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[ItemRules2] Gnillers Super-Tight Loot Rules

Oki thx all for answers ;) You guys pick up iLevel 60+, 61+ or 62+? I think it makes a huge difference how much items you get into stash or? Whats your experiences?
 
Been using this for about a week or more. Good thing is, its all automatically salvages and stuff. Good for crafting materials(tears and EQ essence).

The only good item found is a pretty decent rare Amulet LOL
 
Oki thx all for answers ;) You guys pick up iLevel 60+, 61+ or 62+? I think it makes a huge difference how much items you get into stash or? Whats your experiences?

The pickup.dis bundled with my itemrules has been optimized on 1.0.7 (before book of cane) to the point i believed it wielded the best results. The book of cane may trow differences to this but i haven't felt like it required any updates, "wasting less time on identifying trash, is still wasting time, just less!" and at this point pretty much only specific legendary items have a believable change of dropping with value.

Been using this for about a week or more. Good thing is, its all automatically salvages and stuff. Good for crafting materials(tears and EQ essence).

The only good item found is a pretty decent rare Amulet LOL

"Don't hate the player, hate the game" :D I wish more items had value these days but it's what I've got to work with. (Not assuming you meant that offensive or anything :))




Advertisement :o : also checkout my AutoEquipper updates for level 60 support
 
Hey man..dont get me wrong. I think ur loot rules are awesome. what i meant was, all loot collected so far are junk :P

thats how bad D3 is now
 
Hey man..dont get me wrong. I think ur loot rules are awesome. what i meant was, all loot collected so far are junk :P

thats how bad D3 is now

Hehe no worries i got that! :) just seemed like a nice general sort of speech to reply with :rolleyes:
 
Ha, this is the kind of Autoequipper i waited for, brilliant :)

But back to my question that isnt answered yet. Finaly i got some loot (yea) into my stash with 120. So it works with my RU versions, thanks for your work! Makes it sence to pick up 60+ because of maybe some more lucky loot? Or are your rules so strong that below 62 he cant find any decent item? So 60+61 would produce only vendor trash and isnt worth to pick up?
 
Ha, this is the kind of Autoequipper i waited for, brilliant :)

But back to my question that isnt answered yet. Finaly i got some loot (yea) into my stash with 120. So it works with my RU versions, thanks for your work! Makes it sence to pick up 60+ because of maybe some more lucky loot? Or are your rules so strong that below 62 he cant find any decent item? So 60+61 would produce only vendor trash and isnt worth to pick up?

I did kind of answer that question above :p while there is no straight yes or no answer to your question it may improve the amount of items stashed as you receive more items with a lower chance of being worthy. Meaning it would require more luck. If i felt like this was worth it, it would have been in the current release :)

Feel free to play around with pickup.dis to find out for yourself what is/isn't worth it! :) if i was wrong in any way, feedback is always welcome!
 
:( the new trinity isn't salvaging items and selling them instead. Can't wait for your new loot rules.
 
:( the new trinity isn't salvaging items and selling them instead. Can't wait for your new loot rules.

This is really not something i can fix within loot rules :) if it is actually an issue make sure to report it in the trinity thread, have you check your 1.7.3.* settings however? stuff should be reset :)
 
This is really not something i can fix within loot rules :) if it is actually an issue make sure to report it in the trinity thread, have you check your 1.7.3.* settings however? stuff should be reset :)

I'll double check again later :D I think I might have left that option as "None" instead of Salvaging at 1 of the Trinity tab.
 
Have the fallowing problem. I am using last version of this rules..but i've noticed a problem happen with not sure what exactly(Trinity or the rules). I have a barb bot..and seems like he skips the leg "Wizard Hat" . Even if i move it back he still don't want to pick it up. The last Wizard Hat i've checked..was lvl 58...but i have all legendaries option in trinity set to ilvl 1+. I am still not using last version of Trinity cause don't have time to monitor it. I've notice in past few days that he skips 3 Wizard Hats..so i starting to thing there might be an issue with the rules and with this item exactly. I haven't changed anything in pickup.dis. There was a problem with skipping legs with barb in the version of Trinity i am using..but it happens 100% when the inventory is full. Unfortunately that's not the case. Wizard hats are not expensive.. i just would like to share that info with you in case someone decide to test it.
 
wizard hats suck is the reason. Haven't used this yet so I have no idea if it should be picking them up to salvage or not.
 
Anyone know how I can set it so that it'll pick up any crit% mempo and not only 6%
 
The rules don't keep crit Mempo ?? seriously ? lol

Edit: Just tested with a 3% mempo and it tried to trash it. :confused:

Code:
@GNILLERHEAD := ((([MAXSTAT]+([VIT]*0.8)+([ALLRES]*2)+([ARMORBONUS]*0.2)+([LIFE%]*5)+([SOCKETS]*80))*(1+([CRIT%]/6)+([PICKRAD]/35)))*((([@GNILLERCONFIG]/2)+50)/100))
@GNILLERDEXHEAD := ((([DEX]+([VIT]*0.8)+([ALLRES]*2)+([ARMORBONUS]*0.2)+([LIFE%]*5)+([SOCKETS]*80))*(1+([CRIT%]/6)+([PICKRAD]/35)))*((([@GNILLERCONFIG]/2)+50)/100))
@GNILLERINTHEAD := ((([INT]+([VIT]*0.8)+([ALLRES]*2)+([ARMORBONUS]*0.2)+([LIFE%]*5)+([SOCKETS]*80))*(1+([CRIT%]/6)+([PICKRAD]/35)))*((([@GNILLERCONFIG]/2)+50)/100))
@GNILLERSTRHEAD := ((([STR]+([VIT]*0.8)+([ALLRES]*2)+([ARMORBONUS]*0.2)+([LIFE%]*5)+([SOCKETS]*80))*(1+([CRIT%]/6)+([PICKRAD]/35)))*((([@GNILLERCONFIG]/2)+50)/100))

I think changing this part - ([CRIT%]/6)
to something lower value would fix it
 
The rules don't keep crit Mempo ?? seriously ? lol

Not sure why I bothered given the extreme idiocy on these forums, but I purchased a 180 int 8as 3cc mempo (only 80mil which is crap to me anyway) to test this - and low and behold it was stashed just fine with a Gnillerconfig of 110.

Nothing needs to be changed, it's working fine.

Thanks for the great loot rules Gniller, your efforts are appreciated.
 
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