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Trinity 2.1.15 and QuestTools 2.1.36

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Is there a fix or a special setup to seasonal condemn build for crusaders ? mine acts like a dumb and sometimes just keeps facing the mobs without even attacking to generate wrath, it causes so much unecessary deaths, i found a topic with some routines but all for older versions of trinity, so i didn't want to risk. If someone can help me through this i would be awesome, thanks .
 
Mine is actually picking up the progression orbs. :( - Do you have the newest plugins?

yep, running trinity 2.1.13 with latest beta release. Is there an option for the orbs somewhere or should it just pick it up automatically? My bots just ignore them completely unless the pathing goes through one :(
 
I <think> I've managed to isolate my issue. The bot would often stuck on picking up legendaries giving a .zeta error and I first thought it was profile related, but as I've come to learn it is in fact caused by disabling the default rare pickups in Trinity (You know, the rare Weapon / Armor / Jewelry of level 70+, by default).
It's not a huge gamebreaker, to be forced to play with them on, but it would be awesome if you could fix that.
 
I <think> I've managed to isolate my issue. The bot would often stuck on picking up legendaries giving a .zeta error and I first thought it was profile related, but as I've come to learn it is in fact caused by disabling the default rare pickups in Trinity (You know, the rare Weapon / Armor / Jewelry of level 70+, by default).
It's not a huge gamebreaker, to be forced to play with them on, but it would be awesome if you could fix that.
Mine pick up rare items setting is enabled and still have this issue.
 
Im starting to run greater rifts to upgrade my gems and run into a problem using R-Rift.xml and the latest QuestTools and Trinity. I can't stop my bot from going all out on trials and getting the highest possible greater rift key. My bot can't handle the high greater rift and ends up spending over a half hour to clear a failed greater rift just to upgrade keystones.

Please advise why bot wont stop combat in trials when I set it from 30, 25, 20, 15 in QuestTools. Also, my bot (Demon Hunter) does not seem to stop for anything when fighting. It will stand in arcane sentries, it will get charged by the Butcher rift guardian and will tank frozen pulses until it dies. Sometimes it will vault into packs of enemies and just eat all the damage.

This is a clean setup I just did last night so everything is setup from scratch. I read somewhere that people recommend using 2.1.9 for demon hunters because anything after that is broken. Is this true? Can I keep the latest Quest Tools and use 2.1.9 Trinity? I want to do greater rifts to upgrade my legendary gems.

Thanks!
 
Here's a test version for you guys. I tried to fix some stuff based on your requests, but it still needs testing. Gimme some feedback here

Changelog
Code:
Fixed Mantra and Sweeping Wind spam based on MobileX's logic
Attempted to fix Wizards not breaking some destructibles
Wizard will now cast blizzard more often when Firbird's set is detected
Fixed GetBestPierceTarget and made it prioritize elite enemies
Added option to give higher priority to containers
Fixed High Priority Shrines not working around elites
Some other stuff

edit: added missing files
 

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Here's a test version for you guys. I tried to fix some stuff based on your requests, but it still needs testing. Gimme some feedback here

Changelog
Code:
Fixed Mantra and Sweeping Wind spam based on MobileX's logic
Attempted to fix Wizards not breaking some destructibles
Wizard will now cast blizzard more often when Firbird's set is detected
Fixed GetBestPierceTarget and made it prioritize elite enemies
Added option to give higher priority to containers
Fixed High Priority Shrines not working around elites
Some other stuff
thx, when DH facetanking and other bug fixes?
 
What's the problem?

Bot freezes and doesn't do anything, it doesn't avoid the Elite skill either.


What steps will reproduce the problem?

Just stand in front of a Elite-Pack.

What is the expected result?

Avoiding and killing the mobs.

What happens instead?

Freezes the bot and doesn't to anything at all.

Logs:

View attachment 5184 2014-09-21 15.25.txt
 
Is there a fix or a special setup to seasonal condemn build for crusaders ? mine acts like a dumb and sometimes just keeps facing the mobs without even attacking to generate wrath, it causes so much unecessary deaths, i found a topic with some routines but all for older versions of trinity, so i didn't want to risk. If someone can help me through this i would be awesome, thanks .
YES this happened to me as well! it's happening on my Monk.
 
Just use last versions of trinity and questtools, My DH works great, average 6-8 lph on t6 and he always saves hatred for sentry.
 
What's the problem?

Bot randomly stops and just stands there. This happens in and out of combat.

What steps will reproduce the problem?

Happens consistently.

What is the expected result?

Avoiding and killing the mobs.

What happens instead?

Freezes the bot and doesn't do anything at all.

Logs: View attachment 3732 2014-09-21 06.57.txt
 
Seems like it either fixed somehow without updating or R-Rift caused it i dont have any errors anymore.
 
That's a whole different beast. I can't give you an ETA, but we are aware of the issue and trying to find a fix

as mcdeman said anything i can do to help just ask, my dh went from doing 37-38 grifts beating the timer approx 50% of the time to barely being able to complete a 32 one and this with having better gear and more paragon lvls than before when it was doing the higher ones..
 
I switched back to Trinity v2.1.12 and it's working great once again. Bot will still melee for no reason but at least it's not standing still.

Anyone else try this?
 
Have a look at the cursed event + rift trial cluster exists issue, happens with aoe skills like bombardment, blizzard and black hole to name a few.
Issue seems to stems from has been in los and refreshcache.cs

Agreed about LoS.

ClusterExists used for skills uses NearbyUnitsWithinDistance which uses u.HasBeenInLoS. Removing ClusterExists from skills or the LoS check in the unit count allows the character to use blizzard/blackhole/bombardment in trials.
 
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