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[A1]-[A4] Keywarden Profile

"Failed to load profile: Path to profile element is not valid; file not found
System.IO.FileNotFoundException: Path to profile element is not valid; file not found
File name: 'C:\Users\Yilin\Desktop\DB KEYS\Plugins\KeyBot\Profiles\data\KBRZ\..\KeyBotTownPortal.xml'
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)"

Can anyone plz tell me how to fix this? I put the keyrun under plugin folder, and tried to put Profile under DB folder or DB\Plugin folder, but they still with this error msg when I open db.

Nvm, I after enable the plugin it works. Thanks for your work.
 
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] ========== KEYWARDEN FOUND ============
[KeyRun] A KeyRun enabled profile changed combat setting to True
[KeyRun] WARDEN HP: 2.090548E+07
[KeyRun] ========== KEYWARDEN OUT OF RANGE ============
[KeyRun] A KeyRun enabled profile changed combat setting to False
[KeyRun] Let's move to the location we last saw him ...

most time it kills the warden and says the keywarden out of range, even it loots the key and still say that. then stuck there until the bot times out to log out
I runs T3. am I kill too fast so the bot cannot detect the warden's death? it seems the warden disappears every time
 
Its possible to program this to use adventure mode¿?.
Im using it on mi monk and it loot 0 keys in 8 hours whats wrong¿?
 
is the dev active? cuz the pathing to the keywarden corp is wired :/ need so long to find it..
 
Hi

My bot didn't pick up the key after killing the KWs

Please help me :(

Are there any setting I need to configure

Thank you very much

I had the same problem.
I changed in trinity the item level for legendaries to 1+
then he picked up the keys.
 
Work great, farming the key and elites like a boss, get stuck on act 4 often but I don't think its a profile problem, if anyone have a solution would be cool.
 
Work great, farming the key and elites like a boss, get stuck on act 4 often but I don't think its a profile problem, if anyone have a solution would be cool.
Ppl use act 4 bounties for act 4 keys works great. I use this only for act 1 - act3 keys
 
What version demonbuddy are you using? Or any special configs? Mines gets stuck after killing the keywarden - thinking there's loot but there isn't then it's infinite loop

Do you use the plugin provided in this thread?

[KeyRun] ========== KEYWARDEN FOUND ============
[KeyRun] =+=+=+=+=+= KEYWARDEN VANQUISHED!!! =+=+=+=+=+=
[<MainCoroutine>d__1] ReachedDestination!
[SafeMoveToTag] Initialized
[KeyRun] ========== KEYWARDEN FOUND ============
[<MainCoroutine>d__1] ReachedDestination!
[KeyRun] =+=+=+=+=+= KEYWARDEN VANQUISHED!!! =+=+=+=+=+=
[SafeMoveToTag] Initialized
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
 
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Problem with Wizard Teleporting back to town.

I'm running it on T6 and so as long as Im standing next to it it seems to be working fine. Every now and then after the Keywarden is killed I have to manually stop the Bot, Leave the game, and then restart the bot. But thats no biggie for me.

However what troubles me the most is how sometimes it can't teleport back faster on its own due to a 1-3 mobs that have followed my Wizard to the "safe spot" and she has to use autoattacks... yeah, she's using my big ass Furnace to melee maul down them last remaining enemies rather than just using one single Apoc/Blazar/Meteor.

If I were to lower the Minimum trash mob pack size count to 1-3 it would always clear the entire map. So my non-coding alternative was to change my Energy Armor into a Ice Armor/Frozen Storm for a little bit of extra hitting power.

Is there something that I can do to avoid this? Like, is there a way to make it so that once the Keywarden is killed, the Wizards goes to this "safe spot" and clears everything in there using skills and not just waving her furnace around?
 
can anyone tell me what quests i need for this? i assumed it was an adventure mode plugin. thanks
 
I only know the german Quest Titles Sorry :/
Maybe this can help you: All Quest-IDs and Steps of the Quests.

Act 1: <GameParams quest="72801" step="36" act="A1" resumeFromSave="False" isPrivate="True" numGames="-1" />
Act 2: <GameParams quest="57339" step="-1" act="A2" resumeFromSave="False" isPrivate="True" numGames="-1" />
Act 3: <GameParams quest="101750" step="10" act="A3" resumeFromSave="False" isPrivate="True" numGames="-1" />
Act 4: <GameParams quest="114901" step="22" act="A4" resumeFromSave="False" isPrivate="True" numGames="-1" />
 
Do i need questool for that? Or you tried new trinity? @toky what Do Yu use?
 
I only know the german Quest Titles Sorry :/
Maybe this can help you: All Quest-IDs and Steps of the Quests.

Act 1: <GameParams quest="72801" step="36" act="A1" resumeFromSave="False" isPrivate="True" numGames="-1" />
Act 2: <GameParams quest="57339" step="-1" act="A2" resumeFromSave="False" isPrivate="True" numGames="-1" />
Act 3: <GameParams quest="101750" step="10" act="A3" resumeFromSave="False" isPrivate="True" numGames="-1" />
Act 4: <GameParams quest="114901" step="22" act="A4" resumeFromSave="False" isPrivate="True" numGames="-1" />

ok, i assume its the same quests as the one in magi's thread, except idunno the act4 one.
 
I left all settings default. Just changed loot options to sell all stuff and loot iLevel 1+.
 
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