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Bombastic's Trinity

This is because for some reason you got disconnected from the game.

Code:
[11:57:45.213 N] Closing error dialog
[11:58:16.903 N] Lost Connection. Closing Diablo III and Demonbuddy
 
Hello again :D

Last few days I tested various assemblies - DB 3.2.3/3.1.7, trinity 1.7.3.9/1.7.3.10, 1.6.1/v1.3 profiles etc
Most of results were bad (many dph/small iph)
Best results was with DB 3.1.7 + Git trinity + v1.3 profile + settings from screens (2nd post)

1.Barb 2'652'731 tDPS, 745 EHP, 100lv Paragon

Code:
RunStats
Total tracking time: 11h 46m 31s
Total deaths: 20 [1,7 per hour]
Total games (approx): 119 [10,11 per hour]
Total XP gained: 0 million [0 million per hour]
Total Gold gained: 5657,79 Thousand [480,48 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 24263 [2060,49 per hour]

FoM
Total tracking time: 9h 12m 24s
Total deaths: 16 [1,74 per hour]
Total games (approx): 119 [12,93 per hour]
Total XP gained: 0,00 million [0,00 million per hour]
Total Gold gained: 5639,10 Thousand [612,49 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 17959 [1950,62 per hour]

Crypt
Total tracking time: 2h 32m 21s
Total deaths: 4 [1,58 per hour]
Total games (approx): 0 [0,00 per hour]
Total XP gained: 0,00 million [0,00 million per hour]
Total Gold gained: 5670,15 Thousand [2232,94 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 6297 [2479,80 per hour]

2. same as Barb1, but 95lv Paragon

Code:
RunStats
Total tracking time: 7h 0m 26s
Total deaths: 11 [1,57 per hour]
Total games (approx): 77 [10,99 per hour]
Total XP gained: 905,94 million [129,29 million per hour]
Total Gold gained: 3317,44 Thousand [473,43 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 14817 [2114,52 per hour]

FoM
Total tracking time: 5h 37m 5s
Total deaths: 9 [1,60 per hour]
Total games (approx): 77 [13,71 per hour]
Total XP gained: 691,39 million [123,07 million per hour]
Total Gold gained: 3317,49 Thousand [590,50 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 11152 [1985,02 per hour]

Crypt
Total tracking time: 1h 22m 21s
Total deaths: 2 [1,46 per hour]
Total games (approx): 0 [0,00 per hour]
Total XP gained: 214,73 million [156,45 million per hour]
Total Gold gained: 3243,59 Thousand [2363,24 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 3665 [2670,28 per hour]

Not bad results, but I want more :D

I will try new assemblies, but I have few questions:

zakne11, which immortals settings did you use for 2800iph in crypts? Tomorrow I want to try WW6 + 1.3 profile.
bombastic, do you use same trinity GUI settings as in 2nd post, when you got 2190iph in FoM?
 
zakne11, which immortals settings did you use for 2800iph in crypts? Tomorrow I want to try WW6 + 1.3 profile.

little moded zorked 1.6.0
its from immortalz too but dont remember wich exacly
 
v7 is up!

Changes:

  • Trinity will always use "Path around AoE" if avoidance is Poison Tree, AND player with low hp OR health potion on cooldown (already used);
  • If HP is low and there's a Poison nearby, run away for 2.5 seconds and ignore everything, except a point blank Health Globe;
  • Blacklisted units are now ignored when choosing a new ZigZag point;
  • Ticks per second mod, by irrrx! Uncheck "Tick per Second" inside Trinity and see how it goes. Good CPU needed, otherwise stick with the old 10 ~ 30 range;
  • Changed and fixed some things in Soft ItemRules. Main change: pick only ilvl 61+ weapons;
  • Two new mob properties: IsPoisonTree and IsBlackListed, to be better managed;
  • Exclude Legendaries from "Ignore Two Handed Weapons" Items/Pickup option;
  • Removed spammy "Raycast failure" messages from Normal log;
  • Battle Rage is always spamed OOC to help fury dump;
  • If WotB is ready to cast, make Trash Pack Size half of the current value to cast it fast;
  • Changed stuck attempts from 15 to 10;
  • Fixed log files "-1" and "Invalid" being generated inside TrinityLogs.

Observations:

  • "Sprint-from-MH" immortal's mod is now disabled by default. To enable it, change SprintFromMainHand from false to true inside BarbarianCombat.cs;
  • All current and previous releases are now inside Releases folder;
  • New "FoM Continue" profile continues to FoM after exploring DC lvl 1 and 2. Don't ask about IPH change, if you want it, test it.
  • If you are using db 323 or a new beta, replace (and rename) TrinityExploreDungeon_v1.7.3.10.cs inside Plugins/Trinity/XmlTags. Careful: db 323 is bugged with dungeons. Don't be surprised if you caught ur bot doing nothing and/or stucked inside Decaying Crypt.

My first attempt:
Code:
[B]FullStats - Barbarian.log[/B]

===== Misc Statistics =====
Total tracking time: 1h 17m 41s
Total deaths: 2 [1,54 per hour]
Total games (approx): 7 [5,41 per hour]
Total XP gained: 0,00 million [0,00 million per hour]
Total Gold gained: 168,68 Thousand [130,28 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 2734 [2127,59 per hour]
 
Bombastic TrinityExploreDungeon_v1.7.3.10.cs what's for? To use latest trinity with db 317?
 
Nope. Use it if you are using db 323 (forgot to mention that, i'll edit the post)
 
Had to do a clean install to get it working =) Now running like a charm. Trying your continue profile, will post in a few hours ^^

Edit: Got stuck on crypts lvl 1. Db 323 & continue profile
PHP:
[16:27:49.014 N] ========== Grid segmentation resetting!!! ============
[16:27:49.045 D] DungeonExplorer has new areas to explore. Generating new route.
[16:27:49.048 D] Returning route!
[16:27:49.048 D] DungeonNode <978.75, 573.75, 0> has been explored, marking it as seen.
[16:27:49.048 D] DungeonNode <911.25, 573.75, 0> has been explored, marking it as seen.
[16:27:49.061 D] DungeonNode <911.25, 641.25, 0> has been explored, marking it as seen.
[16:27:49.070 D] DungeonNode <843.75, 636.25, 0> has been explored, marking it as seen.
[16:27:49.087 D] DungeonNode <836.25, 708.75, 0> has been explored, marking it as seen.
[16:27:49.104 D] DungeonNode <831.25, 776.25, 0> has been explored, marking it as seen.
[16:27:49.122 D] DungeonNode <843.75, 843.75, 0> has been explored, marking it as seen.
[16:27:49.137 D] DungeonNode <831.25, 911.25, 0> has been explored, marking it as seen.
[16:27:49.161 D] DungeonNode <776.25, 843.75, 0> has been explored, marking it as seen.
[16:27:49.171 D] DungeonNode <641.25, 641.25, 0> has been explored, marking it as seen.
[16:27:49.187 D] DungeonNode <573.75, 641.25, 0> has been explored, marking it as seen.
[16:27:49.204 D] DungeonNode <506.25, 633.75, 0> has been explored, marking it as seen.
[16:27:49.220 D] DungeonNode <641.25, 573.75, 0> has been explored, marking it as seen.
[16:27:49.240 D] DungeonNode <708.75, 573.75, 0> has been explored, marking it as seen.
[16:27:49.254 D] DungeonNode <776.25, 573.75, 0> has been explored, marking it as seen.
[16:27:49.271 D] DungeonNode <843.75, 573.75, 0> has been explored, marking it as seen.
[16:27:49.287 D] DungeonNode <831.25, 496.25, 0> has been explored, marking it as seen.
[16:27:49.304 N] [Trinity] Visited all nodes but objective not complete, forcing grid reset!
[16:27:49.304 N] ========== Grid segmentation resetting!!! ============
[16:27:49.335 D] DungeonExplorer has new areas to explore. Generating new route.
[16:27:49.338 D] Returning route!
[16:27:49.338 D] DungeonNode <978.75, 573.75, 0> has been explored, marking it as seen.
[16:27:49.338 D] DungeonNode <911.25, 573.75, 0> has been explored, marking it as seen.
[16:27:49.350 D] DungeonNode <911.25, 641.25, 0> has been explored, marking it as seen.
[16:27:49.376 D] Navigator.Clear
[16:27:49.376 D] Generating path to Name=Unburied_A Dist=33,98477 IsElite=False HasBeenInLoS=True HitPointsPct=0,0766442920747948 - <928.3597, 583.8513, 0.1>
[16:27:49.379 D] Successfully generated path from {X=235,Y=293} to {X=234,Y=275} in 00:00:00.0023504 with 19(3) hops
[16:27:49.379 D] Client path generated.
[16:27:49.379 D] Generated path to <928.3597, 583.8513, 0.1> (Name=Unburied_A Dist=33,98477 IsElite=False HasBeenInLoS=True HitPointsPct=0,0766442920747948) with 3 hops.
[16:27:51.426 D] DungeonNode <843.75, 636.25, 0> has been explored, marking it as seen.
[16:27:51.447 D] DungeonNode <836.25, 708.75, 0> has been explored, marking it as seen.
[16:27:51.464 D] DungeonNode <831.25, 776.25, 0> has been explored, marking it as seen.
[16:27:51.480 D] DungeonNode <843.75, 843.75, 0> has been explored, marking it as seen.
[16:27:51.497 D] DungeonNode <831.25, 911.25, 0> has been explored, marking it as seen.
[16:27:51.515 D] DungeonNode <776.25, 843.75, 0> has been explored, marking it as seen.
[16:27:51.530 D] DungeonNode <641.25, 641.25, 0> has been explored, marking it as seen.
[16:27:51.548 D] DungeonNode <573.75, 641.25, 0> has been explored, marking it as seen.
[16:27:51.564 D] DungeonNode <506.25, 633.75, 0> has been explored, marking it as seen.
[16:27:51.580 D] DungeonNode <641.25, 573.75, 0> has been explored, marking it as seen.
[16:27:51.597 D] DungeonNode <708.75, 573.75, 0> has been explored, marking it as seen.
[16:27:51.620 D] DungeonNode <776.25, 573.75, 0> has been explored, marking it as seen.
[16:27:51.630 D] DungeonNode <843.75, 573.75, 0> has been explored, marking it as seen.
[16:27:51.647 D] DungeonNode <831.25, 496.25, 0> has been explored, marking it as seen.
[16:27:51.663 N] [Trinity] Visited all nodes but objective not complete, forcing grid reset!
[16:27:51.664 N] ========== Grid segmentation resetting!!! ============
[16:27:51.694 D] DungeonExplorer has new areas to explore. Generating new route.
[16:27:51.697 D] Returning route!
[16:27:51.697 D] DungeonNode <911.25, 573.75, 0> has been explored, marking it as seen.
[16:27:51.697 D] DungeonNode <911.25, 641.25, 0> has been explored, marking it as seen.
[16:27:51.708 D] DungeonNode <843.75, 636.25, 0> has been explored, marking it as seen.
[16:27:51.721 D] DungeonNode <836.25, 708.75, 0> has been explored, marking it as seen.
[16:27:51.737 D] DungeonNode <831.25, 776.25, 0> has been explored, marking it as seen.
[16:27:51.754 D] DungeonNode <843.75, 843.75, 0> has been explored, marking it as seen.
[16:27:51.770 D] DungeonNode <831.25, 911.25, 0> has been explored, marking it as seen.
[16:27:51.787 D] DungeonNode <776.25, 843.75, 0> has been explored, marking it as seen.
[16:27:51.804 D] DungeonNode <641.25, 641.25, 0> has been explored, marking it as seen.
[16:27:51.829 D] DungeonNode <573.75, 641.25, 0> has been explored, marking it as seen.
[16:27:51.837 D] DungeonNode <506.25, 633.75, 0> has been explored, marking it as seen.
[16:27:51.853 D] DungeonNode <641.25, 573.75, 0> has been explored, marking it as seen.
[16:27:51.870 D] DungeonNode <708.75, 573.75, 0> has been explored, marking it as seen.
[16:27:51.887 D] DungeonNode <776.25, 573.75, 0> has been explored, marking it as seen.
[16:27:51.903 D] DungeonNode <843.75, 573.75, 0> has been explored, marking it as seen.
[16:27:51.920 D] DungeonNode <831.25, 496.25, 0> has been explored, marking it as seen.
[16:27:51.937 D] DungeonNode <978.75, 573.75, 0> has been explored, marking it as seen.
[16:27:51.953 N] [Trinity] Visited all nodes but objective not complete, forced reset more than 5 times, finished!
[16:27:51.970 N] ToggleTargeting, new values: Looting:False LootRadius:1 Combat:False KillRadius:1
[16:27:51.970 D] Replaced hook [ProfileOrderBehavior_Hook] 83283808-9929-4027-b3be-2edb40ba05cf
[16:27:51.987 D] Replaced hook [ProfileOrderBehavior_Hook] 2d872b60-db67-4cc3-b793-8eedb6c9b055
[16:27:51.987 N] ============== END OF DECAYING CRYPT LVL 1 ==============
[16:27:52.003 D] Replaced hook [ProfileOrderBehavior_Hook] b4c64109-6389-459d-abb4-25cb69667e99
[16:27:52.004 D] Navigator.Clear
[16:28:03.439 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:03.439 V] [Trinity] (destination=<927.5, 585, 0>, which is 28,26153 distance away)
[16:28:04.982 D] Navigator.Clear
[16:28:09.454 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:09.454 V] [Trinity] (destination=<945.7468, 575.9079, -0.4066087>, which is 10,32867 distance away)
[16:28:10.991 D] Navigator.Clear
[16:28:15.464 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:15.464 V] [Trinity] (destination=<950.8522, 568.8548, 0>, which is 8,75983 distance away)
[16:28:16.999 D] Navigator.Clear
[16:28:21.471 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:21.471 V] [Trinity] (destination=<965.6901, 585.9248, 0>, which is 22,61546 distance away)
[16:28:23.007 D] Navigator.Clear
[16:28:27.480 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:27.480 V] [Trinity] (destination=<975.8463, 583.8629, -0.1684648>, which is 10,37182 distance away)
[16:28:29.031 D] Navigator.Clear
[16:28:33.504 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:33.504 V] [Trinity] (destination=<995.6835, 570.9172, -0.5162601>, which is 23,78757 distance away)
[16:28:35.049 D] Navigator.Clear
[16:28:39.504 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:39.504 V] [Trinity] (destination=<1000.745, 563.8834, 0.1581312>, which is 8,804246 distance away)
[16:28:41.049 D] Navigator.Clear
[16:28:45.532 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:45.532 V] [Trinity] (destination=<955.5743, 590.9883, 0>, which is 52,66999 distance away)
[16:28:47.065 D] Navigator.Clear
[16:28:51.538 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:51.538 V] [Trinity] (destination=<955.7388, 583.8915, 0>, which is 7,095104 distance away)
[16:28:53.082 D] Navigator.Clear
[16:28:57.537 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="A1" questId="136656" stepId="1" worldId="102299"
[16:28:57.537 V] [Trinity] (destination=<1000.581, 570.9841, 0.05927343>, which is 46,6662 distance away)
[16:28:59.083 D] Navigator.Clear
[16:29:03.553 D] Generating path to original destination - <995.7385, 578.9015, -0.2294227>
[16:29:03.566 D] Successfully generated path from {X=232,Y=302} to {X=232,Y=302} in 00:00:00.0000011 with 2(2) hops
[16:29:03.566 D] Client path generated.
[16:29:03.566 D] Generated path to <995.7385, 578.9015, -0.2294227> (original destination) with 2 hops.
[16:29:05.098 D] Navigator.Clear
[16:29:09.554 V] [Trinity] You are 1151,791 distance away from your destination.
[16:29:09.554 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:09.554 D] Navigator.Clear
[16:29:15.587 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:15.587 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:15.587 D] Navigator.Clear
[16:29:18.587 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:18.587 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:18.587 D] Navigator.Clear
[16:29:21.587 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:21.587 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:21.587 D] Navigator.Clear
[16:29:24.587 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:24.587 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:24.587 D] Navigator.Clear
[16:29:27.588 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:27.588 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:27.588 D] Navigator.Clear
[16:29:30.604 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:30.604 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:30.604 D] Navigator.Clear
[16:29:33.605 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:33.605 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:33.605 D] Navigator.Clear
[16:29:36.621 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:36.621 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:36.621 D] Navigator.Clear
[16:29:39.637 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:39.637 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:39.637 D] Navigator.Clear
[16:29:42.638 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:42.638 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:42.638 D] Navigator.Clear
[16:29:45.656 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:45.656 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:45.656 D] Navigator.Clear
[16:29:48.671 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:48.671 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:48.671 D] Navigator.Clear
[16:29:51.671 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:51.671 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:51.671 D] Navigator.Clear
[16:29:54.687 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:54.687 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:54.687 D] Navigator.Clear
[16:29:57.687 V] [Trinity] You are 1099,384 distance away from your destination.
[16:29:57.687 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:29:57.687 D] Navigator.Clear
[16:30:00.689 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:00.689 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:00.689 D] Navigator.Clear
[16:30:03.699 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:03.699 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:03.699 D] Navigator.Clear
[16:30:06.700 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:06.700 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:06.700 D] Navigator.Clear
[16:30:09.704 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:09.704 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:09.704 D] Navigator.Clear
[16:30:12.704 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:12.704 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:12.704 D] Navigator.Clear
[16:30:15.704 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:15.704 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:15.704 D] Navigator.Clear
[16:30:18.705 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:18.705 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:18.705 D] Navigator.Clear
[16:30:21.705 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:21.705 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:21.705 D] Navigator.Clear
[16:30:24.721 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:24.721 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:24.721 D] Navigator.Clear
[16:30:27.738 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:27.738 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:27.738 D] Navigator.Clear
[16:30:30.754 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:30.754 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:30.754 D] Navigator.Clear
[16:30:33.754 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:33.754 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:33.754 D] Navigator.Clear
[16:30:36.755 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:36.755 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:36.755 D] Navigator.Clear
[16:30:39.755 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:39.755 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:39.755 D] Navigator.Clear
[16:30:42.755 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:42.755 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:42.755 D] Navigator.Clear
[16:30:45.771 V] [Trinity] You are 1099,384 distance away from your destination.
[16:30:45.771 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone.
[16:30:45.771 D] Navigator.Clear
[16:30:46.851 D] Start/Stop Button Clicked!
[16:30:46.852 N] Stopping the bot.
[16:30:46.852 D] CurrentBot.Stop()
[16:30:46.852 D] Navigator.Clear()
[16:30:46.852 D] Navigator.Clear
[16:30:46.852 D] TreeHooks.Instance.ClearAll()
[16:30:46.852 N] Chose Trinity as your combat routine
[16:30:46.852 D] Replaced hook [RoutineCombat] dedf8cc7-d8cf-4b32-b7c8-a9ee4e316d8a
[16:30:46.852 D] OnStop event
[16:30:46.852 D] OnStop Event Invoking
[16:30:46.862 D] ProfileOrderManager.OnBotStop. Resetting caches.
[16:30:46.862 D] Resetting current behavior.
[16:30:47.282 N] Bot Thread Ended. Was this requested?
 
That was the reason that made me back to 317.

323 is bugged with dungeons. Sometimes it spams infinites "Grid segmentation resetting" until inactivity timer triggers. Not to mention getting stucked in almost every corner. Frustrating.
 
Still waiting for someone who will upload db 317 =P

Testing latest trinity with FoM v1.3... My iph increased by ~100, sitting now at 2250-2300iph range (only 1h 30min of test)
 
Try to revert to TrinityExploreDungeon.cs inside Trinity. It uses old 317 code, maybe it won't get stucked so much.
 
i use 317 DB + new trinity v7...will see the results

first run fields 170m/hour exp 2,8k iph
 
@bombastic

can you explain this new feature
Ticks per second mod, by irrrx! Uncheck "Tick per Second" inside Trinity and see how it goes. Good CPU needed, otherwise stick with the old 10 ~ 30 range;
 
I found 317 in my trash bin and I am seeing massive improvements. Great job on .7 Bombastic
 
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