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Job's Legendary Rule set

I was wondering about that myself. I'm sure it's possible, let me know your results.

well in the context i posted there it doesn't work, the bot seems to just keep the item regardless of what the macro returns, essentially ignoring the macro and it becoming a simple keep rule. cant find anything in any of the documentation for item rules that would cover this either =/
 
According to ItemRules2.txt, if there isn't a rule about whether an item should or should not be picked up, it will defer to Trinity settings. So an empty pickup.dis will just use Trinity settings for picking up items.


THX,man

BTW, where can i get ItemRules2.txt?
 
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Ok so we need to manually add keep or trash tags after each line of legendary items as to make our own rules in the post 2.1 .zip file ? Can someone upload already edited legendary.dis file with proper keep/trash tags for each item ?

edit: well for now i just added the new 2.1 legendary list to the old legendary item rules that are outdated, how wrong can it go ? :D
 
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Hi, this is missing: (season quiver)

[QUALITY] == "Legendary" && [NAME] == "Meticulous Bolts"
 
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btw if an item is missing, is it stashed by default ? If it is no big deal then i guess...
 
btw if an item is missing, is it stashed by default ? If it is no big deal then i guess...

There is no overall trash rule, so basically only things specifically with [TRASH] get tossed. I don't use global trash rules for that specific reason (they add items, change names etc).
 
Uploaded the rules I've used personally for a few DH and one Monk.
 
the seasonal templar follower token is a negative number:

//Hillenbrand’s Training Sword
[QUALITY] == "Legendary" && [ITEMID] == "-765770607"
 
Thank you dude. I have been waited for this for like a century.
As I am looking for a loot rule that is for DH, this loot rule reduce much of my time to do it myself.
really thanks.
Is there any paypal link provided for donation?
 
Thank you dude. I have been waited for this for like a century.
As I am looking for a loot rule that is for DH, this loot rule reduce much of my time to do it myself.
really thanks.
Is there any paypal link provided for donation?

Oh! I never expected any sort of donations, but hey if you feel these rules have helped you out and can afford to donate then sure, I'll make a button on the main post.
 
Job2k9

I think You have mistake in Your rules.
@GOODRING := [CRIT%].dual+[CRITDMG%]+[SOCKETS].dual
shouldn't it be ?
@GOODRING := [CRIT%].dual+[CRITDMG%].dual+[SOCKETS].dual

also in
[QUALITY] == "Legendary" && [NAME] == "Ancient Parthan Defenders" # [MAXSTAT] > 0 && ([CRIT%] = 6 || [SKILLDMG%] = 20) -> [KEEP]

are You sure 1x = is good? or maybe it should be?
[QUALITY] == "Legendary" && [NAME] == "Ancient Parthan Defenders" # [MAXSTAT] > 0 && ([CRIT%] == 6 || [SKILLDMG%] == 20) -> [KEEP]
 
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Job2k9

I think You have mistake in Your rules.

shouldn't it be ?


also in


are You sure 1x = is good? or maybe it should be?

Good call, yeah the ring macro was missing a .dual, I was keeping pretty much every ring w/ CD which was a mistake but not anything serious. I've since changed my bracer rules to:
Code:
[QUALITY] == "Legendary" && [NAME] == "Ancient Parthan Defenders" # [CRIT%] < 6 || [SKILLDMG%] < 20 -> [TRASH]
Going to start using rules like these where it'll trash if stats are under, this way I don't need an additional TRASH line for the same item. Also I appreciate any corrections! I'll have to get notepad+ again to spot any formatting errors I may make.
 
This is my file which is Your DH+monk version tuned a bit and adapted to Barbarian. (if You could have a quick look and say if there is no huge mistakes would be great)

I didn't like Your Bracer/ Ring/Amulet thinking, where You had general trash rule, cause in case of some change or new items etc...(or other unpredicted thing, there was possibility of trashing good item).

Instead I've used Your thinking and did it like You wrote above...

would rules like this work correctly?

trashing this helm if it doesn't have socket or cc
[QUALITY] == "Legendary" && [NAME] == "Archmage's Vicalyke" # [SOCKETS] < 1 || [CRIT%] < 1 -> [TRASH]

trashing this ring if it doesn't have at least 1 stat from macro?
[QUALITY] == "Legendary" && [NAME] == "Rogar's Huge Stone" # [@GOODRING] < 1 -> [TRASH]

same as Yours above but with maxstat?
[QUALITY] == "Legendary" && [NAME] == "Ancient Parthan Defenders" # [MAXSTAT] > 0 && ([CRIT%] < 6 || [SKILLDMG%] < 18) -> [TRASH]

[SKILLDMG%] is 100% working for every element (fire, physical, cold, lighting?)

1 tip, since there is no CDR (cooldown reduction) stat in itemrules...You might want to change Your ring rules by "-1"...
at least for barb where CDR is desired there is possible roll:
mainstat, cdr, loh, cc....
in this case and Your rule
[QUALITY] == "Legendary" && [NAME] == "Leoric's Signet" # [@GOODRING] > 1 -> [KEEP]
such item would get trashed

after enchanting could be
mainstat, cdr, socket, cc ....which is BiS for some builds...

EDIT: FIXED MISTAKE POINTED BY JOB2K9 below.
 

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the bracers line you have will trash if it has a max stat and crit is less than 6, or if it has a max stat and skill dmg is less than 18. If it has no max stat it will keep them, which seems odd.

[SKILLDMG%] I don't think detects phyical. CDR should be working [CDRED%].
 
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For me it still picks yellows up also and stashes them , though i disabled in trinity :S Any hints?
 
the bracers line you have will trash if it has a max stat and crit is less than 6, or if it has a max stat and skill dmg is less than 18. If it has no max stat it will keep them, which seems odd.

[SKILLDMG%] I don't think detects phyical. CDR should be working [CDRED%].

stupid mistake, I've fixed it and uploaded previous file.
 
Hi, could someone explains what does the .dual in the macro ? ty
 
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