What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Trinity 1.8.9

Status
Not open for further replies.
I just saw Trinity sell a green plan.

[Trinity] Plan: Born's Defiance [CraftingPlan_Smith_Drop-152] [CraftingPlan] = (trash whites)
Opening vendor window
Sold item [Plan: Born's Defiance] x1

Just fixed it by putting this clause up there with the other item type checks.

Code:
            if (trinityItemType == GItemType.CraftingPlan)
            {
                if (evaluationType == ItemEvaluationType.Keep)
                    Logger.Log(TrinityLogLevel.Info, LogCategory.UserInformation, "{0} [{1}] [{2}] = (autokeep plans)", cItem.RealName, cItem.InternalName, trinityItemType);
                return true;
            }

I sent some merge requests.

https://www.assembla.com/code/unifiedtrinity/git/merge_requests


Ouch! Rrrix, u'll release a quickly version to fix this? I'm afraid that the bot is selling some legendaries..
 
yeah coming soon, the proper fix is actually a little different from grom's above
 
I just saw Trinity sell a green plan.

[Trinity] Plan: Born's Defiance [CraftingPlan_Smith_Drop-152] [CraftingPlan] = (trash whites)
Opening vendor window
Sold item [Plan: Born's Defiance] x1

Just fixed it by putting this clause up there with the other item type checks.

Code:
            if (trinityItemType == GItemType.CraftingPlan)
            {
                if (evaluationType == ItemEvaluationType.Keep)
                    Logger.Log(TrinityLogLevel.Info, LogCategory.UserInformation, "{0} [{1}] [{2}] = (autokeep plans)", cItem.RealName, cItem.InternalName, trinityItemType);
                return true;
            }

I sent some merge requests.

https://www.assembla.com/code/unifiedtrinity/git/merge_requests

Thanks - took your changes and refactored them a little. I try and avoid static global variables unless they're absolutely required, and prefer to use C# standardized naming like camelCasedVariables instead of long_underscored_variable_names if you know what i mean.
 
Trinity 1.8.9 posted - edited this thread since we're not even past page 1 yet!
 
rrrix, can I ask where can I control the priority for chests? I prefer the old one where looting chests are highest priority because of this belt Harrington Waistguard - Game Guide - Diablo III

Increase your container open range in the Options, then head into Weights.cs, find:

case GObjectType.Container:

and make change the "1000d" to something like "10000d":

Code:
                                cacheObject.Weight = (maxRange - cacheObject.CentreDistance) / maxRange * 1000d;

These new legendary items are really throwing me for a loop in trying to make a bot usable by _everyone_. I think This is blizz's way of anti-bot logic :)
 
Demonbuddy controls repair, not Trinity.

What happens if you click the repair all button yourself? Does it work?

It does the repairs (items = 0gold) so its done, but it just sits with the merchant window open spamming "Repairing all Items" in the log window. But i'll repost in DB support as well. Thanks
 
Happy 1.8.9
chansub-global-emoticon-9f2ac5d4b53913d7-24x18.png
 
These new legendary items are really throwing me for a loop in trying to make a bot usable by _everyone_. I think This is blizz's way of anti-bot logic :)

Yeah, it sure seems like it. But the Harrington belt is amazing as it more than doubles my base dps to 600k which is amazing for a monk.
 
Fix for Monk Dashing Strike
Dashing Strike not working now, in 1.8.7 I was using the option "Use dashing strike OOC" and it was working 100%, now, the bot never uses the skill.
 
same with above... dashing strike doesnt work anymore unlike previous builds
 
Hi, I wanted to know what do i do to start the bot? It's been nearly 2 years since I last used the program so I am kind of lost here XD. I copied the Trinity Plugins and loaded the profile but for some reason my character just stays in the town and does nothing. Also I chose Combat Routine from Settings.

Note: I am using Demon Hunter with bad damage/gears so I am on Act 1 Normal lol
 
What on earth is going on. I have uninstalled and reinstalled things like 5 times now. They will work then ill change profile and this error will start to happen and i'll have to reinstall everything again. Any idea what i can do to prevent this?

Failed to load profile: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="2906.414" y="2797.841" z="24" pathPrecision="8" />) Line 29
System.Exception: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="2906.414" y="2797.841" z="24" pathPrecision="8" />) Line 29
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

 
Fix for Monk Dashing Strike
Dashing Strike not working now, in 1.8.7 I was using the option "Use dashing strike OOC" and it was working 100%, now, the bot never uses the skill.

I looked at the code and it looks like he changed SNOPower.X1_Monk_DashingStrike to SNOPower.Monk_DashingStrike.

I am not sure why because only SNOPower.X1_Monk_DashingStrike worked for me.
 
I got the same issues as others when I downloaded 0.9 and copied it over in my folder.
So I copied the Settings folder out, deleted the Trinity plugin folder and installed a clean one.
Started DB, ran EZupdate, closed DB, moved my old Settings folder over into Trinity clicking yes to overwrite files.
Upon starting DB again Trinity now loads and is kicking ass once again!

Thanks rixx, keep up the good work man! :D
 
Hi rrrix thanks for the update, but the bot is still not using spirit barrage with the rune well of souls :'(
 
Status
Not open for further replies.
Back
Top