It seems that sometimes the key drops but it is not picked up. I've seen it happen in all acts. Anyone else noticed that? If so fixes?
thats one of the major issues now
It seems that sometimes the key drops but it is not picked up. I've seen it happen in all acts. Anyone else noticed that? If so fixes?
3 hours of testing, sorry wasn't watching it live as i was watching my beloved Ravens crush the Buccs ..^_^.
but before this session i had 20 each keys now i got 22 each so 8 keys total in 3 hours is kinda low, im assuming the "not picking up the keys" still happening.
here's the logs.
will do another session now
BrainBehavior Exception during scheduling Pulse: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
Yes, it is way too low. In 3 hours I get more than 30 keys.
I'm comparing your results with mine and I don't have this problem
It seems your DB cannot enumerate properly the items.Code:BrainBehavior Exception during scheduling Pulse: System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
Make sure all the dlls from DB folder are unlocked (right click -> properties)
09/30/2014 20:04 4,858,880 GreyMagic.dll
09/30/2014 20:02 1,780,224 IronPython.dll
09/30/2014 20:02 1,030,656 Microsoft.Dynamic.dll
09/30/2014 20:02 143,872 Microsoft.Scripting.dll
09/30/2014 20:02 93,184 Microsoft.Scripting.Metadata.dll
09/30/2014 20:04 132,096 RemoteASM.dll
09/30/2014 20:03 70,144 RemoteASMNative.dll
04/14/2014 05:57 4,765,184 SharpSvn.dll
disable kiting, see the recommended settings.sometimes when bot find keeper, he use vault avoid trash monsters, and after fight forgot kill bossmb someone have this problem try to set use vault out of combat
thanks for great profile![]()
ye i have it and use your settings, but anyway my bot when fight with boss try to avoid trash by vaultdisable kiting, see the recommended settings.
Any way to make the bot still spam defensive spells when running?
I know it's ZERG mode, but there's no reason not to keep AC up as a crusader to keep my character from dying quite as often
you'll see such code below:if (UseOOCBuff)
then add these codes belowif (CanCast(SNOPower.X1_Crusader_SteedCharge) && CrusaderSettings.SteedChargeOOC)
{
return new TrinityPower(SNOPower.X1_Crusader_SteedCharge);
}
final:if (CanCastAkaratsChampion())
{
return new TrinityPower(SNOPower.X1_Crusader_AkaratsChampion) ;
}
remember to check "use steed charge OOC" in trinity's settingif (UseOOCBuff)
{
if (CanCast(SNOPower.X1_Crusader_SteedCharge) && CrusaderSettings.SteedChargeOOC)
{
return new TrinityPower(SNOPower.X1_Crusader_SteedCharge);
}
if (CanCastAkaratsChampion())
{
return new TrinityPower(SNOPower.X1_Crusader_AkaratsChampion) ;
}
.
.(setting of laws)
.
}
private static bool CanCastAkaratsChampion()
{
return CanCast(SNOPower.X1_Crusader_AkaratsChampion) && (TargetUtil.EliteOrTrashInRange(16f) || Player.CurrentHealthPct <= 0.25);
}
private static bool CanCastAkaratsChampion()
{
return CanCast(SNOPower.X1_Crusader_AkaratsChampion);
}
if (CanCast(SNOPower.X1_Crusader_SteedCharge) && CrusaderSettings.SteedChargeOOC && ZetaDia.Me.Movement.SpeedXY > 0)
{
return new TrinityPower(SNOPower.X1_Crusader_SteedCharge);
}
if (CanCastAkaratsChampion())
{
return new TrinityPower(SNOPower.X1_Crusader_AkaratsChampion);
}
keyhunter_all is current disabled because of memory leaks,It would be nice if someway the bot knew which keys you needed. You would only have to run 1 xml file instead of choosing from act 1-4 or all acts. This isn't already a feature from this profile is it?