What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Rift Bot - Yet Another Rifting Profile!

[ActBountiesComplete] Bounties Complete count:4
[ActBountiesComplete] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
[ReloadProfileTag] Profile loading loop detected, counted 8 reloads
Profile completed

I appear to be getting this error on Diablo. Resetting everything and trying again now.
 
Strange. Still getting

Code:
[ExploreDungeonTag] Found Object 210763!
[ExploreDungeonTag] Marking nearby node <611.25, 541.25, 0> as visited, distance 6/30, IsVisisted=False
[SafeMoveToTag] Initialized 
[SafeMoveToTag] ReachedDestination! 
[ActBountiesComplete] Bounties Complete count:4
[ActBountiesComplete] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="205434" worldId=205399
Loaded profile Rift Bot Act 4 Bounties
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[GameUI] Clicking UI element Party Leader Boss Accept (154742784)
[SafeMoveToTag] Initialized 
[SafeMoveToTag] ReachedDestination! 
[ActBountiesComplete] Bounties Complete count:4
[ActBountiesComplete] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="3
questId="312429" stepId="2" levelAreaId="205434" worldId=205399
Loaded profile Rift Bot Act 4 Bounties
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[GameUI] Clicking UI element Party Leader Boss Accept (154742784)
[SafeMoveToTag] Initialized 
[SafeMoveToTag] ReachedDestination! 
[ActBountiesComplete] Bounties Complete count:4
[ActBountiesComplete] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="205434" worldId=205399
Loaded profile Rift Bot Act 4 Bounties
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Exception when terminating bot thread. System.NullReferenceException: Object reference not set to an instance of an object.
   at Zeta.Bot.Logic.BrainBehavior.(Object )
   at Zeta.TreeSharp.Decorator.CanRun(Object context)
   at Zeta.TreeSharp.Decorator..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.()

[SafeMoveToTag] Initialized 
[SafeMoveToTag] Move Failed: ! 
Stopping the bot.
Session lasted for: 00:22:32.6113280

Bot successfully navigates to the boss room and then this loop occurs.
 
Last edited:
Wont work keep getting this error ;/ how to fix it?

Code:
Loaded profile Rift Bot Explore
[LoadOnceTag] LoadOnce: Found 1 Total Profiles, 0 Used Profiles, 1 Unused Profiles
[LoadOnceTag] LoadOnce: Loading next profile: RiftCommon.xml
Failed to load profile: Element RiftQuestAndStep is not supported. Please check your XML and try again. (<RiftQuestAndStep questId="337492" stepId="1">
  <If condition="CurrentWorldId == 288454">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
  </If>
  <If condition="CurrentWorldId == 288685">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" interactRange="15" destinationWorldId="288687" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" destinationWorldId="288687" />
  </If>
  <If condition="CurrentWorldId == 288687">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" interactRange="15" destinationWorldId="288798" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" destinationWorldId="288798" />
  </If>
  <If condition="CurrentWorldId == 288798">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" interactRange="15" destinationWorldId="288800" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" destinationWorldId="288800" />
  </If>
  <If condition="CurrentWorldId == 288800">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" interactRange="15" destinationWorldId="288802" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" destinationWorldId="288802" />
  </If>
  <If condition="CurrentWorldId == 288802">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" interactRange="15" destinationWorldId="288804" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" destinationWorldId="288804" />
  </If>
  <If condition="CurrentWorldId == 288804">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" interactRange="15" destinationWorldId="288810" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" destinationWorldId="288810" />
  </If>
  <WaitTimer questId="312429" stepId="2" waitTime="1000" />
  <LoadProfile file="RiftExploreCommon.xml" />
</RiftQuestAndStep>) Line 55
System.Exception: Element RiftQuestAndStep is not supported. Please check your XML and try again. (<RiftQuestAndStep questId="337492" stepId="1">
  <If condition="CurrentWorldId == 288454">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
  </If>
  <If condition="CurrentWorldId == 288685">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" interactRange="15" destinationWorldId="288687" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" destinationWorldId="288687" />
  </If>
  <If condition="CurrentWorldId == 288687">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" interactRange="15" destinationWorldId="288798" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" destinationWorldId="288798" />
  </If>
  <If condition="CurrentWorldId == 288798">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" interactRange="15" destinationWorldId="288800" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" destinationWorldId="288800" />
  </If>
  <If condition="CurrentWorldId == 288800">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" interactRange="15" destinationWorldId="288802" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" destinationWorldId="288802" />
  </If>
  <If condition="CurrentWorldId == 288802">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" interactRange="15" destinationWorldId="288804" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" destinationWorldId="288804" />
  </If>
  <If condition="CurrentWorldId == 288804">
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" interactRange="15" destinationWorldId="288810" />
    <MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" destinationWorldId="288810" />
  </If>
  <WaitTimer questId="312429" stepId="2" waitTime="1000" />
  <LoadProfile file="RiftExploreCommon.xml" />
</RiftQuestAndStep>) Line 55
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at ..(XElement , Type )
   at ...(XElement )
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at ..(XElement , PropertyInfo )
   at ..(PropertyInfo , XElement , Object )
   at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
   at Zeta.Bot.Profile.Profile.Load(String path)
   at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
[LoadOnceTag] LoadOnce: Found 1 Total Profiles, 1 Used Profiles, 0 Unused Profiles
 
Last edited:
Wont work keep getting this error ;/ how to fix it?

<LoadProfile file="RiftExploreCommon.xml" />
</RiftQuestAndStep>) Line 55
System.Exception: Element RiftQuestAndStep is not supported. Please check your XML and try again. (<RiftQuestAndStep questId="337492" stepId="1">
<If condition="CurrentWorldId == 288454">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
</If>
<If condition="CurrentWorldId == 288685">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" interactRange="15" destinationWorldId="288687" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876095" destinationWorldId="288687" />
</If>
<If condition="CurrentWorldId == 288687">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" interactRange="15" destinationWorldId="288798" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876096" destinationWorldId="288798" />
</If>
<If condition="CurrentWorldId == 288798">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" interactRange="15" destinationWorldId="288800" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876097" destinationWorldId="288800" />
</If>
<If condition="CurrentWorldId == 288800">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" interactRange="15" destinationWorldId="288802" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876098" destinationWorldId="288802" />
</If>
<If condition="CurrentWorldId == 288802">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" interactRange="15" destinationWorldId="288804" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876099" destinationWorldId="288804" />
</If>
<If condition="CurrentWorldId == 288804">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" interactRange="15" destinationWorldId="288810" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876100" destinationWorldId="288810" />
</If>
<WaitTimer questId="312429" stepId="2" waitTime="1000" />
<LoadProfile file="RiftExploreCommon.xml" />
</RiftQuestAndStep>) Line 55
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Go back to page 1, post #2 and follow the instructions again.

*hint* Clean new folder
*hint* Don't overwrite older files
 
Strange. Still getting

Code:
[ExploreDungeonTag] Found Object 210763!
[ExploreDungeonTag] Marking nearby node <611.25, 541.25, 0> as visited, distance 6/30, IsVisisted=False
[SafeMoveToTag] Initialized 
[SafeMoveToTag] ReachedDestination! 
[ActBountiesComplete] Bounties Complete count:4
[ActBountiesComplete] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="205434" worldId=205399
Loaded profile Rift Bot Act 4 Bounties
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[GameUI] Clicking UI element Party Leader Boss Accept (154742784)
[SafeMoveToTag] Initialized 
[SafeMoveToTag] ReachedDestination! 
[ActBountiesComplete] Bounties Complete count:4
[ActBountiesComplete] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="3
questId="312429" stepId="2" levelAreaId="205434" worldId=205399
Loaded profile Rift Bot Act 4 Bounties
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[GameUI] Clicking UI element Party Leader Boss Accept (154742784)
[SafeMoveToTag] Initialized 
[SafeMoveToTag] ReachedDestination! 
[ActBountiesComplete] Bounties Complete count:4
[ActBountiesComplete] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="205434" worldId=205399
Loaded profile Rift Bot Act 4 Bounties
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Exception when terminating bot thread. System.NullReferenceException: Object reference not set to an instance of an object.
   at Zeta.Bot.Logic.BrainBehavior.(Object )
   at Zeta.TreeSharp.Decorator.CanRun(Object context)
   at Zeta.TreeSharp.Decorator..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector..()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.()

[SafeMoveToTag] Initialized 
[SafeMoveToTag] Move Failed: ! 
Stopping the bot.
Session lasted for: 00:22:32.6113280

Bot successfully navigates to the boss room and then this loop occurs.

[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="205434" worldId=205399

c'mon I am not able to answer problems of other profiles
 
TY now it works (problem 99% was that I didnt notice svn url change... after doing all stuff from 2nd post i noticed it...
 
[ReloadProfileTag] Reloading profile D:\DemonBuddy\Profiles\Bounties\act4.xml Act="OpenWorld" questId="312429" stepId="2" levelAreaId="205434" worldId=205399

c'mon I am not able to answer problems of other profiles

Yeah. Sorry. It was running your bounty profile when this occurred. I guess it was a caching issue.
 
Yeah. Sorry. It was running your bounty profile when this occurred. I guess it was a caching issue.

If you still have the Bounties folder from my compilation, that means you're using a really old package. I recommend you do a clean install and not overwriting old files.
 
===== Misc Statistics =====
Total tracking time: 4h 4m 8s
Total deaths: 2 [0.49 per hour]
Total games (approx): 5 [1.23 per hour]
Total Caches Opened:25
Total XP gained: 1278.59 million [314.22 million per hour]
Total Gold gained: 5135.13 Thousand [1261.99 Thousand per hour]

The new bounty is far more superior than the previous version.

Average of 6 cache per hour @ T3
 
If you still have the Bounties folder from my compilation, that means you're using a really old package. I recommend you do a clean install and not overwriting old files.

I was switching between the community A4 bounties and the RiftBot A4 bounties. RiftBot bounty was in fact running when DB tried to reload the Community Bounty files. Hasn't happened since I restarted DB so heyup.
 
Sorry I'm new and didn't have logs enabled, however i did test this quite a few times.

Bounties only profile.

Clean install using the 0.98 pack - everything works fine, did a 10 hour run overnight, even got lucky with 2.5 leg/hr.

Clean brand new install from svn using ezupdater - On Cursed Shrine/Chest events, the bot runs off mid event, runs around the map exploring and then comes back.

Figured it may be an issue with Trinity 1.94 since my "pack" install has 1.93, so i loaded the svn version of bounties only profile - same issue as above. It's almost as if the wait for bounties property is ignored.
 
@dyinghymn act 4 bounties garden of hope cursed shrine bot keeps walking away from it after activate it can you add a timer?


and act 4 kill izual bot want to destroy the ice wall instead attacking izual :D
 
Last edited:
Anyone have a decent Fire Barb build for bounty/rifts? currently running, Frenzy/smite, HOTA/Smash, WoTB/Insanity, Overpower/Revel as dps skills, 2 shouts, Warcry with invigorate i think and Marauders rage
 
@dyinghymn act 4 bounties garden of hope cursed shrine bot keeps walking away from it after activate it can you add a timer?


and act 4 kill izual bot want to destroy the ice wall instead attacking izual :D

I do not have any problem for either. Make sure use latest plugins.
 
I do not have any problem for either. Make sure use latest plugins.

Wonder if it's related to character speed/build. I'm running a wizard with Warzechian bracers + teleport/wormhole + gloves of worship, so i'm usually zooming around. On that particulr shrine it goes off to kill a mob or open a chest and never goes back to finish the event after wave 1 is complete. I'll play with range settings and report back.
 
Wonder if it's related to character speed/build. I'm running a wizard with Warzechian bracers + teleport/wormhole + gloves of worship, so i'm usually zooming around. On that particulr shrine it goes off to kill a mob or open a chest and never goes back to finish the event after wave 1 is complete. I'll play with range settings and report back.

I will make changes but tbh I don't think it's the solution.
 
Wonder if it's related to character speed/build. I'm running a wizard with Warzechian bracers + teleport/wormhole + gloves of worship, so i'm usually zooming around. On that particulr shrine it goes off to kill a mob or open a chest and never goes back to finish the event after wave 1 is complete. I'll play with range settings and report back.


Yea maybe i use dh
 
Back
Top