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R-Rift - rrrix's BETA Rifts

NVM figured it out, taking the (4) off the end. If you have downloaded this more than once, its going to have issues, so if you see (1) or whatever in the name just rename and drop the () and it works fine. Thanks for a very good running rift bot.
 
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rifts are not working

Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...

I've have tha same problem :(
Please, any one could help us?
 
I have a question about this profile. I am running the most up to date versions of DB and all plugins. I've been running it for quite some time and often when the rift is finished it ports to town, drops legs in the stash, moves to the vendor and sells health potions, then moves to the BS to salvage any items. At this point is where it screws up 50% of the time. If it works it goes to Orek and ends the rift logs out and restarts. If it goes crazy it runs to the left exit of the area and then down into the corner of the hall and just runs back and forth. @ this point Trinity says its trying to unstick the bot and it continues to run back and forth. Once it hits the 10th attempt I've seen 2 different things happen. It either resets and actually runs to Orek at this point and everything is good or it runs to the archway below Orek and spams a wall of text "Entering the Rift" at this point it will stand there for hours. It doesn't time out or anything. Anyone experience this and or know how to fix it?

Here is a copy paste of that happening.

Opening salvage window
Attempting to repair all items
Salvaging all rare items
[Trinity] TownRun complete
[ResumeUseTownPortalTag] ResumeUseTownPortal resume window breached, tag finished (no action taken)
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
Loaded profile R-RIFT
[Trinity] Anti-stuck successfully reloaded current profile, DemonBuddy now navigating again.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Town-run request received, will town-run at next possible moment.
Using Rift Portal
Entering the Rift
Entering the Rift
Entering the Rift
Entering the Rift
Entering the Rift
 
I have a question about this profile. I am running the most up to date versions of DB and all plugins. I've been running it for quite some time and often when the rift is finished it ports to town, drops legs in the stash, moves to the vendor and sells health potions, then moves to the BS to salvage any items. At this point is where it screws up 50% of the time. If it works it goes to Orek and ends the rift logs out and restarts. If it goes crazy it runs to the left exit of the area and then down into the corner of the hall and just runs back and forth. @ this point Trinity says its trying to unstick the bot and it continues to run back and forth. Once it hits the 10th attempt I've seen 2 different things happen. It either resets and actually runs to Orek at this point and everything is good or it runs to the archway below Orek and spams a wall of text "Entering the Rift" at this point it will stand there for hours. It doesn't time out or anything. Anyone experience this and or know how to fix it?

Here is a copy paste of that happening.

Opening salvage window
Attempting to repair all items
Salvaging all rare items
[Trinity] TownRun complete
[ResumeUseTownPortalTag] ResumeUseTownPortal resume window breached, tag finished (no action taken)
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="A5" questId="312429" stepId="2" worldId="304235"
Loaded profile R-RIFT
[Trinity] Anti-stuck successfully reloaded current profile, DemonBuddy now navigating again.
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Town-run request received, will town-run at next possible moment.
Using Rift Portal
Entering the Rift
Entering the Rift
Entering the Rift
Entering the Rift
Entering the Rift

Same issue as above ^^
 
i dont get it what i do wrong but whenever i select this profile it spams this at the stash what do i do wrong?

Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
 
I'm with the problem in Trial
I configured my QuestTools 2.1.38 to stop the combat lvl 30 in the trial, but he continues to attack until death, reaching the slits 35, 36 where my DH dies too.

anyone know why this is?
or setting has only to do normal rift?

*sorry my english
 
i dont get it what i do wrong but whenever i select this profile it spams this at the stash what do i do wrong?

Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...
Triggering QTOpenRiftWrapper...

I didnt have this exact same issue, however I did have an issue with "QTOpenRiftWrapper" (Dont' remember exact message) It was fixed when I installed the latest version of Quest Tools and Trinity from https://www.thebuddyforum.com/demon...79214-trinity-2-1-19-questtools-2-1-38-a.html
 
I just have an issue here :

[QTOpenRiftWrapper] Using Normal Rift Keystone to open the Rift Portal
Entering the Rift
[ChangeMonitor] Act changed from A5 to OpenWorld (3000) SnoId=312418
[ChangeMonitor] worldId changed from 304235 to 288454 - X1_LR_Level_01
[ChangeMonitor] levelAreaId changed from 270011 to 275923 - X1_LR_Tileset_Cathedral
[ChangeMonitor] Change(s) occured at Position x="341" y="258" z="24"
[Trinity] Clicking UI element Conversation Button (580891392)
[ResumeUseTownPortalTag] ResumeUseTownPortal initialized
Merging Actor Dictionaries
Search for HearthPortal Id=191492 True
[ Kadala 2.3.2 ] Looks like we're done here, taking portal back
Arrived at HearthPortal
Interacting with HearthPortal ActorType=HearthPortal
[ChangeMonitor] Act changed from OpenWorld to A5 (400) SnoId=312418
[ChangeMonitor] worldId changed from 288454 to 304235 - X1_Westmarch_Hub
[ChangeMonitor] levelAreaId changed from 275923 to 270011 - x1_Westm_Hub
[ChangeMonitor] Change(s) occured at Position x="545" y="753" z="3"
Interacting with HearthPortal ActorType=HearthPortal
Interacting with HearthPortal ActorType=HearthPortal
Interacting with HearthPortal ActorType=HearthPortal
Interacting with HearthPortal ActorType=HearthPortal
Interacting with HearthPortal ActorType=HearthPortal
Interacting with HearthPortal ActorType=HearthPortal
Interacting with HearthPortal ActorType=HearthPortal
[ChangeMonitor] Act changed from A5 to OpenWorld (3000) SnoId=312418
[ChangeMonitor] worldId changed from 304235 to 288454 - X1_LR_Level_01
[ChangeMonitor] levelAreaId changed from 270011 to 275923 - X1_LR_Tileset_Cathedral
[ChangeMonitor] Change(s) occured at Position x="341" y="258" z="24"
[Trinity] End of HandleTarget!
Stopping the bot.
Session lasted for: 00:00:53.2395360
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Saving Config file

So, basically, the bot opens a rift and enter into it, then it ports back rightaway. It just keep doing that forever. I tried reinstall all the latest version of Demonbuddy Beta, Trinity, QuestTools, and it didn't help to solve the issue here.
More important: this kind of movement seems happen in all my other profiles (bounties, other rift files)

Thanks!

Edit:

I just found what cause this issue:

the reason why it keep porting back to town is that i have 400 shards in bag (set force town run at 400 shards with Kadala), once i uncheck it, everything works fine. there must be something wrong with Kadala (it doesn't gamble) :D
 
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Hey rrrix

May I just start saying , that I enjoy greatly the work you put into this community, thumbs up to you!

Next question - some one wrote a post in here askin for a profile that could run Greater Rifts - and linked to this profil.
post linked from

Is it correct that by running this profile, and setting questtool 2.1.38+ - that it will run Greater Rifts as well as normal Rifts?

Thank you in advance
 
This bot works great but it does not go greater rifts. I have even changed it so it does them in the note pad still wont. Any ideas?
 
This bot works great but it does not go greater rifts. I have even changed it so it does them in the note pad still wont. Any ideas?


just go in questtool settings via your demonbuddy program

put in THIS order

greater
trial
normal
 
just go in questtool settings via your demonbuddy program

put in THIS order

greater
trial
normal

Still opens a normal...

[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TownRun

Will not do greater or trail. Everything is setup and updated.
 
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[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
Bot Thread Ended. Was this requested?

Bot Thread Ended. Was this requested?
 
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
[Trinity] Inserting GoldInactivity into TreeStart
[Trinity] Inserting XPInactivity into TreeStart
Bot Thread Ended. Was this requested?

Bot Thread Ended. Was this requested?

I'm getting the same thing.
 
i have a problem with the townrun routine after killing rift boss and inventory is full... i get this in demonbuddy

[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 42 nodes in 27ms
[Trinity] Clicking UI element Conversation Button (426252480)
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 41 nodes in 23ms
[Trinity] End of HandleTarget!
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 40 nodes in 24ms
[Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
[ExploreDungeonTag] Rift Quest Complete!
[ExploreDungeonTag] Rift is done. Tag Finished.
[QuestTools][TownPortalTag] TownPortal started - clearing area, waitTime=5000, startHealth=452154
[Trinity] End of HandleTarget!
[Trinity] No more space to pickup item, town-run requested at next free moment. (HandleTarget)


now it will just stand there till game times out, and demonbuddy will not recognize it either, so it just stands there not trying to remake the game

running db latest beta, trinity 2.1.19, qt 2.1.38, armory 1.2.29
 
Hey Rixx, is there a possibility of you being able to make a section in quest tools and/or this profile that does a trial run, starts the greater rift and then leaves game? This would be to dump keystones since they cant be dropped or sold once picked up from the regular rift farming bot setting. I currently have 800+, need to get rid of them... do help :)
 
Fresh install here and it's working fine!! thank you very much rrrix !!
 
How do I make the trials stop at a certain wave so it doesn't try to get the highest key possible? I set the no combat at a certain level but I dont think that triggers it.
 
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