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FallenDev Act1 Profile

I would like to vote for profile made by you for act II ;)
Anyway I can put/place my vote in this matter? :P
 
I would like to vote for profile made by you for act II ;)
Anyway I can put/place my vote in this matter? :P

Hello Fallen, i have one question, you have a profile with a checkpoint on death? I mean, when my bot dies, the profile restarts and redoes all the explored path wich means in a low IPH.

Sorry for this newbie questions :D:D

Thanks for the job!
 
Hey Fallen, all profiles so far are getting stuck on doors when theres mob on the other side of them.

Any idea what to do to fix this?
 
Happy Anniversary everyone!!! Go get some extra EXP, Magic Find, Gold Find today :D
 
Made Misery more exp friendly by not visiting same nodes after death.
 
Studdering currently caused in game, has nothing to due to my profile.
Please make sure you have the newest Trinity and DB installed!!


This profile set has been tested 30+ hours with 4 of my own 60's
to me this profile is golden and as of right now needs no fix.


Later on I will make an alt version for the 2nd winner of the poll, stay tuned!



~Current News!~

Heads up for all my followers, I found some code lines from version to version that had discrepancies. What I'm now using is a code comparison add-on for Visual Studio. I'll go ahead and clean up the versions, roll out a new 1 Death Version for the people who hate dying.. <-- I really don't get this version O_o anyway... I'm also tuning up the maps and removing nodes that go to places without mobs..

Like - Weeping Hallows the top corners would be best if I removed them.
Last node in Manor, really goes no where.
Going to make two alternative routes in Misery, more the merrier.
Agony 2's blacklist problem (going to try and place it in the fallen start file, I'm pretty sure when you blacklist its on for the whole run.)
-- can anyone confirm that? --
I heard some want me to add nodes to Festering? Can I get a few votes of yay or nay please ;)
And always... I appreciate all the support. I do this for free, I don't ask for anything but a like or rep+.

~FallenDev

^ Posted on the top page.
 
Not a very great response.

To think I was gonna donate ;x

Barb for life baby

Eh I have yet to have someone donate lol, not really caring about that :P
I do this for fun, and the problem your having is not an xml code related problem it's a C# problem which can be taken up with DB or Trinity.
I'm sorry my first response was not adequate enough for you, but I was trying to figure out the range difference because I had a friend
with a DH having the same problem. As far as Barbs go, I've had no other reports of this.
 
Still having the same problem in Agony2. The exact same door (105323) which you included in the Fallen_Start.xml blacklist.

Perhaps you could make a version without Agony2?
 
Eh I have yet to have someone donate lol, not really caring about that :P
I do this for fun, and the problem your having is not an xml code related problem it's a C# problem which can be taken up with DB or Trinity.
I'm sorry my first response was not adequate enough for you, but I was trying to figure out the range difference because I had a friend
with a DH having the same problem. As far as Barbs go, I've had no other reports of this.


I was just playing man.

=D I wasn't trying to sound like a douche sorry if I did.

Latest version of trinity is 1.7.2.12 correct I am terrible at forum browsing ha
 
I was just playing man.

=D I wasn't trying to sound like a douche sorry if I did.

Latest version of trinity is 1.7.2.12 correct I am terrible at forum browsing ha

Ah it's fine, I didn't take it the wrong way. :P
Yes I believe so.
 
Still having the same problem in Agony2. The exact same door (105323) which you included in the Fallen_Start.xml blacklist.

Perhaps you could make a version without Agony2?

In Highlands file, open it in notepad if you don't have a code editor. Scroll down to where it says Agony2.xml <-- for loading the next profile.
Switch that with the next profile on the list, which would be Festering.xml
 
Agony2 problem come back again, going agony, and teleport to city and moving to other profile at begin, dunno why.

he go agony2 later in run? or just dont go any more in that run ?
 
I was just playing man.

=D I wasn't trying to sound like a douche sorry if I did.

Latest version of trinity is 1.7.2.12 correct I am terrible at forum browsing ha

It might actually be your combat routine, are you using trinity routine?
 
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