Is it possible that PokeBuddy will catch Minfernal regardless of quality? I've tried putting it in whitelist but then it doesn't attack any other mob. Which I don't want to as I am leveling my pets :<
Hey, i use pokebuddy to lev up(4,5m exp/h) how i can disable pet witching when they are low on hp? it is qite pointles for me when i only want exp.
Hi,
Ever since the latest patch update and new version of HB came out, my HB crashes unexpectedly. I only use Pokehbuddy plugin. I use it to level characters in the vale, using a simple hotspot "Grind Bot" to move it from spot to spot (very small area). What appears to be happening is that once all 3 pets are dead and heal is on CD, suddenly it will get a "Session is invalid" type error and shut down.
You can read my thread on Support forums for more details and logs:http://www.thebuddyforum.com/honorbuddy-forum/honorbuddy-support/134106-bot-stopped-reason-auth-session-invalid-other-issues.html#post1285058
I am not sure what exactly could be the root of this. Whether it is your plugin having an issue with the new version of HB, or Grind Bot mode etc, I mean it does kick off a lot of complaints during the pet battle itself about being stuck etc....but that always used to happen. The main point is that as soon as all 3 pets are dead, it up and decides that the session is invalid for some reason.
Prior to the latest build of HB, I could let this pokehbuddy leveling bot run for days with no downtime. Now it wont even last 15 minutes.
Please help.
Thanks,
Azile
Ye i did it before post but plugin still change pets :/On the high level pets, edit the logic, remove the first line that has
swapout if health is less than 30%
Save the logic.
Now they will die as needed for player XP. Or honour, shame, pixels, whatever. :what:
edit: replace the swapout for health with a swapout that checks for a pet it is weak against, or one that can hit hard.
you can also add a player health check to only swapout if its above 30%, so it wouldn't suicide swapout as normal.
turn on detailed logging and post log plzYe i did it before post but plugin still change pets :/
Im not sure where that error snuck in, but on the advanced tab, select "default leveling" in the combobox, and press load. Settings should be fine then.I want to lvlup my pets with using 2x 25 lvl pet and 1x low lvl. So simple my low lvl pet should attack first then swap. But how to set this low lvl pet to attack first. Always first is going some 25lvl pet. If i good undestand i should set this in advenced tab. So i click on advenced tab and then on "refresh" button ... but in this case HB crash... wtf ?
Here is screen of this crash:
View attachment 106288
then give me a log so i can take a lookStill same error![]()
[PB] Doing Logicturn on detailed logging and post log plz![]()
[PB] ----------------------------------------------------------------
[PB] Logic PASSTURN HASBUFF(822) = true
[PB] False = true //// returned False
[PB] ----------------------------------------------------------------
[PB] Logic PASSTURN HASBUFF(498) = true
[PB] False = true //// returned False
[PB] ----------------------------------------------------------------
[PB] Logic PASSTURN HASBUFF(174) = true
[PB] False = true //// returned False
[PB] ----------------------------------------------------------------
[PB] Logic PASSTURN HASBUFF(734) = true
[PB] False = true //// returned False
[PB] ----------------------------------------------------------------
[PB] Logic SWAPOUT Health(THISPET) < 30
[PB] 61 < 30 //// returned False
[PB] ----------------------------------------------------------------
[PB] Logic CASTSPELL(1) COOLDOWN(SKILL(1)) = false
[PB] False = false //// returned True
[PB] ----------------------------------------------------------------
[PB] FINISHED Logics
http://www.thebuddyforum.com/honorbuddy-forum/honorbuddy-guides/35945-guide-how-attach-your-log.htmlHow can i do it ? After this screen shot HB just crash whats ever i click without any info about sendinq a bug report. Im still new user of HB. The wole problem is thats i cant set which pet will attack as first ;/
Its probably in the default logics, see the advanced tab, the default logics are the right bottom corner.so even i removed that logic it is still there...:/