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[ADVENTURE MODE] A1-A4 Key Warden Farm!

now if we can combine this with this! : https://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/155319-a1-a4-keywarden-profile-update-magis-community-keywarden-a4.html

running key runs in adventure mode whilst hunting keys according to how many you've got in your inventory!

I am pretty sure this KW Profile used to do that....

I have been away from the game since just before 2.1 and I was sure this was the profile that found me nearly 200 of each key and ran flawlessly for weeks.....

Now I return and delete everything and redownload everything for updates and rrrift ins't work this profile isn't working....

is it me or is there still bugs being worked out?

Has this profile been updated since 2.1?

thanks to all for updating these profiles without you there is NO DB.

I tried the Zerg KW profile and its not for the squishy WD and I want drops too so I'd rather use a regular KW Profile
 
I would spawn in A5 by default and run to the door to the north and get "stuck".
(Solved) I copied some code from another profile to see if we weren't in the fields of misery. If not we port there.
Can you share the modified .xml file please? Got the same trouble.
 
kinda a stupid question but, is the enitre package the file that i need to load? or is there a spefic one that i need to load, because mine starts with Misery start here, and ends with stone, but they all look important
 
If I want the bot to fight the mobs, instead of rushing to the warden, how do I do that?
 
I get this error when trying to run act 2, it takes waypoint to oasis and does not move or do anything from there.

Code:
[QuestTools][QuestTools] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 64AB0F18, Size: 312
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.SNO.SNORecordWorld.ReadRecord()
   at Zeta.Game.Internals.SNO.SNORecordWorld..ctor(IntPtr ptr, SNOTable table)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
   at Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
   at Zeta.Game.ZetaDia.get_WorldInfo()
   at QuestTools.Helpers.ChangeMonitor.CheckForChanges() in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\Helpers\ChangeMonitor.cs:line 47
   at QuestTools.QuestTools.Pulse() in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\QuestTools.cs:line 62
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 64AB0F18, Size: 312
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.SNO.SNORecordWorld.ReadRecord()
   at Zeta.Game.Internals.SNO.SNORecordWorld..ctor(IntPtr ptr, SNOTable table)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
   at Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
   at Zeta.Game.ZetaDia.get_WorldInfo()
   at QuestTools.Navigation.QTNavigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean useNavigator) in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\Navigation\QTNavigator.cs:line 48
   at QuestTools.ProfileTags.Movement.SafeMoveToTag.Move() in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\ProfileTags\Movement\SafeMoveToTag.cs:line 165
   at QuestTools.ProfileTags.Movement.SafeMoveToTag.<MainCoroutine>d__1.MoveNext() in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\ProfileTags\Movement\SafeMoveToTag.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Zeta.Bot.ActionRunCoroutine....()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
   at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
   at Buddy.Coroutines.Coroutine.Resume()
   at Zeta.Bot.ActionRunCoroutine.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.()

Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 64AB0F18, Size: 312
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.SNO.SNORecordWorld.ReadRecord()
   at Zeta.Game.Internals.SNO.SNORecordWorld..ctor(IntPtr ptr, SNOTable table)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
   at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
   at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
   at Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
   at Zeta.Game.ZetaDia.get_WorldInfo()
   at QuestTools.Navigation.QTNavigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean useNavigator) in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\Navigation\QTNavigator.cs:line 48
   at QuestTools.ProfileTags.Movement.SafeMoveToTag.Move() in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\ProfileTags\Movement\SafeMoveToTag.cs:line 165
   at QuestTools.ProfileTags.Movement.SafeMoveToTag.<MainCoroutine>d__1.MoveNext() in c:\Users\Nitr0\Desktop\Demonbuddy 1.1.2273.404\Plugins\QuestTools\ProfileTags\Movement\SafeMoveToTag.cs:line 125
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Zeta.Bot.ActionRunCoroutine....()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
   at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
   at Buddy.Coroutines.Coroutine.Resume()
   at Zeta.Bot.ActionRunCoroutine.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.()
 
Why are all Profiles doing Act 4 "Silver Spire"?
My Keywarden is at "Gardens of Hope 2d Tier" in Act4...

Bot cant kill him, cause it cant find him...
 
Why are all Profiles doing Act 4 "Silver Spire"?
My Keywarden is at "Gardens of Hope 2d Tier" in Act4...

Bot cant kill him, cause it cant find him...
Same problem here..... The bot keeps running around. If I manually send him to the right location and then unpause he goes and kills him correctly but I can't let the bot run for any amount of time since he will get stuck in an empty Silver Spire again.
 
It did give me the solution though.....

Change Spire.xml: Replace all "Waypoint 44" with "Waypoint 42". That should do it. Haven't tested it yet though.....
 
That profile requires a beta version of DB, that's not really an option.
I also doubt that the issue is the same. The solution talks about a check, our problem is that the toon will not even go to the correct area.

It's stated in the original post that it's for DB Beta only, however it works perfectly for DB Stable 407 release. I was simply providing an alternative profile that works without issues :)
 
It's stated in the original post that it's for DB Beta only, however it works perfectly for DB Stable 407 release. I was simply providing an alternative profile that works without issues :)

Can confirm...
 
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