Ive been testing the git rep version with my barb all day. looks pretty cool, but it starts berserk too late i think, sometimes it doesnt at all
/* WOTB should be used when the following conditions are met:
* If ignoring elites, when 3 monsters in 25 yards or 10 monsters in 50 yards are present, OR
* If using on hard elites only, when an elite with the required affix is present, OR
* If normal mode, when any elite is within 20 yards, OR
* If we have low health (use potion health)
* And not on the Heart of sin
*/
my guy is using WOTB again even if he is full health![]()
my guy is chasing health globes again even if he is full health![]()
Have you done any work on ignore elites trash logic rrix?
As i've mentioned before ... there's problems when elites are present and item on floor and sometimes for a reason im unsure of ... it just has to kill the last trash mob.
It does very well when no elite is around for the most part. Has something to do with loot on ground.
I understand it wanting to kill the mobs to prevent blocks, but it shouldnt obey those rules if only elites are left or trash is left below trash pack setting. They just sit and fight in 19 plagues and 54 arcane beams attacking an elite.
and the fury dump standing still thing ... is that fixed?
I think I must have added my health globe weighting after a few beers... anyways, fixed this.
This is why on git, it's Beta?![]()
I think you just really like health globesI think I must have added my health globe weighting after a few beers... anyways, fixed this.
This is why on git, it's Beta?![]()
I think you just really like health globesyou just re-add this bug every few version lol
Anyone try my WW/HOTA shizzle yet?