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[ADVENTURE MODE] A1-A4 Key Warden Farm!

Anyway to make this NOT do act 4? i have 200 keys of evil dont need any more
 
Min. Trash pack size in Trinity to 10+
Trigger range for trash to 20
Trash pack cluster to 20
Force kill summoners set to off
Extend-trash kill range after combat set to off

Yes this is a must, I made a 2nd install of DB just for this profile,

Also, figured out how to make it do only certain acts

However, you must Supervise this Profile i would say 95% of the time

If it starts to stand there after killing a key warden, just teleport to town and it'll correct it self automatically and continue.
 
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Working fine for me. I have to nudge it every now and then but follow XmidiXx's instructions and all is well.
 
If you start in act 5 it will not run... huge bug. Especially when the bonus rewards are in act 4/5... bot will not work... can't bot during these days guys lol. Bot is just stuck in town.
 
Confirming this. Bot just sits in town on Act V.
 
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can someone tell me how to change the difficulty? it always starts at normal
Thanks
 
kills warden in act IV then... stuck

Loaded profile RestartRun *Swaggasauruz*
Killing Warden
[Trinity] Invalid Item Link color= internalName=chestArmor_norm_base_flippy-19413 name=Cloak gameBalanceId=221630008
 
sits in town spamming this
Porting to Fields after a townrun
Porting to Fields after a townrun
Porting to Fields after a townrun
Porting to Fields after a townrun
Porting to Fields after a townrun
Porting to Fields after a townrun
Porting to Fields after a townrun
Porting to Fields after a townrun
Porting to Fields after a townrun
 
Would be nice if you could make it have a fail safe feature that makes it stop farming an act if it has >=5 of a key compared to the lowest amount of a key you have.
 
Does anyone happen to know if there is a way that you can make it so the profile only runs acts 2 and 3? And then restart like normal?
 
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Does anyone happen to know if there is a way that you can make it so the profile only runs acts 2 and 3? And then restart like normal?

Would like something like this aswell.
I want one that only runs each act by itself. Not combined. Is that possible aswell or anyone knows if something like that exist? Been searching around but all Key-bots seems to run more than just one act.
 
+1 Need this profile without Acte 4 !

By the way, when my bot kill the Warden in acte 4 (The last one), he just sit there after, not TP or something....
 
Is this supposed to only attempt to find the act 1 warden then leave the game? that's what its doing atm.

Also is there anyway to make this zerg past anything that isn't the key warden?

Now it just sits there after killing the key warden
 
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+1 Need this profile without Acte 4 !

By the way, when my bot kill the Warden in acte 4 (The last one), he just sit there after, not TP or something....
Mine is doing this too, just recently. still says, "Killing warden"

Eventually it moves on to, Looting keys, then town
 
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