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Please assist - fresh install not working

DBUser32478

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Joined
Apr 11, 2014
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I need help posting Logs.... I have had small issues over the past year and I've always been able to figure it out or someone here posts a fix or just doing a fresh install fixes it.

So I have deleted everything "bot" and re DL DB, trinity, EZUpdater & Quest tools.

DB then updates and I restart it and it will start a game go to stash and give this;

Creating new game. Params: [Act: OpenWorld, Difficulty: Torment6, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[ChangeMonitor] Act changed from Invalid to A4 (300) SnoId=312418
[ChangeMonitor] worldId changed from 0 to 172909 - a3dun_hub_keep
[ChangeMonitor] levelAreaId changed from 0 to 92945 - A3_Dun_Keep_Hub
[ChangeMonitor] questId changed from 0 to 312429 - x1_OpenWorld_quest
[ChangeMonitor] questStepId changed from 0 to 2
[ChangeMonitor] Change(s) occured at Position x="389" y="424" z="0"
Loaded profile R-RIFT
[Trinity] New Game - resetting everything
Joined a game!
[Trinity] New Game, resetting Gold Inactivity Timer
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile R-RIFT
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
Using Waypoint to Act 5 Hub
Using Waypoint. Number:46
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=60 minDurabilityPercent=100
[<TownRun>d__3] Town-run request received, will town-run at next possible moment.
[ChangeMonitor] Act changed from A4 to A5 (400) SnoId=312418
[ChangeMonitor] worldId changed from 172909 to 304235 - X1_Westmarch_Hub
[ChangeMonitor] levelAreaId changed from 92945 to 270011 - x1_Westm_Hub
[ChangeMonitor] Change(s) occured at Position x="540" y="758" z="3"
[<GetItemFromStashRoutine>d__e] Opening Stash
[QuestTools][<GetItemFromStashRoutine>d__e] Already have 82 items in our backpack (GameBalanceId=0 ActorSNO=323722)
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=59 minDurabilityPercent=0
[<TownRun>d__3] Town-run request received, will town-run at next possible moment.
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
This triggering thing repeats endlessly

thanks for your help
 
So with BOT "ON" I manually moved him to start a rift with the rrrift profile selected and forced it to open a rift... It jumped in and cleared the rift and then it goes to stash for a rift key i guess even though theyre in the bag and when he goes to stash bot stands at stash repeating;

Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
 
use another profile plz

thanks for replying Tony.... Rrrift worked great for me before I tried that KW profile where it tells you what directory to put DB in off the C: drive. So I assumed it would still work. moving my directories obvioulsy screwed up DB so I deleted everything and started over and went right back to old reliable rrrift profile and it didn't work. I HAVE tried 2 other profiles and they both work. thanks for the tip,

BUT I am still perplexed why it isn't working. I am happy doing KW runs ATM, but I eventually want to get back to farming rifts/grifts.
 
i am using Rift Bot Full with Bounties.xml,no issues here

can you give it a try?
 
use EZUpdater and you will get the full set
 
you're welcome let me know

So I ran it for a few hours watching it on and off and it runs fine for the most part. There were some ODD quirky times where it would kill something and run into the next elite and stand there til it died and then recover and continue or literally inch forward like it was scared of what laid around the corner... I also saw it see the yellow circle identifier for a bounty and seemingly avoiding that specific spot for 2-3 minutes. But 98% of the time it finally recovered and operated normally. I even picked up a fairly decent avarice band that I probably wont use but my friends are jealous of.

Now I haven't tried it on Grifts maybe thats my next test, although Im really focused on Key Farming atm.

Please let me know if there is something specific I can test for you, since you are so helpful to everyone else I figured I should give back a little too... not to mention i just rolled a pretty decent HF Ammy 701 dex 88cd 9.5 cc and rolled a soc with Ballistics passive
 
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