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Rift Bot - Yet Another Rifting Profile!

This hasn't happened to me before until now, I got super unlucky and had maybe 5 or 6 rifts out of 20~ which were only two floors.

The bot would path through floor 1, find floor 2, path to the exit, no boss yet, fully clear floor 2, exit the rift and start from floor 1 but unfortunately take the same path back to floor two and kill no additional mobs. Gold timer doesn't seem to trip correctly when the happens. Is there supposed to be a fallback for instances like this?

note; I modified the profile to stay in the same game since I found a pair of terrible Lut Socks and I wanted to improve my current pair. I don't suppose the fallback is to leave game?
 
This hasn't happened to me before until now, I got super unlucky and had maybe 5 or 6 rifts out of 20~ which were only two floors.

The bot would path through floor 1, find floor 2, path to the exit, no boss yet, fully clear floor 2, exit the rift and start from floor 1 but unfortunately take the same path back to floor two and kill no additional mobs. Gold timer doesn't seem to trip correctly when the happens. Is there supposed to be a fallback for instances like this?

note; I modified the profile to stay in the same game since I found a pair of terrible Lut Socks and I wanted to improve my current pair. I don't suppose the fallback is to leave game?

How did you modified?
 
Hey Guys,

what am I doing wrong?

My bot joins a game, runs to Tyrael and then directly leaves the game again.

Leaving game, reason:
Profile completed
Number of games completed: 3
Last run acquired 0 gold.

Beta updated, SVN Update used on the folder.

Sorry if this problem has already been solved. Please help - doing Bounties only. Have more than 1.500 Rift Keystone Fragments :D Need Rifts!

Thx in advance.
 
Very strange. When it kills Izual, it starts to break everything in the map that is breakable. Lol
Delays for quite a while. It tries to port to the last bounty and it keeps canceling itself.

Trinity 1.9.4 / QuestTools 2.0.69
I've just noticed the same behaviour, had to pause the bot and port manually to next waypoint. It's happened twice to me so far.
 
hmm, it seems i wrote to briefly what i meant by 'excluding' panda fortress

i kinda suspected you werent going to add such profile version to the bundle (as is the case) and was thinking of rewritting it myself, althou fully clearing pandemonium would cause much more problems than benefits atm (till rrrix fixes portals) so wanted to ask for a hint if there is an easy way to exclude certain maps from being fully explored without assigning rule to each one separately... that being said, i havent checked the code for that yet so maybe it wont be a problem
anyway, since you already wrote the profile, could you send me remade code for full exploration so i can implement it? that would probably save me few hours;p

No way for different params in the same tag. Have to assign rules for each.
 
Running: Rift bot common T1 with WD

Hello :)

I have read the entire post, and done what you have written, one should do to set it up correct.

running the Rift bot Common , revision 110 (SVN) - my current problem is that I cant make the profil Rift Bot Common to work, it logs in goes to Tyrael and logs out.

I dont want it to do the bounties, only Rifts - I have keys enough :)

Log has ofc been added

Hope there is and easy fix

thank you :D
 

Attachments

Hello :)

I have read the entire post, and done what you have written, one should do to set it up correct.

running the Rift bot Common , revision 110 (SVN) - my current problem is that I cant make the profil Rift Bot Common to work, it logs in goes to Tyrael and logs out.

I dont want it to do the bounties, only Rifts - I have keys enough :)

Log has ofc been added

Hope there is and easy fix

thank you :D

Why are you running revision 110? The latest is 258.

If you did read my entire post you should know that you need to do a fresh install. Not overwriting old files.
 
Why are you running revision 110? The latest is 258.

If you did read my entire post you should know that you need to do a fresh install. Not overwriting old files.

then I have missread something :( ... Isnt it enough to right click and update with SVN? ** reading it again then **
 
then I have missread something :( ... Isnt it enough to right click and update with SVN? ** reading it again then **

You're running an out of date version of Trinity and Quest Tools. You are also running the released version of Demonbuddy when the beta is recommended.
Read my post. It's post #2 on the first page.

Also you got the old SVN link. We updated to google almost 2 weeks ago.
 
You're running an out of date version of Trinity and Quest Tools. You are also running the released version of Demonbuddy when the beta is recommended.
Read my post. It's post #2 on the first page.

Also you got the old SVN link. We updated to google almost 2 weeks ago.

my apologies, I fucked up - thank you for your time thus

and thanks for the profiles :)
 
Hey Guys,

what am I doing wrong?

My bot joins a game, runs to Tyrael and then directly leaves the game again.

Leaving game, reason:
Profile completed
Number of games completed: 3
Last run acquired 0 gold.

Beta updated, SVN Update used on the folder.

Sorry if this problem has already been solved. Please help - doing Bounties only. Have more than 1.500 Rift Keystone Fragments :D Need Rifts!

Thx in advance.

go to http://www.thebuddyforum.com/demonb...-yet-another-rifting-profile.html#post1496488 and follow the instructions, it seems that you missed something, please start from the scratch :)
 
My dude is having some problems with the guardians in the rifts sometimes he will just run around it, instead of attacking it.

Using trinity 1.9.4, db beta 407, revision 258

Crusader skills, Justice Hammer of Pursuit and Blessed Shield Shattering Throw
 
Last edited:
My dude is having some problems with the guardians in the rifts sometimes he will just run around it, instead of attacking it.

Using trinity 1.9.4, db beta 407, revision 258

Crusader skills, Justice Hammer of Pursuit and Blessed Shield Shattering Throw

Known issue with Trinity. Report to the Trinity thread. Wait for an update.
 
i wonder how far are we in percentage terms from having an afkable rift profile? are rifts' maps' geometry really random? or are they just pre-built maps randomly organized?
 
i wonder how far are we in percentage terms from having an afkable rift profile? are rifts' maps' geometry really random? or are they just pre-built maps randomly organized?

It's pretty darn afkable right now, at least it seems to be on my setup. I leave it for hours unattended, only thing missing is Blood Shards buying from Trinity.
 
I am highly disappointed by this, i ran for 11 hours and it used 160 of my stashed key fragments (32 rifts) and net me 3 forgotten souls...It should therefore have done 32 bounties full and through, yet it had 12 cache bags. I will watch it more closely but as of now it seems to be working very poorly for me.
 
The RiftBot compilation with DB 406 and Trinity 1.9.2 was working three times better. If you still have that saved I suggest going back to it.

Too many issues introduced with the new Trinity to warrant using it atm
 
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