rrrix
New Member
- Joined
- Jul 11, 2010
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Is there a way to change delay after object interaction? Chests/corpses/weapon racks etc.
Trinity\Cache\RefreshDiaObjects.cs, line 663
DateTime.UtcNow.Subtract(lastHadContainerInSights).TotalMilliseconds <= 2000)
Change 2000 to something else, 0, 250, 500 maybe.
Will add an option for this soon in WorldObjects tab