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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

what should I do if I want to get rid of Halls of Lightning from the randomizing list?
I see around 10 druids named Jzkjxhcz1~10 running this dungeon now and I want to stay away from this one.

Does removing halls of lightning profile from folder get rid of this dungeon from my list?

No, the code would have to be removed directly from the Randomizer.
I'd explain how to do remove the code, but the Randomizer has over 1000 lines of code, you'd need a code-editor to do it.

Here, I've edited it for you: View attachment [RunAll]Lvl.90 - Randomizer (Without HoL).xml
 
No, the code would have to be removed directly from the Randomizer.
I'd explain how to do remove the code, but the Randomizer has over 1000 lines of code, you'd need a code-editor to do it.

Here, I've edited it for you: View attachment 130465

You sir are my hero.
Have never seen a person who replies this fast in ma life. Thanks a bunch!
 
I keep getting a threat detected when I come to this post from Avast o.o, but anyway... will this work for casters also? or only melee?
 
what should I do if I want to get rid of Halls of Lightning from the randomizing list?
I see around 10 druids named Jzkjxhcz1~10 running this dungeon now and I want to stay away from this one.

Does removing halls of lightning profile from folder get rid of this dungeon from my list?
those guys ruined my 5 man bot team aswell after just 3 days ._.
 
I keep getting a threat detected when I come to this post from Avast o.o, but anyway... will this work for casters also? or only melee?
I've been keeping an eye on this thread because I'm always on the lookout for ways to get gold to keep my eleven 90s rolling in toys and stuff. They're all spoiled. Anyway, sadly, from what I've read these profiles don't work with ranged classes (mage, warlock, hunter, elemental shaman) and are best played with a hybrid melee class (DK, Paladin, enhancement shaman). I believe a hybrid melee class is one that can heal itself as well as do melee damage, so warriors aren't that great. You're probably want to stick with the three I listed, but even then, I'm not totally sure about enhancement shaman. I know DKs and Paladins work well, since they're pretty hard to kill.

Also, it's my personal opinion, but stay away from Avast! products. They're pretty sucky. I've used AVG for years and years and I've never had a virus or malware issue unless I stupidly installed something by accident by not paying attention. Just check them out, they offer free products as well as paid.
 
I keep getting a threat detected when I come to this post from Avast o.o, but anyway... will this work for casters also? or only melee?
Zeldrak pretty much explained what I would've.

Hybrid classes work best, other melee classes also work 'alright.'
I don't really recommend any caster/ranged class because they're a bit squishy.

Hybrid simply means they have Healing / Tanking and DPSing abilities all on one specialization.

Any hybrid class in a DPS spec seems to be the most efficient, like a Windwalker Monk.
Hybrid classes in a Tank spec are better for survivability if your character is having troubles staying alive.

Other classes that don't necessarily have tanking abilities, but can heal/absorb efficiently while DPSing at the same time are also considered 'the best.'

However, on the list of 'to do' is to create more variants of the profiles.
Instead of just having the Lvl.90 and Lvl.85 versions, I'm going to use an actual scale.
Probably 1-10, 1 being the smallest pulls, 10 being the biggest.
1-5 being Lvl.85 range. 5-10 being Lvl.90 range.

This scale will also 'scale' to the dungeon's level.
So if I ever create an Outland profile, 1-5 would probably be Lvl.70, 5-10 would be Lvl.80.
 
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I've noticed it doesn't recognize mining bags? fills bags but tries to keep running, as if the mining bag was extra space, not sure if it's a problem in the profile or HB
 
I've noticed it doesn't recognize mining bags? fills bags but tries to keep running, as if the mining bag was extra space, not sure if it's a problem in the profile or HB
Sorry for the delay, I just got back home.

The profile looks for "If player's total bagslots are below 10, then vendor."
The process that detects the total bagslots is completely Honorbuddy code, not profile.
The only thing I could tell you is to just remove the mining bags before running the profile.
 
Sorry for the delay, I just got back home.

The profile looks for "If player's total bagslots are below 10, then vendor."
The process that detects the total bagslots is completely Honorbuddy code, not profile.
The only thing I could tell you is to just remove the mining bags before running the profile.

No problem man! It wasn't a major issue, I actually just deleted my mining bag to save time and confirm that was the issue, but otherwise GREAT work on everything, I have successfully farmed over 10k since ive been using, and I have used your transmog farms with great success, I will be donating the next I get paid!!
 
I can't even begin to explain how much I love these. Seriously... If I could give more rep I would :)

DX123
 


However, on the list of 'to do' is to create more variants of the profiles.
Instead of just having the Lvl.90 and Lvl.85 versions, I'm going to use an actual scale.
Probably 1-10, 1 being the smallest pulls, 10 being the biggest.
1-5 being Lvl.85 range. 5-10 being Lvl.90 range.

This scale will also 'scale' to the dungeon's level.
So if I ever create an Outland profile, 1-5 would probably be Lvl.70, 5-10 would be Lvl.80.
Don't burn yourself out :D that looks like a shitton of work xD
 
I can't even begin to explain how much I love these. Seriously... If I could give more rep I would :)

DX123
Lol, thanks.
I like trying new ideas and working with different methods of code handling.
I guess when you add these two things together they work nicely.




Don't burn yourself out :D that looks like a shitton of work xD
It shouldn't be too bad, of course I don't plan on making 10 variants of each profile lol.
The 1-10 will just be a quick 'idea' of how heavy the pulls will be.
Most profiles will probably have two versions that may average 3-4 or 6-8
 
In the latest ZIP+SVN update the /stats command will now show the gold/silver/copper value of all the items in your bag.
A 'Total gold obtained + Value of Bag Items' stat will also be shown.

Here's a quick preview:

9d.png

Since the stats 'output' is a bit long, you may have to scroll your chatbox to see it all. D:
 
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I'm curious, what is the logic that is used to determine when to mail items? I frequently find myself with around 20 stacks of cloth and other items that don't help me (and could be vendored) and usually end up manually mailing them. wouldn't it be easier to mail at each vendor cycle, thereby emptying the bags?
 
Just an idea, maybe you want to use it, maybe not.
Why dont you make a Profession Buddy based Randomizer Profile?

<Settings DefaultValue="true" Type="Boolean" Name="Instance 1" Summary="If set true will run instance 1" Category="Profile" Global="False" Hidden="False" />
<Settings DefaultValue="true" Type="Boolean" Name="Instance 2" Summary="If set true will run instance 2" Category="Profile" Global="False" Hidden="False" />
...
<If Condition="Instance 1" IgnoreCanRun="True">
<ChangeBotAction BotName="Questing" />
<LoadProfileAction Path="Instance1.xml" ProfileType="Questing"/>
</If>
...

Should be possible, and users could easily select, which dungeons they want to run randomly. But thats just an idea. you are the professional.
 
Hmm, okay.
I can try adding another non-CTM MoveTo coordinate after the pull is completed.
Maybe that will 'rationalize' the bot before proceeding to that next coordinate.
I'll edit this when the update has been sent.

EDIT:
Update sent on ZIP and SVN.

One thing that -may- be causing issues is: Your character isn't killing the spiders fast enough which causes them to run into their little caves.
Honorbuddy may have navigation issues inside of those caves, so it 'Blacklists' the spiders, which that would explain why Honorbuddy is continuing without killing them.​

Drake of the North Wind profile doesn't really work. I mean it does, but only for first time.
What happens..
He goes into Vortex~, kills Altairus, falls down, gets teleported to start of instance and now he goes to the edge of platform (instead of going out of instance, resetting it and going back in?) and gives this error in HB:

[MyCTM-v1129(fatal)] MyCTM is not able to reach <-1192.063, 124.0476, 716.7746> from <-399.9593, 1.073129, 633.6007>
Bot stopping! Reason: Fatal error in quest behavior, or profile.

Any way to fix it to make this profile ENDLESS?

Regards!
 
I'm curious, what is the logic that is used to determine when to mail items? I frequently find myself with around 20 stacks of cloth and other items that don't help me (and could be vendored) and usually end up manually mailing them. wouldn't it be easier to mail at each vendor cycle, thereby emptying the bags?
The logic is the exact logic used in the vendoring routine.
It's just that the behavior doesn't always operate properly.
Which I'm trying to find a reliable solution for all the profiles.

Most of the profiles are coded to mail when the player goes out to vendor, however not every 'town hub' has a mailbox in it.
So, sometimes it will only mail if the player has 10 bagslots after vendoring.
That way it won't waste time running to the mailbox every time it vendors.




Just an idea, maybe you want to use it, maybe not.
Why dont you make a Profession Buddy based Randomizer Profile?

<Settings DefaultValue="true" Type="Boolean" Name="Instance 1" Summary="If set true will run instance 1" Category="Profile" Global="False" Hidden="False" />
<Settings DefaultValue="true" Type="Boolean" Name="Instance 2" Summary="If set true will run instance 2" Category="Profile" Global="False" Hidden="False" />
...
<If Condition="Instance 1" IgnoreCanRun="True">
<ChangeBotAction BotName="Questing" />
<LoadProfileAction Path="Instance1.xml" ProfileType="Questing"/>
</If>
...

Should be possible, and users could easily select, which dungeons they want to run randomly. But thats just an idea. you are the professional.
I'd rather keep persistency.
If I had to tell every user that they had to use ProfessionBuddy just for the Randomizer profiles then that would just further complicate things.
A lot of people still try using the Grinding botbase on these profiles. Lol

Besides, the current setup runs just fine.
Thanks for the suggestion though. ^^
 
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Drake of the North Wind profile doesn't really work. I mean it does, but only for first time.
What happens..
He goes into Vortex~, kills Altairus, falls down, gets teleported to start of instance and now he goes to the edge of platform (instead of going out of instance, resetting it and going back in?) and gives this error in HB:

[MyCTM-v1129(fatal)] MyCTM is not able to reach <-1192.063, 124.0476, 716.7746> from <-399.9593, 1.073129, 633.6007>
Bot stopping! Reason: Fatal error in quest behavior, or profile.

Any way to fix it to make this profile ENDLESS?

Regards!
Yea, I'm aware of this.
I coded it to jump off the platform so it returns the beginning of the instance faster.
However, due to the hundreds of variables in player's movement speeds - after jumping off the platform some people have a larger or shorter 'falling arch' causing them to overshoot the CTM coordinate.

I'm currently looking for a solution to just making the bot "blinly walk forward for X amount of seconds" - that way it doesn't need to hit the coordinate.

I can try tweaking the coordinate so that anyone would be able to hit it regardless of speeds, but the most reliable solution would be to make the bot manually walk all the way back.
Since you're not the only person to report this (as of recent) I'll see about getting this fixed today.
 
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