Hello,
Im using YRB Combat rogue rotation. Fresh install of latest versions of HB, Tyrael and YRB routine with only changed settings for CDs to be used on BlTW
I have noticed that Combat rogue routine just spams finishers with no matter how many CPs i have, usually 1 or 2 CPs. Rotation pretty much goes like this.
Marked For Death, SnD, Revealing Strike, Sinister Strike, Finisher, Sinister Strike, Finisher, Revealing Strike, Sinister Strike, Finisher, Sinister Strike, SnD (1 or 2CPs), Sinister Strike, Finisher, Sinister Strike, SnD (1 or 2CPs)..
Can you please look at it?
Raiding Target Dummy Log attached:
TigerEyeBrewStacks >=20
TigerEyeBrewStacks >=10
Spell.Cast("Slice and Dice", ret => (Spell.GetAuraTimeLeft("Slice and Dice") < 3 && Lua.PlayerComboPts >= 4) || (!Me.HasAura("Shadow Blades") && Lua.PlayerComboPts >= 2)),
Spell.Cast("Marked for Death", ret => ((!Me.HasAura("Adrenaline Rush") || !Me.HasAura("Shadow Blades")) && Lua.PlayerComboPts <= 1) && (
(SG.Instance.Combat.Tier6Abilities == Enum.AbilityTrigger.OnBossDummy && U.IsTargetBoss) ||
(SG.Instance.Combat.Tier6Abilities == Enum.AbilityTrigger.OnBossDummy && (G.SpeedBuffsAura)) ||
(SG.Instance.Combat.Tier6Abilities == Enum.AbilityTrigger.Always)
))
Spell.Cast("Eviscerate", ret => (Spell.GetAuraTimeLeft("Slice and Dice") > 5 && Lua.PlayerComboPts >= 4))
Hi could someone tell me how this CR compares to Tuanhas paid CR for elemental shaman?
I get the feeling tuanhas are designed for pvp mainly so was just wondering how this weighs up?
thanks
As for performence vs the old YRB (This one), the new one is much smoother and better than the old one.
Try it out for yourself and see then?
Also, I read everything. Just because I don't reply doesn't mean it's not fixed in the new YRB. I've been busy like a mad man trying to get it up and running for you guys.
As for performence vs the old YRB (This one), the new one is much smoother and better than the old one. I would like to see some of the HC raiders that are using this routine gets some WoL / Warcraftlogs rankings using this + very close to the amount of simmed dps your character can output. I look forward to see many raiders return to Pre-WoD and during WoD, you know you can always contact me in PM or using IRC in my signature below (for live replies)/wink
Hey Xcesius,
With my Paladin i got last Saturday in my main Raid 7 Times Ranked Heroic : Protectors,Sha,Spoils,Iron Juggernaut;Malkorok and (Garrosch normalmode insane 600k Dps)
I am sure that the routine would do more damage if the following things fixed (improved) First: Manual Castpause on Keypress 2: Use Divine Storm at 2+ Mobs and hammer of righteous at 2+ Mobs.
Greetz Pdub1
In the new one you can select the amount of units before using AoE.
Manaul Castpause has also been fixed, the release date is currently unknown since I need my testers to test every class / spec.
With these changes, even if we use any other t6 talent or manually casting MfD routine does Higher DPS than without changes. Initial burst is a bit lower, but overall DPS is closer to numbers in sims. I was thinking on adding BlTwHr check for SnD but i decided to pass it as it is now.