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[Build] 20M Budget Demon Hunter - 400k+ Gold/hr, 30M Exp/hr

Skitals

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I spent a number of days making/tweaking an efficient, cheap, DH build.

The Build

Trinity combat settings: Untouched, EXCEPT Min-Distance before kite is set to 0

Stats to aim for:
150 Hatred
50+ Discipline
Hatred Regen Per Second: 7.25
100,000 sheet DPS, with Archery bonus
40K HP
400 AR (With Boar bonus)
35%+ Crit Chance
325%+ Crit Damage

How to get there:
Nats 4 Piece (Helm, Chest, Boots, Ring) - All with as much dex/vet/ar you can afford.
Manticore - 1100+ dps, high dex/vit, high crit and socket (these are cheap)
Dead Man's Legacy - With high Dex/Vit, 18%+ AS, 12%+ Elemental Arrow Damage
2 Piece Inna's (Pants and Belt) with Dex/Vit or Dex/AR - To put you at 24% MS and 2 Pc bonus.
And/Or Lacuni Prowlers for the MS / AS
Highest Dex/Vit/AR shoulders you can afford/craft
Highest dps ring and ammy you can afford

I didn't spent 1-2M per slot.

Crit chance is your friend. With vengeance it helps keep your disc up, so you can spam Gloom. I almost never run out of disc between crits, globes, and preperation. Kiting is turned off so you stay put in your caltrop (10% crit bonus from bait the trap) and DPS down elites in seconds. The Gloom damage reduction and lifesteal will keep your health full.

Good luck! Hope someone learns from my trials and errors.
 
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One more thing... your gold and exp/hr will greatly vary depending on your paragon level, profile, and loot rules. I've got three of these demon hunters getting between 420-600kGPH at paragon 60 on a popular act 3 profile with the default ItemRules2 (soft) rule set. That does not include auctioning all them legendaries ;)
 
Must say really nice build indeed, im using it now on MP2. My gear is a bit better then what you have i got around 200k dps and 60k HP.
@Pindleskin Elemental arrow is more then enough! because it shoots slower then multishot it wont over use Hatred.
Also steady aim only gives increase of damage if monsters are far away this build is for closerange fighting.
Vault somehow gets messed up in demonbuddy its a loss in in between traveling but for fighting this is much better!
Also not having caltrops is a huge dps decrease as without the extra crit rating i go from 60% crit chance to 50%
Also instead of boar im using ferrets to pick up the low gold and the ones that will take to much time.

Thanks for this build dude really loving it :)

350k G/H and 39M xp/H Paragon:24 (started at 18)
running for 7 hours now with average of 4 deaths/hour
 
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any dh's build w/o vault is useless becouse too slow
my IMHO
 
Dieing because of vault not working properly in fights is pritty useless too ;)

also ive been following the fights and i always die after a fight because of the purple beams... is there a away that demonbuddy tries to actually avoid them then standing in the middle of it sometimes...
 
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@Cydroid seriously? 4 deaths per hour?

i don't tolerate anything above 1 or even 0.5

If i am lucky usually 0-1 per 12h overnight session :)
 
With my barb i have indeed 0.5 and more gold less xp tho but i tried mp0 and mp1 which resulted in less death's but then i get allot less xp so for lvling this for me is perfect at the moment most xp/hour
 
the only lil promlem is with VAULT - vaultback sometimes
but its old Diablo 3 bug, not the bot
 
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Must say really nice build indeed, im using it now on MP2. My gear is a bit better then what you have i got around 200k dps and 60k HP.
@Pindleskin Elemental arrow is more then enough! because it shoots slower then multishot it wont over use Hatred.
Also steady aim only gives increase of damage if monsters are far away this build is for closerange fighting.
Vault somehow gets messed up in demonbuddy its a loss in in between traveling but for fighting this is much better!
Also not having caltrops is a huge dps decrease as without the extra crit rating i go from 60% crit chance to 50%
Also instead of boar im using ferrets to pick up the low gold and the ones that will take to much time.

Thanks for this build dude really loving it :)

350k G/H and 39M xp/H Paragon:24 (started at 18)
running for 7 hours now with average of 4 deaths/hour

4 deaths/hr sounds really high, but probably due to mp2. What are you dying from? I get 0 deaths at mp0 with the specs I listed here... less the random unavoidable deaths (trinity not playing nice with arcane sentry avoidance, the random exploding goblin dude in keeps 2 that gets by, or a champ pack on the stair spawn in core that kills me before the bots starts moving after zoning in).

At paragon 65, I'm now at 500k GPH on all 3 bots with the specs listed here. I expect this to be competetive with any other build/spec in the game at max GF... and thats with only 100k dps and 20m in gear.
 
what about vault skill for mobility?

why not steady aim instead of venegance?

is elemental arrow enough for elites? wouldn't be better some kind of cluster arrow with cluster bombs or shooting stars?

http://us.battle.net/d3/en/calculator/demon-hunter#idghVP!YZe!abYZcZ

can you try this for me, for like few hours, and post here if the results are better ;)

I've already tried all this... Cluster Arrow costs too much hatred, and is overkill for mp0. Bat companion helps there, but its a waste of a slot when Ele Arrow is sooo cheap and very effective.

As pointed out, Steady Aim is for kiting... this build you blast elites face to face. Vengeance is needed for Disc regen, to keep Gloom up. Yes... caltrops also cost disc, but you get some of that back from the extra crits. And the extra crits also shortens your encounters which also conserves resources

Vault is a big Disc spender if you are using it for mobility out of combat. The short travel time between packs at 24% movement speed is perfect to be at max hatred and disc for the next pack.

Sometimes slower is faster... this build is as much about balancing your resources as it is about raw dps.

If you don't believe me... just try it. You will be amazed how fast it is.
 
Must say really nice build indeed, im using it now on MP2. My gear is a bit better then what you have i got around 200k dps and 60k HP.
@Pindleskin Elemental arrow is more then enough! because it shoots slower then multishot it wont over use Hatred.
Also steady aim only gives increase of damage if monsters are far away this build is for closerange fighting.
Vault somehow gets messed up in demonbuddy its a loss in in between traveling but for fighting this is much better!
Also not having caltrops is a huge dps decrease as without the extra crit rating i go from 60% crit chance to 50%
Also instead of boar im using ferrets to pick up the low gold and the ones that will take to much time.

Thanks for this build dude really loving it :)

350k G/H and 39M xp/H Paragon:24 (started at 18)
running for 7 hours now with average of 4 deaths/hour

BTW... assuming your only GF comes from paragon (72% at paragon 24), my napkin math says that at max paragon (300% GF), you would be at 800k GPH.
 
probably for next char i am gonna try this out ;)

what about 30% elites 10 disc SOJ + 10 disc on Armor, Then you can have only 3 piece of natalyas (ring,armor,boots) as helm is really really crappy :) ? what you think?

And is no leech working?
 
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I tried it out and i must say i like it :) Though i made some gear changes and will probably do the same with build, towards better mobility... maybe i don't need venegance as hatred is not the problem with slow manticore.

You don't need Nats helm which gives you shitty stats and +20 disc (4 nats set bonus) you get 20 disc elsewhere... instead you buy rare helm with 4+ crit, dex, %life, all rez and a socket (also no need for boar for higher all rez)

You can get 10 disc on SOJ with 6% elemental dmg, 25%+ bonus to elites and around 10% elemental arrow.
the other 10 disc you get on Nats armor with combination of +vit.

And still there is an option to get 10 disc on DMS ;) though i didn't check the prices for that

I spent 30m without gems (1-3m per piece), and i got 45k HP, 4500 armor, 450 all rez, 111k dps unbuffed, 124k dps with caltrops + 20% elemental arrow bonus = 150k dps buffed and 190k dmg to elites buffed.
Buffed critical with caltrops and scoundrel is 65,5% :). So far 3 deaths in 10 hour session on MP0 with 530 IPH and 24m exp/h. I am doing loot profiles and this stats are with a wrong Preparation rune :)
 
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4 deaths/hr sounds really high, but probably due to mp2. What are you dying from?.

I die mainly because of the arcane sentry, and sometimes by staying in that fire combi with poison but thats maybe my demonbuddy settings that he just doesnt move out or even worse, move out to immidiatly move in it again. Which 1 makes him stop shooting enemies and so stops my healing in the process.
 
i run 2 demon hunters with 100k dps and similiar build but with nether tentacle instead of ball lightning and hungering arrow instead of boar.
boar seems not necressary they die like 0.1 times/hour. what's your opinion about nether tentacle vs ball lightining?

they are both paragon level 100 and earn about 550-630 GPH.
 
What should be then the skills to use? I'm pretty much newbie at DH but i've an account with a 52DH that I want to lvl to 60 and build him to start boting >: )

So, if any1 could link an armory of a Banned DH with a good build i would thank him! :D
 
i run 2 demon hunters with 100k dps and similiar build but with nether tentacle instead of ball lightning and hungering arrow instead of boar.
boar seems not necressary they die like 0.1 times/hour. what's your opinion about nether tentacle vs ball lightining?

they are both paragon level 100 and earn about 550-630 GPH.

Ball lightning has a larger AOE radius, and I believe can still hit enemies twice. This results in more enemies hit (large crowds) and mucchhhh higher dps. The extra life steal from nether is not needed.

Hungering arrow is also a waste, since DB wont use it when you have hatred. And you should never run out. No hatred generator needed.
 
i run 2 demon hunters with 100k dps and similiar build but with nether tentacle instead of ball lightning and hungering arrow instead of boar.
boar seems not necressary they die like 0.1 times/hour. what's your opinion about nether tentacle vs ball lightining?

they are both paragon level 100 and earn about 550-630 GPH.

you don't need nether tentacle, you get 15 percent life steal from Shadow Power + Gloom which almost always be up in big fights, Ball Lightning is good AoE dmg. Hungering Arrow is not needed like the Skitals said...

@ Skitals

i am trying out some build without Caltrops, they are somehow bugged for me, Ball lightning sometimes doesn't shoot when he places caltrops, it sometimes happenes 3 times in a row. Animation is there but no ball comes out. It has enough hatred for it. So i feel like i have 1/3 of a sheet DPS. I posted a video on Trinity .6 topic somewhere.
 
you don't need nether tentacle, you get 15 percent life steal from Shadow Power + Gloom which almost always be up in big fights, Ball Lightning is good AoE dmg. Hungering Arrow is not needed like the Skitals said...

@ Skitals

i am trying out some build without Caltrops, they are somehow bugged for me, Ball lightning sometimes doesn't shoot when he places caltrops, it sometimes happenes 3 times in a row. Animation is there but no ball comes out. It has enough hatred for it. So i feel like i have 1/3 of a sheet DPS. I posted a video on Trinity .6 topic somewhere.

I fixed the default attacks in the next Trinity - I don't think you had enough hatred to fire an elemental arrow. For me it now fires default attacks (tested using both 1h and 2h crossbows/bows).
 
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