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Rift Bot - Yet Another Rifting Profile!

Is there any profile for this with Wizard adjustments to make a EB/WoW wizard be efficient?!

As is I can't make my wizard stand in range for EB explosions most of the time, which makes it extremely slower then it could be.

Any way I could make the wizard stay in close range 5-10max and only quite out of AoEs enough to not take damage but reposition in melee range again? Also to make EB casting a priority, as it sometimes have a half second delay to cast again and it doesn't keep spamming it.

Any thoughts?
 
Find this in Crusadercombat.cs


private static bool CanCastHeavensFury()
{
return CombatBase.CanCast(SNOPower.X1_Crusader_HeavensFury3) && (TargetUtil.EliteOrTrashInRange(16f) || TargetUtil.AnyMobsInRange(16, 2));


Red color is the one I changed. You can change to (16, 1) if you want to use it even 1 enemy. I have not enough wrath to use all the time.

Credit: fujiyama

thanks, awesome :)
 
My profile resets after one death, I made sure that the bot settings has death handling off. This is the only profile where if I die once it exits, so Im assuming theres a setting within this profile or an issue. Can anybody help please
 
How come my loot radius is not set to 150 as it should be in the default? My script goes like

ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:45

it automatically changes back to 50 which causes my character to miss some legendary dropped. I think its only in some bounties in A4 though.
 
Ok, hi i know it might have been already answerd somehwere here but i was looking and couldnt find it, i get this error what should/could do about it:
[Rift Bot] Explore Bastion Keep @ 10/40/0.4 [Rift Bot] Explore Unknown version of the Bastion Keep with ExploreDungeon.
 
the riftbot plugin doesnt show in my plugin screen causing the profile to not work...

using latest trinity and beta buddy
 
===== Misc Statistics =====
Total tracking time: 5h 23m 39s
Total deaths: 35 [6.49 per hour]
Total games (approx): 23 [4.26 per hour]
Total Caches Opened:0
Total XP gained: -1077.92 million [-199.82 million per hour]
Total Gold gained: 24667.54 Thousand [4572.77 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 694 [128.65 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 17 [3.15 per hour] {2.45 %}
- Magic: 178 [33 per hour] {25.65 %}
- Rare: 456 [84.53 per hour] {65.71 %}
- Legendary: 43 [7.97 per hour] {6.2 %}

Gem Drops:
Total gems: 153 [28.36 per hour]
- Ruby: 26 [4.82 per hour] {16.99 %}
--- ilvl 15 Ruby: 24 [4.45 per hour] {15.69 %}
--- ilvl 16 Ruby: 2 [0.37 per hour] {1.31 %}
- Topaz: 39 [7.23 per hour] {25.49 %}
--- ilvl 15 Topaz: 35 [6.49 per hour] {22.88 %}
--- ilvl 16 Topaz: 4 [0.74 per hour] {2.61 %}
- Amethyst: 27 [5.01 per hour] {17.65 %}
--- ilvl 15 Amethyst: 27 [5.01 per hour] {17.65 %}
- Emerald: 30 [5.56 per hour] {19.61 %}
--- ilvl 15 Emerald: 26 [4.82 per hour] {16.99 %}
--- ilvl 16 Emerald: 4 [0.74 per hour] {2.61 %}

DH @ T6 with Sentries.
Cheer~
 
===== Misc Statistics =====
Total tracking time: 12h 30m 44s
Total deaths: 69 [5.51 per hour]
Total games (approx): 51 [4.08 per hour]
Total XP gained: 3334.30 million [266.48 million per hour]
Total Gold gained: 25601.31 Thousand [2046.07 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1496 [119.56 per hour]

Items dropped by quality:
- White: 40 [3.20 per hour] {2.67 %}
- Magic: 366 [29.25 per hour] {24.47 %}
- Rare: 997 [79.68 per hour] {66.64 %}
- Legendary: 93 [7.43 per hour] {6.22 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 99 [7.91 per hour]

Items picked up by quality:
- Rare: 6 [0.48 per hour] {6.06 %}
- Legendary: 93 [7.43 per hour] {93.94 %}

This is the total performance before done tuning.
 
the riftbot plugin doesnt show in my plugin screen causing the profile to not work...

using latest trinity and beta buddy

riftbot is not a plugin, it is a profile that you have to load like any other profile.
 
This is the total performance before done tuning.

Do you mind PMing me your armory so I can do Ghom & Chest runs in order to gear to your level (to be able to do T6 DH)? I'm thinking of trying out the Rift Bot but don't want to stop botting my WD/Barb because I want to hit P700 before moving onto my DH. So I want to see which DEX pieces I have to hold onto in order to clear T6 rifts as efficiently as you do w/ Rift bot. I'd really appreciate your gear list or your armory. Thanks in advance!
 
Possible Bug?

Is there way to clear each level 100% and then move forward? Seems that most of the time if doesn't find RG because it didn't clear older levels.

-N
 
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
Loaded profile Rift Bot Common with Bounties
Loaded profile Rift Bot Loader
[LoadOnceTag] LoadOnce: Found 2 Total Profiles, 0 Used Profiles, 2 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Bounties.xml
Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="20" pathPrecision="40" />) Line 44
System.Exception: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="20" pathPrecision="40" />) Line 44
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei ..(XElement , Type )
bei ...(XElement )
bei System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
bei System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
bei System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
bei ..(XElement , PropertyInfo )
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei Zeta.Bot.Profile.Profile.Load(XElement element, String path)
bei Zeta.Bot.Profile.Profile.Load(String path)
bei Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
[LoadOnceTag] LoadOnce: Found 2 Total Profiles, 1 Used Profiles, 1 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Rift.xml
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[Rift Bot] Open Rift
[SafeMoveToTag] Initialized
[SafeMoveToTag] ReachedDestination!
 
i load the profile and start the DB i get this error and then the char open a RIFT.

[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
Loaded profile Rift Bot Common with Bounties
[LoadOnceTag] LoadOnce: Found 2 Total Profiles, 0 Used Profiles, 2 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Bounties.xml
Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="20" pathPrecision="40" />) Line 44
System.Exception: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="20" pathPrecision="40" />) Line 44
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei ..(XElement , Type )
bei ...(XElement )
bei System.Linq.Enumerable.WhereSelectEnumerableIterat or`2.MoveNext()
bei System.Collections.Generic.List`1..ctor(IEnumerabl e`1 collection)
bei System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
bei ..(XElement , PropertyInfo )
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei Zeta.Bot.Profile.Profile.Load(XElement element, String path)
bei Zeta.Bot.Profile.Profile.Load(String path)
bei Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
[LoadOnceTag] LoadOnce: Found 2 Total Profiles, 1 Used Profiles, 1 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Rift.xml
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[Rift Bot] Open Rift
[SafeMoveToTag] Initialized
[SafeMoveToTag] ReachedDestination!
 
i load the profile and start the DB i get this error and then the char open a RIFT.

[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
Loaded profile Rift Bot Common with Bounties
[LoadOnceTag] LoadOnce: Found 2 Total Profiles, 0 Used Profiles, 2 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Bounties.xml
Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="20" pathPrecision="40" />) Line 44
System.Exception: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="1" interactRange="20" pathPrecision="40" />) Line 44
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei ..(XElement , Type )
bei ...(XElement )
bei System.Linq.Enumerable.WhereSelectEnumerableIterat or`2.MoveNext()
bei System.Collections.Generic.List`1..ctor(IEnumerabl e`1 collection)
bei System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
bei ..(XElement , PropertyInfo )
bei ..(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei Zeta.Bot.Profile.Profile.Load(XElement element, String path)
bei Zeta.Bot.Profile.Profile.Load(String path)
bei Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
[LoadOnceTag] LoadOnce: Found 2 Total Profiles, 1 Used Profiles, 1 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: Rift.xml
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[Rift Bot] Open Rift
[SafeMoveToTag] Initialized
[SafeMoveToTag] ReachedDestination!

The bot do a rift first after that he makes bounty if you want only bounty then choose only bounty profile
 
Does anyone know if I can turn off the "[ExploreDungeonTag] Marking nearby node..." things in the demonbuddy window? It just clutters up the log.
 
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