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Act 4 Bounty farming - Extra fast & efficient edition

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honestly at this point i think you are farix posting on another account. if his website is up to date, only the rift profile is worth mentioning, because its the only one that might be any different than what has been already available for over a month. i can see why people would want to buy them for the support they get, but please stop hyping these profiles.

and yes i tried this bounty run. i encountered one problem with cursed chest/shrine bounties as already mentioned by other people. otherwise its the same as the riftbot bounties. (so riftbot is actually faster because of that)

anyways im not going to post in here anymore. sorry for my angry posts :).

Yes. I have SO much time on my hands that I made a new account, posted numerous times per username over the last year/months just to give fake reviews to my shitty profile. /endsarcasm
 
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nvm, i was trippin on smth. Bounty works all the time. This is the BEST profile yet!!!!!! Thanks Much!!
 
I've unistalled db and deleted the folders then reinstalled db and when i try to run the profile i get:

Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 39
System.Exception: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 39
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
I've unistalled db and deleted the folders then reinstalled db and when i try to run the profile i get:

Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 39
System.Exception: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 39
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Now your next step is to get the latest plugins of Quest-tool that DB has bundled (but has outdated version that installs). Easiest way to do that, is by going to the Plugins/Trinity forum.

If you cannot read or follow instructions or directions, do not expect me to help you. I have sense changed the most important directions to RED up in the main post. Hopefully this will help.
 
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Thank you for the quick reply, i did update to trinity 1.9.8 and questtools 2.0.82 but i kept getting another error:
Compiler Error: d:\Demons\Plugins\Trinity\unifiedtrinity\trunk\Sources\UI\UIComponents\TVarValidationRule.cs(9,18) : error CS0101: Namnområdet Trinity.UIComponents innehåller redan en definition för TVarValidationRule

After this I reinstalled db hoping it would fix my problem.
 
Compiler Error: d:\Demons\Plugins\Trinity\unifiedtrinity\trunk\Sources\UI\UIComponents\TVarValidationRule.cs(9,18) : error CS0101: Namnområdet Trinity.UIComponents innehåller redan en definition för TVarValidationRule

Compiler Error = Plugin compiler. There's an error somewhere in the code, usually syntax.
TVarValidationRule.cs(9,18) : error CS0101: = The file effected, what line and position - then the error code which is then researchable.

I'd recommend deleting your plugin folder and cherry pick the latest versions of everything you like to use. See if your SVNs outdated, etc. Sometimes, rrrix (if not him, a helper, or something) pushes updates a little too quickly on plugins sometimes and it causes these issues.
 
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Profile does get stuck at Gardens of Hope 1st Tier when it is trying to kill Rakanoth. The bot moves back and forth indefinitely.


[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
 
Tough n Fast profile gets stuck at the waypoint when "Bounty: Kill Izual" is active. Cant find its way out from the waypoint area.

The normal profile works great there :)
 
lmao at all this thread , profiles are piss-easy ...
I been here under 2 months and can write just about anything !

on topic : this profile works sure ,
but I had to do some of my own tweaks and such - but it runs fine , all in all.

BIG LOL tho , have fun all !
 
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im running the v2 profile now with no problems thanks buddy ! will report back if i have any issues :)
 
i just couldnt resist. out of 96 posts 8 are yours. 6 of them say how great this profile is or how great farix is. you have to admit its looking suspicious :). maybe you are just his biggest fanboy. i dont know. but usually people are not like that.

now i clearly have not used farix private profiles but by looking at his website you can see what he is offering. hellrift or crafting mat profiles are a joke to create. it takes like 5 minutes and you can hardly do anything wrong. as i already said i dont know anything about his rift profile but im pretty sure he is using the dungeon explorer, because going through every possible map and creating moveto commands would actually take some time.(but it would be worth it!)
so judging from what i have said just now and by looking at these a4 bounties, i doubt he has any profiles which are working better than the public profiles available here for quite some time now. but thats what you fanboys claim. what im basically saying is: if his rift profile is not working godly somehow, your claims are just untrue.
so why am i here. i think its unjust to the public creators if you say farix profiles are superior and im not saying that they are bad either.

i bet the next reply i get though will be something like "ololol you havent tried his private profile so stfu".

to answer your last question. no i have been using my own profile most of the time (~80%). a little bit of ghom and now the riftbot bounties + rifts to get some legendaries.

Making waypoints for every rift map is not possible as they are made up of lego bricks called "scenes" in random order everytime. There is only a handful static maps that is possible to make waypoints for and they are covered in RiftBot.
 
Making waypoints for every rift map is not possible as they are made up of lego bricks called "scenes" in random order everytime. There is only a handful static maps that is possible to make waypoints for and they are covered in RiftBot.
ok my bad. i noticed many maps with with the same layout and saw your waypoints for some of them. so my initial thought was its possible, but i clearly havent spent enough time investigating it.
 
People have the right to express their opinion on how Farix is handling his profile extravaganza. It's shady at best. advertising his website in every public profile .xml he ever released.

Making waypoints for every rift map is not possible as they are made up of lego bricks called "scenes" in random order everytime. There is only a handful static maps that is possible to make waypoints for and they are covered in RiftBot.

Yes not all maps you can have waypoints but a lot are the same outline with what's in the different. On those maps you can put waypoints even if it's a circle as long as the waypoint is close enuff for the bot to pick up the mapmaker and run over and do the quest.

This is just a theory never put in practice just sound logical question not statement =)
 
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Yes not all maps you can have waypoints but a lot are the same outline with what's in the different. On those maps you can put waypoints even if it's a circle as long as the waypoint is close enuff for the bot to pick up the mapmaker and run over and do the quest.

This is just a theory never put in practice just sound logical question not statement =)

If rrrix or someone else release a scene explorer similar to the dungeon explorer, waypoints for all maps would be possible.
 
Updated to a lighter, better version. Everyone should be pleased with this version. It will at least go to a smart Cursed Dias spawn, so you're not wasting time and it skips combat going to Rakanoth, Izual and Diablo. There is still a simplefollow version available for those who need a wait-timer in diablo's lobby.

Use your latest DB Beta and Quest-tools before requesting support!
 
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Updated to a lighter, better version. Everyone should be pleased with this version. It will at least go to a smart Cursed Dias spawn, so you're not wasting time and it skips combat going to Rakanoth, Izual and Diablo. There is still a simplefollow version available for those who need a wait-timer in diablo's lobby.

Use your latest DB Beta and Quest-tools before requesting support!

Running now.
 
Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="40" pathPrecision="45" />) Line 73


whenever i load the profile....what am i doing wrong?


PLEASE HELP
 
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