBase.Read[T](Boolean isRelative, IntPtr[] addrs)
at Zeta.Game.ZetaDia.get_IsLoadingWorld()
at Zeta.Bot.BotMain.()
 
the problem with nemesis bracers & pylons:

DB's memory issue, everything is cached so basically this "can't" happen with GSR, it could but I'm pretty sure it's not related ;)
 
dont waste time to shot mobs...just run through it with conduit

There's a checkbox called "Conduit Support", has been implemented as EXPERIMENTAL few versions ago, I guess the plugins has reached his limits, everything has been thought and is running almost flawless (almost because nothing is flawless)
 
Ye i have mine set to swap to nemesis bracers on shrines, doesnt work, does nothing just clicks shrines.
This is with the demonbuddy beta version, it was working perfectly on the normal demonbuddy, only reason i switched was to use kadala plugin.

Would it matter that i didnt copy the trinity folder into demonbuddy beta that came with this? i figured it was same as what came with the beta?
 
Ye i have mine set to swap to nemesis bracers on shrines, doesnt work, does nothing just clicks shrines.
This is with the demonbuddy beta version, it was working perfectly on the normal demonbuddy, only reason i switched was to use kadala plugin.

Would it matter that i didnt copy the trinity folder into demonbuddy beta that came with this? i figured it was same as what came with the beta?

I have the exact same issue, brand new clean install of DB as well.
 
Sorry I'm pretty bad at this so this is most likely a stupid question. When I install GSR there are the files for Trinity, I need to over wright the Trinity files right? Problem is when I do that Trinity no longer shows up in my plugins page. What am I doing wrong?
 
Sorry I'm pretty bad at this so this is most likely a stupid question. When I install GSR there are the files for Trinity, I need to over wright the Trinity files right? Problem is when I do that Trinity no longer shows up in my plugins page. What am I doing wrong?

No, you only need to copy over the GearSwapReloaded folder to your Plugins folders. I'm not sure what/why the Trinity folder is included with the plugin because it's not required for GSR to work (in the past anyways).

Shrines & Nemesis bracer swap is currently broken. Hopefully our good buddy Tonyx fixes it soon =)
 
Hi all, i test this withe the last trinity and dont work for me.. all i need is to use Shrines & Nemesis bracer swap!

Some advice? how i can do this to work?

Tks..
 
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