In trials it ports to town yes.it also works that you can choose when the bot stops, in quest tool settings? that would be great
In trials it ports to town yes.it also works that you can choose when the bot stops, in quest tool settings? that would be great
you need to update your QuestToolsalso working for me now nice, but well "start with lower rifts first" option in questtools not working, he started with lvl 30 instead of lvl 1![]()
UseHighest = QuestToolsSettings.Instance.UseHighestKeystone;
UseHighest = QuestToolsSettings.Instance.UseHighestKeystone;
if (QuestToolsSettings.Instance.UseHighestKeystone) {
UseHighest = true;
} else {
UseLowest = true;
}
Keep getting this error in normal rifts on Torment3
QuestTools v. 2.1.18
Trinity v. 2.1.5
Exception during bot tick.System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000090, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.ACD.get_ActorSNO()
at Zeta.Game.Internals.Actors.ACD.get_ActorInfo()
at Trinity.Trinity.RefreshCacheMainLoop() in c:\Users\.\Documents\Demonbuddy\Plugins\Trinity\Cache\RefreshObjects.cs:line 554
at Trinity.Trinity.RefreshDiaObjectCache(Boolean forceUpdate) in c:\Users\.\Documents\Demonbuddy\Plugins\Trinity\Cache\RefreshObjects.cs:line 69
at Trinity.Trinity.TargetCheck(Object ret) in c:\Users\.\Documents\Demonbuddy\Plugins\Trinity\Combat\TargetCheck.cs:line 123
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
Besides its stuck in the Dahlgur Oasis rift layout, it dosnt use the exit to next level
And it dosnt use the portals in the portal rift thing, where you have to use the portals to get to the next platue, cant remeber what layout they copied.
someone that would like to explain how to edit Questtools to make it stop on certain waves in Trial Rifts???
Tried to install latest version of this with Trinity 2.1.9 and Quest Tools 2.1.22 and rec'd this message at load:
Loaded profile [Three Musketeers v1.1] Ghom Face-toFace
Failed to load profile: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlReader.MoveToContent()
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Thanks.
i cant find the riftcontrol config? help pls i Need greaterrifts
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TrinityTownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TrinityTownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TrinityTownRun
[<GetItemFromStashRoutine>d__e] Unable to find item in stash with ActorSNO 323722
[QuestTools][TownRunTag] TrinityTownRun, freeBagSlots=40 minDurabilityPercent=0
[<TownRun>d__3] Skipping TrinityTownRun
QT. 2.1.27
Trini. 2.1.9
i Hav 600 B-rifth
and 0 N-rifth
dont work b-rifth ?