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R-Rift - rrrix's BETA Rifts

How do I make the trials stop at a certain wave so it doesn't try to get the highest key possible? I set the no combat at a certain level but I dont think that triggers it.


yah i have been waiting for a fix on that, its bugged or broken or something, but thats why i run my own trials and then let the bot do its thing after
 
the trial wave function doesn't really work at the moment.. even if you enable disable combat at a certain trial it will still proceed...

the Rift profile was genius but there lots of backtracking, and at some points it doesn't make the Purple Orb priority.
even if the guardian spawn and character die after revive it seem to loose track, and running back and for until it quit and remake.

beside those problem it work good.

Thank You.
 
I just downloaded the file and im having problems loading it onto DB, it says

Failed to load profile: Requested value 'RiftCompleteOrFullyExplored' was not found. - Line: 215

anyone can help me with this?

do i have to put the file in a certain folder?
 
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I just downloaded the file and im having problems loading it onto DB, it says

Failed to load profile: Requested value 'RiftCompleteOrFullyExplored' was not found. - Line: 215

anyone can help me with this?

do i have to put the file in a certain folder?

You must Download Demonbuddy Beta. and replace the Questtools and Trinity to the newest one.

once you load demonbuddy after enter the key in.

go into Plugin and look for Questtool and Trinity (there you can configure how you have trinity to operate. and questtool for rifting and to run all profiles.)

after play around with setting in there. just enable them by checking on the box in front. and after that follow DemonBuddy tutorial to get it working.
 
You must Download Demonbuddy Beta. and replace the Questtools and Trinity to the newest one.

once you load demonbuddy after enter the key in.

go into Plugin and look for Questtool and Trinity (there you can configure how you have trinity to operate. and questtool for rifting and to run all profiles.)

after play around with setting in there. just enable them by checking on the box in front. and after that follow DemonBuddy tutorial to get it working.


Thanks for you're help man.
 
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Hello Autor,

I found a bug - Enchanted dilemma 1

The character is not so that he comes into 2er through the portal. But goes to the stairs and go back again. and examined in the 1er area further.

PS; Sorry for my bad english :(
 
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Hey Guys I'm having an issue with bot after killing Rift Guardian. I'm currently playing Crusader using Steed Charge. When my crusader kill the rift guardian he collect the loot but then spams steed charge so he wont be able to teleport out. Sometimes staying like this for 30 minutes. Any ideas how to fix it?

@ Also i'm looking for the best and fastest way to Paragon Level on this script. I've dumped loot picking considering yellows, blues and gems. Picking up only legends. I still have some problem with fixing avoiding attacks since my toughness is enough to stay in molten and so on on t6. Do You guys have anything to share how to optimize this script?

Looking forward to some advices.

(using condemnd Crusader build)
 
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thanks for the awesome profile , how can I make the bot only upgrade the keystone ? thanks!!
 
Hey rrrix,

Not sure if this is with you or with questtools, but the "Trial Rifts: Disable Combat at level" option does nothing, it just keeps going which leads my DH into Grifts it can't really handle. I can't find any relevent parts of the log to post. Can you or someone point me to which log would be relevent to post?
 
So I have noticed that during trials my monk will just sit in the middle and die. Any settings I need to change to avoid this?
And would it be possible to get some more customization for the monk combat similar to crusader? Just an idea from user PoV. Love all your work though thus far ;)
 
Still opens a normal...

[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun

Will not do greater or trail. Everything is setup and updated.


Still.
 
I have the same problem here

"Failed to load profile: Element GetItemFromStash is not supported. Please check your XML and try again. (<GetItemFromStash questId="1" greaterRiftKey="True" />) Line 55"
System.Exception: Element GetItemFromStash is not supported. Please check your XML and try again. (<GetItemFromStash questId="1" greaterRiftKey="True" />) Line 55
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
Drakex89

I really don't know what I did but i deleted the profile file, then downloaded it again after I set my questtool back to "Greater Rift Key Level Order" back to lowest first.
 
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On Normal rifts if you get the Oasis map, the bot wont go to the exit, he just walks up near it then walks the opposite direction. I have observed this over 5 times.
 
I have unchecked keep GRift/trial keys in backpack, but the bot is still keeping all my trial keys in backpack? any solutions
 
Am I only one who gets problem with teleporting out from the dungeon? It bugs often so character looks like doing teleport, rising his hands but not teleporting out... Any solution for this? Hapends realy often...
 
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