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[Item Rules] TrollinGoblin ROS Item Rules [Keep Updating]

I just ran a little test, extreme rules stashes me all sorts of rare shoulders, actually i think it even stashes them all, but as soon as i use hard rules instead and put the shoulders back in the inventory, it vendors them just fine.

So the issue i'm having only happens with extreme, not with hard. And i'm a barbarian btw, if that makes any difference.

Hi mate, thanks very much for your report. It was my fault. I reviewed the extreme rules and I found an obvious mistake. I will correct it, test it and update the profile to 4.2. Thanks for your report again and sorry for the bug.
 
Yes I understand this.
My question was how to keep all rare special items (if there are others than the rift keys, not sure about this) and not pick up any rare equipment.
By the way, do you plan to do rules for legendaries at some point ?

[QUALITY] == "Special", yup, this will do. But I would suggest you to repeat this line in all common.dis/magic.dis/rare.dis just in case.
I have no plan to make legendary rules, but I know some other people on this forum is working on it.


mate you hadle bloodshards in your rules?
No, but you can find the setting for bloodshards in trinity config.
 
Tmxkn1,

Thank you for hard work.

But I missed some legendary items today. I has been using MHE.
I checked my Trinity Log and There were 4 legendary drops but your loot rule picked up only 2.
OMG.. I wonder how many I lost last few weeks.

Will this latest update rule pick all legendary items?
Could you make sure all legendary items will be picked up? thanks


EDIT: I used hard loot rule Is that the reason legendary was not picked up?


==== Misc Statistics =====
Total tracking time: 5h 10m 14s
Total deaths: 0 [0 per hour]
Total games (approx): 154 [29.78 per hour]
Total XP gained: 0.28 million [0.05 million per hour]
Total Gold gained: 1977.52 Thousand [382.45 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 536 [103.66 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 15 [2.9 per hour] {2.8 %}
- Magic: 460 [88.96 per hour] {85.82 %}
- Rare: 57 [11.02 per hour] {10.63 %}
- Legendary: 4 [0.77 per hour] {0.75 %}

Gem Drops:
Total gems: 57 [11.02 per hour]
- Ruby: 5 [0.97 per hour] {8.77 %}
- Topaz: 6 [1.16 per hour] {10.53 %}
- Amethyst: 15 [2.9 per hour] {26.32 %}
- Emerald: 15 [2.9 per hour] {26.32 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 54 [10.44 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 52 [10.06 per hour] {96.3 %}
- Legendary: 2 [0.39 per hour] {3.7 %}

Gem Pickups:
Total gems: 53 [10.25 per hour]
- Ruby: 5 [0.97 per hour] {9.43 %}
- Topaz: 5 [0.97 per hour] {9.43 %}
- Amethyst: 15 [2.9 per hour] {28.3 %}
- Emerald: 14 [2.71 per hour] {26.42 %}
 
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I'm afraid it's not the rules fault, you dropped gems which means you were running either rifts or bounties right ? If i'm not wrong then it's an issue with Trinity/Profile.

Here's my report on Ghom for this night (Extreme rules) and as you can see, flawless run, not a single leg missed:

===== Misc Statistics =====
Total tracking time: 6h 24m 49s
Total deaths: 0 [0 per hour]
Total games (approx): 369 [57.5299987792969 per hour]
Total XP gained: 8029.93994140625 million [1251.97998046875 million per hour]
Total Gold gained: 40193.5 Thousand [6266.7099609375 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1107 [172.600006103516 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 37 [5.76999998092651 per hour] {3.33999991416931 %}
- Magic: 156 [24.3199996948242 per hour] {14.0900001525879 %}
- Rare: 897 [139.850006103516 per hour] {81.0299987792969 %}
- Legendary: 17 [2.65000009536743 per hour] {1.53999996185303 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 1077 [167.919998168945 per hour]
Item picked up by ilvl:

Items picked up by quality:
- White: 7 [1.0900000333786 per hour] {0.649999976158142 %}
- Magic: 156 [24.3199996948242 per hour] {14.4799995422363 %}
- Rare: 897 [139.850006103516 per hour] {83.2900009155273 %}
- Legendary: 17 [2.65000009536743 per hour] {1.58000004291534 %}

===== End Of Report =====
 
Tmxkn1,

Thank you for hard work.

But I missed some legendary items today. I has been using MHE.
I checked my Trinity Log and There were 4 legendary drops but your loot rule picked up only 2.
OMG.. I wonder how many I lost last few weeks.

Will this latest update rule pick all legendary items?
Could you make sure all legendary items will be picked up? thanks


EDIT: I used hard loot rule Is that the reason legendary was not picked up?


==== Misc Statistics =====
Total tracking time: 5h 10m 14s
Total deaths: 0 [0 per hour]
Total games (approx): 154 [29.78 per hour]
Total XP gained: 0.28 million [0.05 million per hour]
Total Gold gained: 1977.52 Thousand [382.45 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 536 [103.66 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 15 [2.9 per hour] {2.8 %}
- Magic: 460 [88.96 per hour] {85.82 %}
- Rare: 57 [11.02 per hour] {10.63 %}
- Legendary: 4 [0.77 per hour] {0.75 %}

Gem Drops:
Total gems: 57 [11.02 per hour]
- Ruby: 5 [0.97 per hour] {8.77 %}
- Topaz: 6 [1.16 per hour] {10.53 %}
- Amethyst: 15 [2.9 per hour] {26.32 %}
- Emerald: 15 [2.9 per hour] {26.32 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 54 [10.44 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 52 [10.06 per hour] {96.3 %}
- Legendary: 2 [0.39 per hour] {3.7 %}

Gem Pickups:
Total gems: 53 [10.25 per hour]
- Ruby: 5 [0.97 per hour] {9.43 %}
- Topaz: 5 [0.97 per hour] {9.43 %}
- Amethyst: 15 [2.9 per hour] {28.3 %}
- Emerald: 14 [2.71 per hour] {26.42 %}

Hi, it definitely loots Legendary, for all profiles. If it didn't, as sdkyron said, that should be Trinity's problem - for example your bot was chasing a mob which kited the bot too far from the loots.
 
i dont really need the rules :D i run 24/7 and loot only a bit mats and legendaries, no need rares^^
 
Hi, it definitely loots Legendary, for all profiles. If it didn't, as sdkyron said, that should be Trinity's problem - for example your bot was chasing a mob which kited the bot too far from the loots.

It is a trinity Problem disable kite or lower it
 
i have a question:
- i want to change "hard" rule, i would take all yellow and destroy it for materials.
Just saving the yellow stuff with good stats.
It is possible?
I would like to understand how and what change in my item rule.
Thanks guys!
 
White items

Looks like I'm doing something wrong

in common.dis and pickup.dis i changed the // for some white items i want to pickup
but it doesent pickup any?
someone can help me ? Thnx in advance
 
i have a question:
- i want to change "hard" rule, i would take all yellow and destroy it for materials.
Just saving the yellow stuff with good stats.
It is possible?
I would like to understand how and what change in my item rule.
Thanks guys!
Hi, please read the main thread. Instructions are already there.
 
Looks like I'm doing something wrong

in common.dis and pickup.dis i changed the // for some white items i want to pickup
but it doesent pickup any?
someone can help me ? Thnx in advance
Are you playing on an English d3 client?
 
Hi, i need some help,

I'm looking for a way to keep items with max % elemental damage, or max crit change/max crit damage.
Does anyone have a profile of that? I tried to make it myself, but i suck at it :(. I'm willing to donate is the profile is good
 
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Are you playing on an English d3 client?
yes english cliënt;) i m running NOS back in 30 min and will check if it picked up any whites i wanted

Edit: no no white/normal items looted
 
Last edited:
just posting here to say this is a fantastic rule set been using it for about 2 weeks and it is pretty flawless

modded one of your rule sets for chest running just so it would pickup gems,mats and legendaries only which also is perfect

awesome work mate and thanks for this script :)
 
I want to pick up all items, yellow, blue, white. Yellow items to sell vendor, blue and white to craft materials, what i need to use?
 
Change this in pickup.dis:

//Pick rules - comment to ignore it; uncomment to pick it.
[QUALITY] == "Legendary"
[QUALITY] == "Rare"
[QUALITY] == "Magic"
//[QUALITY] == "Inferior"

this in salvagesell:

//[QUALITY] == "Rare" && [BASETYPE] == "Weapon" -> [SELL]
//[QUALITY] == "Rare" && [BASETYPE] == "Armor" -> [SELL]
//[QUALITY] == "Rare" && [BASETYPE] == "Jewelry" -> [SELL]
//[QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [SELL]

//Normal weapon, armor and jewelry
//[QUALITY] == "Normal" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE]

//Magic weapon, armor, jewelry and follower's item
//[QUALITY] == "Magic" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SALVAGE]

and tick "Pick up White Items" in Trinity

like this
lol.webp

and maybe this under scoring runs

lol2.webp
 
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Thx u!, but i dont have a option like u in the second photo, "Sell/salvage all rares".
Heh, but it works for me. Only talismans the scoring to my chest.:)
 
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Hi,

I want to pick up items with max elemental damage, how do i do that. And i cannot open .dis, do i need note+ for that? tnx in advanced
 
Hi,

I want to pick up items with max elemental damage, how do i do that. And i cannot open .dis, do i need note+ for that? tnx in advanced

Elemental dmg is not supported by DB, and the devs don't seem to plan to do so.
 
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