After recent update I no longer have salvageSell in my hard folder, I did put IGNORE instead of TRASH next to follower items, so hope that fixes it.Open salvageSell.dis and read the comments.
After recent update I no longer have salvageSell in my hard folder, I did put IGNORE instead of TRASH next to follower items, so hope that fixes it.Open salvageSell.dis and read the comments.
Nothing wrong with it. I'm using the extreme rules and all the magic/rare items are either sold or salvaged.There might be something wrong with the extreme rules, it keeps saving tons of crappy shoulders with random stats.
Guys plz help me, i make all how in insruction, but my bot stashing all thinks except blue, whay i did wrong ?
Demonbuddy v1.1.1819.357
[Trinity] Initialized v1.8.26
and my game client RU
View attachment 126845
Nothing wrong with it. I'm using the extreme rules and all the magic/rare items are either sold or salvaged.
//---------------------------------------------------------------------------
//Comment a line: Add double slash at the beginning of the line.
//Uncomment a line: Delete double slash at the beginning of the line.
//"-> [SALVAGE]": Trinity will salvage it.
//"-> [SELL]": Trinity will sell it.
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//Salvage rules for Rare items - comment to sell it; uncomment to salvage it.
//---
//[QUALITY] == "Rare" && [BASETYPE] == "Weapon" -> [SALVAGE]
//[QUALITY] == "Rare" && [BASETYPE] == "Armor" -> [SALVAGE]
[QUALITY] == "Rare" && [BASETYPE] == "Jewelry" -> [SALVAGE]
[QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [SALVAGE]
//Salvage rules for Magic, normal, inferior items - comment to sell it; uncomment to salvage it.
//---
//Magic weapon, armor, jewelry and follower's item
[QUALITY] == "Magic" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SALVAGE]
//Normal weapon, armor and jewelry
[QUALITY] == "Normal" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE]
//Inferior weapon, armor and jewelry
[QUALITY] == "Inferior" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE]
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//Sell rules - DO NOT TOUCH the following if you have no idea what you are doing.
([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SELL]
Which is absolutely not the point of what i was saying...
my file salvagesell
Code://--------------------------------------------------------------------------- //Comment a line: Add double slash at the beginning of the line. //Uncomment a line: Delete double slash at the beginning of the line. //"-> [SALVAGE]": Trinity will salvage it. //"-> [SELL]": Trinity will sell it. //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- //Salvage rules for Rare items - comment to sell it; uncomment to salvage it. //--- //[QUALITY] == "Rare" && [BASETYPE] == "Weapon" -> [SALVAGE] //[QUALITY] == "Rare" && [BASETYPE] == "Armor" -> [SALVAGE] [QUALITY] == "Rare" && [BASETYPE] == "Jewelry" -> [SALVAGE] [QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [SALVAGE] //Salvage rules for Magic, normal, inferior items - comment to sell it; uncomment to salvage it. //--- //Magic weapon, armor, jewelry and follower's item [QUALITY] == "Magic" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SALVAGE] //Normal weapon, armor and jewelry [QUALITY] == "Normal" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE] //Inferior weapon, armor and jewelry [QUALITY] == "Inferior" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE] //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- //Sell rules - DO NOT TOUCH the following if you have no idea what you are doing. ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SELL]
what i need to change for salvage all crap items ?
for me.
Hey, I just downloaded the file I uploaded and I'm certain I have included salvageSell.dis in the hard rules folder. It is the second last file sorting by name from A-Z. If you definitely don't have the file in your folder, please download the package againAfter recent update I no longer have salvageSell in my hard folder, I did put IGNORE instead of TRASH next to follower items, so hope that fixes it.
All settings looks good to me and Trinity did load the rules. Would you mind do the following steps for me so that I can look into it for you?Guys plz help me, i make all how in insruction, but my bot stashing all thinks except blue, whay i did wrong ?
Demonbuddy v1.1.1819.357
[Trinity] Initialized v1.8.26
and my game client RU
View attachment 126845
Hi, could you please read and follow the instruction of reporting bugs in 7. Report bugs in the main thread, so that I can look into it for you.There might be something wrong with the extreme rules, it keeps saving tons of crappy shoulders with random stats.
I'm not sure if rift keystone is a quality of special or not, but just to be safe, you can simply say : [NAME] == "Rift Keystone"//Keep special items
[QUALITY] == "Special" && [NAME] == "Rift Keystone"
this works right?
Great job, but does this prevent the bot from picking up rift keystones ?
Dunno if it's the new trinity or the rules that caused it :/
edit: it was because i commented out rare in pickup.dis, silly me.
So I'm asking the same question as the poster just on top of me
edit2: [QUALITY] == "Rare" && [NAME] == "Rift Keystone Fragment" works, but are there any important rare items that won't get picked up if I just use this instead of picking up all rares ?
Hey, would you please read and follow the instruction to reporting bugs in 7. Report bugs in the main thread? Otherwise, I won't be able to help you.it dont mind witch rules i use, he stacks all rare items in my stash!
Hi, could you please read and follow the instruction of reporting bugs in 7. Report bugs in the main thread, so that I can look into it for you.
Hey, thank you. By default, it picks all rare items, i.e. this line: [QUALITY] == "Rare"
If you still keep it and uncomment it, it will pick all rare items no matter they are special items or not.