well its impossible to help if i cant reproduce that issue.what do you mean more information? thats just what it does... no error message it just walks around the key warded and doesnt attack(50%) of the time
what do you mean more information? thats just what it does... no error message it just walks around the key warded and doesnt attack(50%) of the time
He has a point. 99% of my problems with profiles have been on my end in regards to improper settings.well its impossible to help if i cant reproduce that issue.
but to be honest i dont really want to solve any non profile related problems. it would take me more time than i have spent creating this profile.
but here is a suggestion: set your min distance before kite to 0 if its not. otherwise i cant help.
also updated my first post with a slightly faster version
its your trinity settings not the profile.i tested it on my DH with vault and without vault and it didnt work well with it. but somehow works really well with my wizard with teleport
not sure why though cause idk the skill mechanics and stuff.
when key warden drops a legendary my guy just leaves and doesnt bother to loot it when its like right next to him
can u by chance fix that. saw it happen multiple times already.
how to make it do acts 1-3 and not act 4 at all ever(have 200keys for act 4)
it shouldnt do act 4 if you have 200 keys and way less of the other 3.how to make it do acts 1-3 and not act 4 at all ever(have 200keys for act 4)
it shouldnt do act 4 if you have 200 keys and way less of the other 3.
ill take a look at it later.
Hi, I have found that this is the fastest key farmer profile so far. Very pleased with it. However, I have been having issues on Act 4 where the bot does not move after killing the warden and just stands there instead of porting to town or exiting the game. Is there anything I can do about that? Thanks in advance.
i dont know doesnt happen to me.hi, i got one problem i use your profile with townrun. my bot does act 2 keywarden it is ok cuz i have only 3 of them only problem is after killing him tp to town restart game after he restart the game it says :
[KeyBot] All availables profiles are used.
[KeyBot] Exiting game to continue with next profile
but he did not the run after he restart again it works one time normally but he always restart the game twice any idea? i use newest stuff qt 2.0.91
should be working now.Hi, I have found that this is the fastest key farmer profile so far. Very pleased with it. However, I have been having issues on Act 4 where the bot does not move after killing the warden and just stands there instead of porting to town or exiting the game. Is there anything I can do about that? Thanks in advance.
it shouldnt do act 4. cant test it properly because i dont have 200 keys. but as far as i can see its working correct.how to make it do acts 1-3 and not act 4 at all ever(have 200keys for act 4)
you probably have to change every <LoadProfile file="loaderkey.xml" leaveGame="true" /> to <LoadProfile file="loaderkey.xml" leaveGame="true" stayInParty="True" />Good night, there would be means to update profils for the bot leaves the party only having killed the required Keywarden. Because it's too bad to play in adventur mode and to leave the party after the death of every keywarden.
Sorry for my english
i dont think thats a profile issue. i recommend using a gold inactivity timer for your other issues. 3 minutes for example.[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="93099"
the stuck part is not a profile issue.Oh and also the "your bot got stuck" in the log, i watched it say that and on screen, My DH was simply walking back and forth between a short distance with nothing blocking its path etc. it was "stuck" between 2 imaginary objects or something.
changed trinity setting to what your image attached in 1st post showed.
My only change was to profiles combat= False to - True,
too many times when i tested watching my character get circled by mobs ? killed and res at body, and lately D3 seems to be glitching if you die enough times that res at corpse should be greyed out, its still click-able but not doing anything.
The bot doesn't have a safety to try last checkpoint after at corpse option isnt working. and on T6 without combat enabled, its easy to get killed enough for res at corpse button to not work.
Wodering if this is a possible anti botting measure on blizzards end, or just a simple glitch in their game.
Oh and also the "your bot got stuck" in the log, i watched it say that and on screen, My DH was simply walking back and forth between a short distance with nothing blocking its path etc. it was "stuck" between 2 imaginary objects or something.
changed trinity setting to what your image attached in 1st post showed.
My only change was to profiles combat= False to - True,
too many times when i tested watching my character get circled by mobs ? killed and res at body, and lately D3 seems to be glitching if you die enough times that res at corpse should be greyed out, its still click-able but not doing anything.
The bot doesn't have a safety to try last checkpoint after at corpse option isnt working. and on T6 without combat enabled, its easy to get killed enough for res at corpse button to not work.
Wodering if this is a possible anti botting measure on blizzards end, or just a simple glitch in their game.