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Fury Unleashed I - The best you can get! (Arms, Fury & Protection supported)

I've pushed a few quick and dirty fixes for Fury yesterday, containing fixes for ignoring settings on Skull Banner and Storm Bolt. Got a report that T16P4 doesn't work on Fury, this will be investigated today.

Edit: Just pushed this
Internal revision 151 - Minor updates

* Added != null check to Interrupts.
* Increased default AOE unit value in Fury from 2 to 3.
* Added Test logging for me to debug the slam or whirlwind logic.
* Pushed a small fix which MIGHT fix the slam or ww logic --> needs testing.

tried latest dev svn arms, whirlwind logic seems a bit bad, its using it even on 2 targets(target dummies in org),then I editet those 3 lines in armscombat.cs put whole ww in // and classic slaming does shitload more dmg
Ofcourse, the slam-aoe only has 2 yards and I do not recall any dummy within 2 yards in OG?
 
Noom еще раз большая благодарность за обновление.
 
Just got my tier 16 four set. I suggest saving the execute buff it gives for colossus smash. Idk if it's better to use it ASAP
 
Im seeing a lot of wasted dps with Fury 1.5.1

I've caught the routine sitting on 120 rage for up to 2 seconds several times in the spam of less than a minute.

Also with arms, why is the routine spamming whirlwind on target dummies. granted their is a 2nd dummy right there, but I don't understand the logic of whirlwind on 2 targets in Arms. Can someone explain that one to me? I'm new to Arms, I'm not seeing where this should be part of the routine but maybe someone can explain that to me.

Thanks for the hardwork Nom
 
Версия 1.4.7 очень радует глаза,ДПС отличный. АОЕ выдает на этой версии просто зловещее. Большая благодарность Noom
 
did anyone notice problems with t4 and t6 talents whiel using arms? if i enable t6 and disable t4 he refuses to use t6 and uses t4 on cd o.0 <--- solved, delete pls!
 
Hi nom,
How do it turn off Cleave and Whirlwind as Arms?
 
Update to fix several bugs (dev-pub SVN):

* Added method to prevent rage-capping in Fury and Arms with Tier16P2 - Untested but should work.
* Arms: Added Experimental AoE setting. Enabling this enables the decision made by the CC to decide if Whirlwind or Slam is more viable in AoE. Disabled uses SLAM by default and no Whirlwind.

Hi nom,
How do it turn off Cleave and Whirlwind as Arms?
See dev-pub release.

Im seeing a lot of wasted dps with Fury 1.5.1

I've caught the routine sitting on 120 rage for up to 2 seconds several times in the spam of less than a minute.

Also with arms, why is the routine spamming whirlwind on target dummies. granted their is a 2nd dummy right there, but I don't understand the logic of whirlwind on 2 targets in Arms. Can someone explain that one to me? I'm new to Arms, I'm not seeing where this should be part of the routine but maybe someone can explain that to me.

Thanks for the hardwork Nom
See dev-pub release.

Just got my tier 16 four set. I suggest saving the execute buff it gives for colossus smash. Idk if it's better to use it ASAP
See Skype. Need info to fix it.
 
Death Sentence - Spell - World of Warcraft

Your Mortal Strike and Bloodthirst have a chance to activate Death Sentence, allowing Execute to be used above 20% target health. Below 20% target health, Death Sentence makes Execute free.

ID
144442

School
Physical

Name
Death Sentence
 
Версия 1.5.1 работает очень отлично и стабильно. На манекене выдает без проблем 250 - 300к.
 
I've pushed a spellcooldown fix last night for Fury & heroic strike. Should provide slightly higher DPS then the previous versions.
==============================================================================================

By the end of this week, I will push the current Arms & Fury rotation to release and remove the old 5.3 rotations. If there are any objections against that, please state why and what's wrong with the development rotations. After this, there will be no major updates for a while, only minor fixes/rotation adjustments. During this time, I will be working on a complete rewrite of the CC, as the upcoming honorbuddy will provide me alot of utility which will be useful for us!

Movement and PvP will be added to the rewrite, but possibly not directly at the release of the rewrite. If there are any suggestions for the rewrite, PM me.
 
Noom with a jerk boss heroism in taking a step in any direction significantly lost DPS, check it more than once. I do not know with which it is connected. ((( The rest of the routine works fine.
 
Noom with a jerk boss heroism in taking a step in any direction significantly lost DPS, check it more than once. I do not know with which it is connected. ((( The rest of the routine works fine.
Sorry m8 but I have no idea what you mean. The english is not good enough for me to know what you mean. Can you type it in russian please?
 
Noom with a jerk boss heroism in taking a step in any direction significantly lost DPS, check it more than once. I do not know with which it is connected. ((( The rest of the routine works fine.

Please type in russian. The translator does a better job than you trying to write in english :)
Don't hear on what some close minded fuckers say about you typing in russian.
Nom can support you better when you do it in russian.
 
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