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Rimaldinis?

Having this in your pickup.dis will cause the bot to pick up all legendary items regardless of what it is. You don't need anything else.

[QUALITY] == "Legendary"

What you need to change is the Legendary.dis file to make it keep this specific item because the keep rules are old and outdated.
 
Thanks a lot!!
and... it stashed all rare items, i want my bot to don`t pick up any rare items
then should I add this??

//[QUALITY] == "Rare"

Go in your trinity Folder and open "rare.dis"

Mark everything and delete it and then paste this:

Code:
[QUALITY] == "Rare" && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc") -> [TRASH]
 
Having this in your pickup.dis will cause the bot to pick up all legendary items regardless of what it is. You don't need anything else.

[QUALITY] == "Legendary"

What you need to change is the Legendary.dis file to make it keep this specific item because the keep rules are old and outdated.

same here saw one drop and bot just ran pass it, try all setting still no go.

it show in log [Consumable_Add_Sockets_flippy-6428] [Unknown], but not picking it up

I just watched one drop for my bot and he passed it over. Was wondering if there are setting for a grabbing it. I am not always going to be around to go back and grab it

Some people had some Issues with it it's just double safety.
 
thanks a lot!!

the problem was that i didn`t click 'Reload scriptfiles' :p

now my bot dont pick up any rare`s
and how about legenadary... i should keep watching it
 
thanks a lot!!

the problem was that i didn`t click 'Reload scriptfiles' :p

now my bot dont pick up any rare`s
and how about legenadary... i should keep watching it

Go in your trinity Folder and open "pickup.dis"

Mark everything and delete it and then paste this:


Code:
[QUALITY] == "Legendary"
[QUALITY] == "Rare" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc")
//[QUALITY] == "Magic" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc")
//[QUALITY] == "Superior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Normal" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Inferior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")

//[NAME] == "Reusable Parts"
//[NAME] == "Arcane Dust"
[NAME] == "Veiled Crystal"
[NAME] == "Death's Breath"
[NAME] == "Rift Keystone Fragment"

[QUALITY] == "Legendary" && [NAME] == "Ramaladni's Gift"
 
Go in your trinity Folder and open "pickup.dis"

Mark everything and delete it and then paste this:


Code:
[QUALITY] == "Legendary"
[QUALITY] == "Rare" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc")
//[QUALITY] == "Magic" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc")
//[QUALITY] == "Superior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Normal" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Inferior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")

//[NAME] == "Reusable Parts"
//[NAME] == "Arcane Dust"
[NAME] == "Veiled Crystal"
[NAME] == "Death's Breath"
[NAME] == "Rift Keystone Fragment"

[QUALITY] == "Legendary" && [NAME] == "Ramaladni's Gift"


Code:
[QUALITY] == "Legendary"
//[QUALITY] == "Magic" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc")
//[QUALITY] == "Superior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Normal" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Inferior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
[QUALITY] == "Legendary" && [NAME] == "Ramaladni's Gift"
[QUALITY] == "Legendary" && [NAME] == "Keystone of Trials"
//[QUALITY] == "Rare"

//[NAME] == "Reusable Parts"
//[NAME] == "Arcane Dust"
//[NAME] == "Veiled Crystal"
//[NAME] == "Death's Breath"
[NAME] == "Rift Keystone Fragment"
[NAME] == "Forgotten soul"

i modified my file to this

is it okay?? my purpose was that pickup all legends, none rare of magic
and pickup 'forgotten soul' ' cause it didn`t pick it up :(

i don`t know it`s exactly correct, but i just imitate the code you wrote this thread...
 
Code:
[QUALITY] == "Legendary"
//[QUALITY] == "Magic" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc")
//[QUALITY] == "Superior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Normal" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Inferior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
[QUALITY] == "Legendary" && [NAME] == "Ramaladni's Gift"
[QUALITY] == "Legendary" && [NAME] == "Keystone of Trials"
//[QUALITY] == "Rare"

//[NAME] == "Reusable Parts"
//[NAME] == "Arcane Dust"
//[NAME] == "Veiled Crystal"
//[NAME] == "Death's Breath"
[NAME] == "Rift Keystone Fragment"
[NAME] == "Forgotten soul"

i modified my file to this

is it okay?? my purpose was that pickup all legends, none rare of magic
and pickup 'forgotten soul' ' cause it didn`t pick it up :(

i don`t know it`s exactly correct, but i just imitate the code you wrote this thread...

Its right if the forgotten souls dont get picked up try this

Code:
[QUALITY] == "Legendary" && [NAME] == "Forgotten Soul"
 
Its right if the forgotten souls dont get picked up try this

Code:
[QUALITY] == "Legendary" && [NAME] == "Forgotten Soul"


It`s working quite well!!
i`m proud of myself haha

anyway, thank you for caring me ;)
 
i just watched mine skip one what are the setting for those that are picking it up?
 
Wow, this thread really blew up! I made the following change to my trinity pickup.dis:// +---------------------------------------------------------------------------+
// | _____ _______ _______ _______ _______ _____ _______ ______ ___ ___
// | | |_| ___| __| ___| | | \| _ | __ \ | |
// | | | ___| | | ___| | -- | | <\ /
// | |_______|_______|_______|_______|__|____|_____/|___|___|___|__| |___|
// +---------------------------------------------------------------------------+
[QUALITY] == "Legendary" && [LEVEL] > 57
[QUALITY] == "Legendary" && [LEVEL] > 50 && [TYPE] == "Jewelry"
//ignore rule
[QUALITY] == "Legendary" && [LEVEL] <= 56 -> [IGNORE]
[QUALITY] == "Legendary" && [NAME] == "Ramaladni's Gift"

Can anyone with knowledge of code tell me if this is a valid entry or not? I made the change in both soft and hard. Thanks!
 
none of my 7 bots have picked up any ramadalidingdongkingkong yet...
 
just want to confirm that i changed the correct file
i went to plugins/trinity/itemrules/rules/soft/pickup.dis
and erased everything and put in
[QUALITY] == "Legendary"
//[QUALITY] == "Magic" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon" || [BASETYPE] == "Jewelry" || [BASETYPE] = "Misc")
//[QUALITY] == "Superior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Normal" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
//[QUALITY] == "Inferior" && [LEVEL] > 61 && ([BASETYPE] == "Armor" || [BASETYPE] == "Weapon")
[QUALITY] == "Legendary" && [NAME] == "Ramaladni's Gift"
[QUALITY] == "Legendary" && [NAME] == "Keystone of Trials"
//[QUALITY] == "Rare"

//[NAME] == "Reusable Parts"
//[NAME] == "Arcane Dust"
//[NAME] == "Veiled Crystal"
//[NAME] == "Death's Breath"
[NAME] == "Rift Keystone Fragment"
[NAME] == "Forgotten soul"
can any one confirm this is correct and in the right place
 
and while were at it can anyone confirm where Ramaladni's Gift is it anywhere or just rifts post if you have found one and where
 
Changelog says that Ramadali Gift will drop everywhere in the world on T1 o higher.

I have been running 150++ normal rift (T4 to T6) since last night with these settings but I dont see any Ramadali Gift in my stash. He picks up Greater Rift Keys, Forgotten souls and Keystone Fragments.

Untitled_45.jpg


Either its ultra rare like the Wand of Woh and SMK or my bots are not picking it up.
 
Last edited:
here is my copy of the rules updated with the new items, seasonal items and changed items
 

Attachments

If you read above in the thread you put Rimaldini's in d pickup file....the one I shared simply has d new legendaries
 
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