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[Bot] Fpsware's LazyBoxer - RAF the way it was meant to be

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What classes and CCs do you plan to use?

Alrighty FPS, back to the original question you asked me before I went off on my tangent.

Pally tank: using ur CC
Priest Healer: Singular
Hunter: Your CC
Mage: Singular
Lock: Singular

Im sure this might change a bit as I get more levels and abilities opened up to me, but atm in the beginning levels this is what I got.
 
Pally tank: using ur CC
Hunter: Your CC

What CCs would they be? I don't have any publicly released Pally / Hunter CCs? And the ones that were publicly released are pre 5.3 and should not be used.
 
hey fpsware for the party mount add RaFHelper.Leader.HasAura(61447) || RaFHelper.Leader.HasAura(61425) || RaFHelper.Leader.HasAura(122708)) into the long line of my plugin code that you implemented
it will now also support traveler trunda mount and grand expidition yak. but please note the leader has to manually dismount the vendors.
if you know a way(or a lua) , or even how i could find one, to dismount them please let me know, it would be very much appriciated :)
 
New build coming soon....

* Complete rewrite of the follow logic.
* Complete rewrite of the move to target logic.
* Complete rewrite of a number of other things that I didn't take note of and I've now forgotten about.
* Addition of a new targeting feature called "Prioritize Skull Raid Marker". If you mark a target with a skull your slaves with attack that target until its dead, regardless of the leaders current target.
 
Great job on this FPS! My guys are already level 20.

Two things:

1. I have them all set to loot, well when their bags are full, it will say that in HB and then say they will not loot anymore, well they end up just standing there and not moving. I'll delete some items out of their bags and they start to move again.

2. When say a boss brings out "adds" and I switch to those adds on my tank (main) my slaves stop attacking/healing. When I switch back to the boss they all start attacking/healing once again.
 

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Great job on this FPS! My guys are already level 20.

Two things:

1. I have them all set to loot, well when their bags are full, it will say that in HB and then say they will not loot anymore, well they end up just standing there and not moving. I'll delete some items out of their bags and they start to move again.

2. When say a boss brings out "adds" and I switch to those adds on my tank (main) my slaves stop attacking/healing. When I switch back to the boss they all start attacking/healing once again.

What log have you provided, the leader or the slave? I need both.

EDIT: I also need an indication of what mob you were fighting when the slaves stopped attacking.
 
The only i linked was the tank (leader)



I was on the last boss in deadmines, that wolf guy that summons the vapor adds. I have more logs but they are all to big to post here IE over 1k kb in size.
 

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The only i linked was the tank (leader)

I was on the last boss in deadmines, that wolf guy that summons the vapor adds. I have more logs but they are all to big to post here IE over 1k kb in size.
Great job on this FPS! My guys are already level 20.

Two things:

1. I have them all set to loot, well when their bags are full, it will say that in HB and then say they will not loot anymore, well they end up just standing there and not moving. I'll delete some items out of their bags and they start to move again.

2. When say a boss brings out "adds" and I switch to those adds on my tank (main) my slaves stop attacking/healing. When I switch back to the boss they all start attacking/healing once again.

Unfortunately I've never seen this behavior, nor have I been able to replicate it. There is really nothing in the logs to help me address it either.
 
Unfortunately I've never seen this behavior, nor have I been able to replicate it. There is really nothing in the logs to help me address it either.


Thanks for taking a look, It happened only once.. maybe it was a fluke.

Also im 99% sure this isnt to do with the botbase, but when you zone in to dungeons and you have to close all the HB's and restart them to get it to do anything.. Thats a problem within HB its self?
 
Thanks for taking a look, It happened only once.. maybe it was a fluke.

Also im 99% sure this isnt to do with the botbase, but when you zone in to dungeons and you have to close all the HB's and restart them to get it to do anything.. Thats a problem within HB its self?

Its a known issue with HB navigation. They are looking in it.

But each time you zone into or out of an instance HB's mesh navigation stops working. You need to close and restart HB in order to fix it.
 
Hi,

I keep getting this error message:
"[FCB] Navigator.CanNavigateFully failed! Moving using CTM!" and my chars stop following and act weirdly.

Anyway to fix it ?

Happened to me in many MOP open zones, Jade Forest and Krasarang mostly.

Thank you.
 
FPS,
As usual, you script like I think. Lazy boxer is a very nice base and the fact that it doesn't require a leader remote makes it useful for quite a few things. As a seasoned multi-boxer since EQ1 in 2000, I am thoroughly pleased. However, after using this for about a week and reading through the thread, I am curious about a few things:

1) There appears to be several quest behaviors in relation to picking things up that don't appear to be implemented. I'm not sure if the behaviors are part of your base or something else. As I level my 14 toons on my main server, I will try to watch out for which quests specifically have the issue. As a general rule, I've noticed that any quest object that has a rotating gear animation does not function (all of these are 85-90). However, certain quests where one simply needs to harvest a bush do not work while all the others do. Again, I will get you the specific information so you can investigate.

2) The support for 2 man mounts would be most excellent. All of these mounts count as a vehicle. I imagine the code could include a list of all of these mounts or a "IF vehicle is present; enter vehicle" statement after the leader mounts. While in the vehicle the CC should be disabled.

Edit: I found a plug-in that does this. I disabled use mount on my slave and enabled this plugin. It has a little delay but it works rather well. I'll update as I test.

The plugin is here:
PartyMount by Insanityy


3) I'm not sure if the CC is responsible for this or the botbase: When riding through the world, the main toon will dismount if any aggro is present. This prevents me from skipping mobs on a mount without stopping HB. I'm guessing this is CC based, but I'm using raiding CCs or Singular with movement disabled. Could you clarify this?

4) What would it take to actually add a leader/client remote option to the bot to decrease lag between leader/client action. It is pretty swift right now and I get under 30ms pings on both clients.

5) Can't wait for combat follow to get back in the base!
 
Hi,

I keep getting this error message:
"[FCB] Navigator.CanNavigateFully failed! Moving using CTM!" and my chars stop following and act weirdly.

Anyway to fix it ?

Happened to me in many MOP open zones, Jade Forest and Krasarang mostly.

Thank you.

Have you tried stopping Lazyboxer, switching to another botbase, start/stopping it, and running Lazyboxer again?

EDIT:
3) I'm not sure if the CC is responsible for this or the botbase: When riding through the world, the main toon will dismount if any aggro is present. This prevents me from skipping mobs on a mount without stopping HB. I'm guessing this is CC based, but I'm using raiding CCs or Singular with movement disabled. Could you clarify this?


I have to agree, it would be great to be able to prevent this or have a global keybind to disable the cc/combat. It is super annoying when questing to be running between points and have to stop because one of the bots picked up an add and decided to fight it. It adds a ton of time to traveling. It can also be annoying if you're trying to run away or avoid combat in PVP and the bot is continually trying to attack.

I guess combat follow can help with this, but I haven't found a good way to send the keybinding for it to my other windows without manually switching to them (making it unrealistic for me to use quite often). ISBoxer's keystrokes don't seem to be detected by Honorbuddy unfortunately.
 
I've done some investigation. **EDIT** Botbase dismounts in combat regardless of CC**/EDIT**

The only other issue is the interaction with certain quest objectives. This includes NPCs in pandarea that have a comic bubble over them and require a click on the NPC then a click in the gossip window. Maybe I am simply missing some quest behaviors. Can you confirm the same issue on your bot? Just do some of the first quests in Jade forest that you pick up at level 85.

EDIT:
Another feature that would be most excellent is an "Ignore Daily Quests" option.

I am somewhat aware that partymount code has been given to FPS to add to the bot. Looking forward to this feature.
 
First off I would like to say that this bot is awesome......when it works. I am running into the same "[FCB] Navigator.CanNavigateFully failed! Moving using CTM!" problem. When this error occurs the bot stop completely. Stops following and stops healing (using a holy pally with Tuanha special routine) I try and stop the bot/switch bot base to lazyraider/start.stop/switch back to Lazyboxer and hit start. This only works about 1/2 the time. When it doesn't work I have to quit out of everything and start from scratch. This can be very annoying and frustrating. This is the only issue I am having, if this were fixed it would be amazing.

Thanks and keep up the great work fpsware!
 
First off I would like to say that this bot is awesome......when it works. I am running into the same "[FCB] Navigator.CanNavigateFully failed! Moving using CTM!" problem. When this error occurs the bot stop completely. Stops following and stops healing (using a holy pally with Tuanha special routine) I try and stop the bot/switch bot base to lazyraider/start.stop/switch back to Lazyboxer and hit start. This only works about 1/2 the time. When it doesn't work I have to quit out of everything and start from scratch. This can be very annoying and frustrating. This is the only issue I am having, if this were fixed it would be amazing.

Thanks and keep up the great work fpsware!

This issue has been raised and answered multiple times. If you'd like to read the previous pages you will find the answer to this.
 
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