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[Item Rules] TrollinGoblin ROS Item Rules [Keep Updating]

Open salvageSell.dis and read the comments.
After recent update I no longer have salvageSell in my hard folder, I did put IGNORE instead of TRASH next to follower items, so hope that fixes it.
 
Guys plz help me, i make all how in insruction, but my bot stashing all thinks except blue, whay i did wrong ?

Demonbuddy v1.1.1819.357
[Trinity] Initialized v1.8.26
and my game client RU

snp6wx.webp
 
There might be something wrong with the extreme rules, it keeps saving tons of crappy shoulders with random stats.
 
There might be something wrong with the extreme rules, it keeps saving tons of crappy shoulders with random stats.
Nothing wrong with it. I'm using the extreme rules and all the magic/rare items are either sold or salvaged.
 
Guys plz help me, i make all how in insruction, but my bot stashing all thinks except blue, whay i did wrong ?

Demonbuddy v1.1.1819.357
[Trinity] Initialized v1.8.26
and my game client RU

View attachment 126845

Check your Trolling Goblin Ros Folder, open sellSalvage file, follow the instruction there.

Custom rule will override every item rule setting of Trinity.
 
my file salvagesell

Code:
//---------------------------------------------------------------------------
//Comment a line: Add double slash at the beginning of the line.
//Uncomment a line: Delete double slash at the beginning of the line.
//"-> [SALVAGE]": Trinity will salvage it.
//"-> [SELL]": Trinity will sell it.
//---------------------------------------------------------------------------


//---------------------------------------------------------------------------
//Salvage rules for Rare items - comment to sell it; uncomment to salvage it.
//---
//[QUALITY] == "Rare" && [BASETYPE] == "Weapon" -> [SALVAGE]
//[QUALITY] == "Rare" && [BASETYPE] == "Armor" -> [SALVAGE]
[QUALITY] == "Rare" && [BASETYPE] == "Jewelry" -> [SALVAGE]
[QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [SALVAGE]


//Salvage rules for Magic, normal, inferior items - comment to sell it; uncomment to salvage it.
//---
//Magic weapon, armor, jewelry and follower's item
[QUALITY] == "Magic" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SALVAGE]

//Normal weapon, armor and jewelry
[QUALITY] == "Normal" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE]

//Inferior weapon, armor and jewelry
[QUALITY] == "Inferior" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE]
//---------------------------------------------------------------------------


//---------------------------------------------------------------------------
//Sell rules - DO NOT TOUCH the following if you have no idea what you are doing.
([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SELL]

what i need to change for salvage all crap items ?
 
my file salvagesell

Code:
//---------------------------------------------------------------------------
//Comment a line: Add double slash at the beginning of the line.
//Uncomment a line: Delete double slash at the beginning of the line.
//"-> [SALVAGE]": Trinity will salvage it.
//"-> [SELL]": Trinity will sell it.
//---------------------------------------------------------------------------


//---------------------------------------------------------------------------
//Salvage rules for Rare items - comment to sell it; uncomment to salvage it.
//---
//[QUALITY] == "Rare" && [BASETYPE] == "Weapon" -> [SALVAGE]
//[QUALITY] == "Rare" && [BASETYPE] == "Armor" -> [SALVAGE]
[QUALITY] == "Rare" && [BASETYPE] == "Jewelry" -> [SALVAGE]
[QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [SALVAGE]


//Salvage rules for Magic, normal, inferior items - comment to sell it; uncomment to salvage it.
//---
//Magic weapon, armor, jewelry and follower's item
[QUALITY] == "Magic" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SALVAGE]

//Normal weapon, armor and jewelry
[QUALITY] == "Normal" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE]

//Inferior weapon, armor and jewelry
[QUALITY] == "Inferior" && ([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry") -> [SALVAGE]
//---------------------------------------------------------------------------


//---------------------------------------------------------------------------
//Sell rules - DO NOT TOUCH the following if you have no idea what you are doing.
([BASETYPE] == "Weapon" || [BASETYPE] == "Armor" || [BASETYPE] == "Jewelry" || [TYPE] == "FollowerSpecial") -> [SELL]

what i need to change for salvage all crap items ?

//[QUALITY] == "Rare" && [BASETYPE] == "Weapon" -> [SALVAGE]
//[QUALITY] == "Rare" && [BASETYPE] == "Armor" -> [SALVAGE]
[QUALITY] == "Rare" && [BASETYPE] == "Jewelry" -> [SALVAGE]
[QUALITY] == "Rare" && [TYPE] == "FollowerSpecial" -> [SALVAGE]


^

Add two slashes to Sell. Delete those slashes to salvage.
 
^ The thing is that, you are saying something is wrong with it. I and you use the same rule setting, then why dont I have problem but you have it?

Don't need to be that rude, mate.
 
//Keep special items
[QUALITY] == "Special" && [NAME] == "Rift Keystone"

this works right?
 
Great job, but does this prevent the bot from picking up rift keystones ?
Dunno if it's the new trinity or the rules that caused it :/

edit: it was because i commented out rare in pickup.dis, silly me.
So I'm asking the same question as the poster just on top of me :)

edit2: [QUALITY] == "Rare" && [NAME] == "Rift Keystone Fragment" works, but are there any important rare items that won't get picked up if I just use this instead of picking up all rares ?
 
Last edited:
it dont mind witch rules i use, he stacks all rare items in my stash!
 
After recent update I no longer have salvageSell in my hard folder, I did put IGNORE instead of TRASH next to follower items, so hope that fixes it.
Hey, I just downloaded the file I uploaded and I'm certain I have included salvageSell.dis in the hard rules folder. It is the second last file sorting by name from A-Z. If you definitely don't have the file in your folder, please download the package again :D.

Guys plz help me, i make all how in insruction, but my bot stashing all thinks except blue, whay i did wrong ?

Demonbuddy v1.1.1819.357
[Trinity] Initialized v1.8.26
and my game client RU

View attachment 126845
All settings looks good to me and Trinity did load the rules. Would you mind do the following steps for me so that I can look into it for you?
  1. Upload your rules - if you have modified any of them; or instead, you can reply the thread with the lines you modified.
  2. Go to address "\Demonbuddy\TrinityLogs\[Your Battle.net Tag]", find the following logs, zip them and upload them.:
    IR2Bugs.log
    IR2Keep.log
    IR2Pick.log
    JunkLog - xxx.log

    - If you haven't got these logs in that folder, go to Trinity config -> "Advanced", check "ItemRules logs".
    [/lost]

    There might be something wrong with the extreme rules, it keeps saving tons of crappy shoulders with random stats.
    Hi, could you please read and follow the instruction of reporting bugs in 7. Report bugs in the main thread, so that I can look into it for you.
 
//Keep special items
[QUALITY] == "Special" && [NAME] == "Rift Keystone"

this works right?
I'm not sure if rift keystone is a quality of special or not, but just to be safe, you can simply say : [NAME] == "Rift Keystone"

Great job, but does this prevent the bot from picking up rift keystones ?
Dunno if it's the new trinity or the rules that caused it :/

edit: it was because i commented out rare in pickup.dis, silly me.
So I'm asking the same question as the poster just on top of me :)

edit2: [QUALITY] == "Rare" && [NAME] == "Rift Keystone Fragment" works, but are there any important rare items that won't get picked up if I just use this instead of picking up all rares ?

Hey, thank you. By default, it picks all rare items, i.e. this line: [QUALITY] == "Rare"
If you still keep it and uncomment it, it will pick all rare items no matter they are special items or not.

it dont mind witch rules i use, he stacks all rare items in my stash!
Hey, would you please read and follow the instruction to reporting bugs in 7. Report bugs in the main thread? Otherwise, I won't be able to help you.
 
Hey, thank you. By default, it picks all rare items, i.e. this line: [QUALITY] == "Rare"
If you still keep it and uncomment it, it will pick all rare items no matter they are special items or not.

Yes I understand this.
My question was how to keep all rare special items (if there are others than the rift keys, not sure about this) and not pick up any rare equipment.
By the way, do you plan to do rules for legendaries at some point ?
 


I just ran a little test, extreme rules stashes me all sorts of rare shoulders, actually i think it even stashes them all, but as soon as i use hard rules instead and put the shoulders back in the inventory, it vendors them just fine.

So the issue i'm having only happens with extreme, not with hard. And i'm a barbarian btw, if that makes any difference.
 
Last edited:
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