Crippleboxer
New Member
- Joined
- Feb 10, 2010
- Messages
- 302
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- 0
What can I do to make this work?
	
	
	
		
Im totally new to custom decks
				
			
		Code:
	
	------- Turn 6 Loop 29 -- Rush ModeChecking hand cards priorities :
Exception occured in coroutine: .: Exception was thrown by coroutine ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Shadosky.Murloc.rush.Murloc.<SelectCard>d__c.MoveNext() in c:\Users\Michael\Desktop\Playa\CustomDecks\Murlockz\i_am_murloc.cs:line 72
   at Triton.Bot.Coroutine.(Object& )
   --- End of inner exception stack trace ---
   at Triton.Bot.Coroutine.(Object& )
   at Triton.Bot.Coroutine.()
   at ..()
   at ..(Object )
   --- End of exception stack trace, coroutine stack trace follows ---
   at Shadosky.Murloc.rush.Murloc.SelectCard()
   at ???
   at ???
   at ???
   at ???
------- Turn 6 Loop 30 -- Rush Mode
Checking hand cards priorities :
Exception occured in coroutine: .: Exception was thrown by coroutine ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Shadosky.Murloc.rush.Murloc.<SelectCard>d__c.MoveNext() in c:\Users\Michael\Desktop\Playa\CustomDecks\Murlockz\i_am_murloc.cs:line 72
   at Triton.Bot.Coroutine.(Object& )
   --- End of inner exception stack trace ---
   at Triton.Bot.Coroutine.(Object& )
   at Triton.Bot.Coroutine.()
   at ..()
   at ..(Object )
   --- End of exception stack trace, coroutine stack trace follows ---
   at Shadosky.Murloc.rush.Murloc.SelectCard()
   at ???
   at ???
   at ???
   at ???Im totally new to custom decks








 
 
		
 
 
		 
 
		
 
 
		