How do I open this? Lol![]()
Looks awesome from reading, exacterly what I've been looking for.
View attachment 97951Can't get it to work, it just stands there doing nothing ..
As you've probably not read all of the first post...
1. Is the leader selected?
2. Have you tried Force Combat Start?
Hey fpsware,
so far i have to say that this is an awesome plugin! Thanks for that!
Nevertheless i have some problems with it.
I am playing a warrior tank by hand and let the slave (hunter) follow. It was no problem while i was questing my way up to level 15 but the problems started when i began to run instances. Sometimes my slave doesnt follow and just stands there doing nothing. And sometimes he follows but doesnt assist me (the tank) i tried so many different settings but the problem is still there... :/
Could it be a CC problem? I am using TuanHA Hunter set to Fully AFK. I even tried it with Dungeon Mode but i got the same problems.
I hope u can help me
Edit: Added the log
http://www.thebuddyforum.com/honorb...loged/125520-auto-partymount.html#post1211503
here you go fpsware, you can steal my code for dual mounting![]()
There are a number of CC errors in the log and there are NUMEROUS navigation issues. You are aware of the navigation issues with HB when you zone in and out of instances? Its a bug in HB, if its running when you zone into or out of an instance navigation stops working. You have to close and reopen HB for navigation to work again.
But it takes ages to reopen HB on my machine ... Furthemore its really annoying that i have to restart HB after each instance ... :/ isnt there a solution for this problem?
This is a bug in HB, it is nothing to do with me or LazyBoxer. But yes there is another way, and it takes just as long. Choose another botbase, hit start, hit stop, choose your original botbase and hit start, navigation SHOULD be working again.
Hey Fps, another awesome release. I was just thinking about working on something like this, but I fear you've done it better
Anyways, with the following flight paths there is Styx.CommonBot.FlightPaths.TakingPathTo
I haven't look at your code, or tested those variables in CommonBot.FlightPaths at all.
-Panda
How are you getting them to accept/turn-in quests with the leader then?As there is absolutely no communication between characters so there is no way for the leader to tell the slave they are taking a flight or where they are flying to.
This could be possible if I were to use addon chat channels, but this would almost guarantee that Blizzard could detect types of messages from the botbase and freely hand out bans.
How are you getting them to accept/turn-in quests with the leader then?
Easy enough. What if all members would have to loot their own items? Just loot if there is loot available on followers?When the botbase detects the leader has targeted an NPCs it checks if that NPC has available quests or can turn in quests, if it can it moves into interact range and interacts with the NPCs. The rest is handled by events; when the NPC dialog is open the botbase checks for available quests, if there are any it accepts / turns in as appropriate.
The only thing the leader does is target the NPC.
Easy enough. What if all members would have to loot their own items? Just loot if there is loot available on followers?