rrrix
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SimpleFollow
It simply... follows
Author: rrrix
Contributions by: Gniller
It simply... follows

Author: rrrix
Contributions by: Gniller
Instructions:
Pre-requisites:
- Latest version of Demonbuddy or DemonbuddyBETA
- Make sure the leader bot has ONLY 3 friends - NO MORE than 3 friends
- These 3 friends will need to be your follower bots
- The leader bot will use the BNet "Social Window" to invite the follower bots, by clicking the invite button like a human would
- The leader bot should have the slowest movement speed in the group, otherwise it will run faster than follower bots
- The leader bot should also be the strongest with the least possability of death, have most Vitality/Armor/Resistances. A leader death will slow all bots down considerably.
- You can use any class as leaders/followers. Play with various combinations and class specs to get best results.
- Enable SimpleFollow
- Load your profile of choice
- If running multiple bot teams: Configure Leader/Server TCP port in Plugins window > SimpleFollow config
- Start bot
Open the profile you're using in a text editor
Find the line:
Code:
<LeaveGame reason="Some Reason" />
Replace it with:
Code:
<LeaveGame reason="Some Reason" stayInParty="True" />
Follower bot:
- Enable SimpleFollow Plugin
- Load SimpleFollow.xml as your profile (or SimpleFollow_Relogger.xml if using YAR)
- Start bot
- Use Latest R-YAR for best results
- Setup your leader bot as a normal solo bot, use any good profile
- Use the provided Relogger profile: SimpleFollow_Relogger.xml - this profile must be in the same directory as SimpleFollow.xml
- In YAR > Bot config > Demonbuddy, check "Force enable all plugins"
- Profile Kickstart is Optional - the provided SimpleFollow_Relogger.xml will work well
- Disable YAR Anti-Idle
- Put the leader bot at the top of the YAR bot list
- Make sure YAR starts the leader bot first
- Make sure followers are not set as AWAY or BUSY social status - they will be unable to accept invites
- Make sure you start the Leader bot FIRST
- Make sure you are not using any extra-unneeded plugins (Atom, UnstuckMe)
- Make sure you have disabled YAR Anti-Idle
- Check for errors & post a log file
- Currently tested and working with 4 bots.
- Uses .NET WCF (http) based communication system.
- Allows for multiple bot teams via configurable server port.
- Follower bots will follow the Leader bot through portals, will automatically town-portal and use banners
- Combat and Loot pickup works and (should be) compatible with any combat routine (tested with Trinity only)
- Not dependent on any other plugin (including Trinity)
How it works
Followers will read a message via HTTP from the leader bot and:
1) Use the banner if the player isn't in town
2) Follow the player around using the provided XYZ coordinates, potentially beyond the range that the DiaPlayer appears in the object manager
3) Accept boss portal confirmation dialog
4) Leave the game when/if the leader leaves the game
5) All bots will leave game AND party after the end of each game
Support, Bugs, Updates
If you want continued support, new features, bug fixes, and updates...
then

Bitcoin: 1NLbH6HJf5wCANFzpAAPUtkAtUqg2WmKGL
Git: https://www.assembla.com/code/simplefollow/git/nodes
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